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This version of the Champion system was in place until Update 29 was released
ON-champion-Star 01.png
Siphoner
Constellation
The Tower
ON-champion-Tower.png
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by [x]% for 3 seconds.
Points Reduce Points Reduce Points Reduce Points Reduce Points Reduce
1 0.30 21 5.70 41 9.81 61 12.68 81 14.39
2 0.61 22 5.94 42 9.98 62 12.80 82 14.45
3 0.90 23 6.17 43 10.15 63 12.91 83 14.50
4 1.20 24 6.40 44 10.32 64 13.01 84 14.56
5 1.49 25 6.63 45 10.48 65 13.12 85 14.60
6 1.78 26 6.85 46 10.64 66 13.22 86 14.65
7 2.06 27 7.07 47 10.80 67 13.32 87 14.69
8 2.35 28 7.28 48 10.95 68 13.41 88 14.73
9 2.62 29 7.50 49 11.10 69 13.50 89 14.77
10 2.90 30 7.71 50 11.25 70 13.59 90 14.80
11 3.17 31 7.91 51 11.40 71 13.68 91 14.83
12 3.44 32 8.12 52 11.54 72 13.76 92 14.86
13 3.70 33 8.32 53 11.68 73 13.85 93 14.89
14 3.96 34 8.51 54 11.81 74 13.92 94 14.91
15 4.22 35 8.71 55 11.85 75 14.00 95 14.93
16 4.48 36 8.90 56 12.08 76 14.07 96 14.95
17 4.73 37 9.09 57 12.20 77 14.14 97 14.97
18 4.98 38 9.27 58 12.33 78 14.21 98 14.98
19 5.22 39 9.45 59 12.45 79 14.27 99 14.99
20 5.46 40 9.63 60 12.57 80 14.34 100 15.00

Note: All decimal values are rounded down to integer values. Thus, any points spent that do not raise a value past the next integer are essentially wasted. The bold values in the table represent where actual changes occur. Having any other amount of points spent in this ability will have no additional effect.

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