Pyromancer | |||
---|---|---|---|
Location | Varies | ||
Race | Varies | Gender | Varies |
Health | 29,870 | ||
Reaction | Neutral | Class | Fire Mage |
Pyromancers are fire mages that can be found randomly out in the wilderness, usually with a Conjurer, Cryomancer, Hedge Wizard, Illusionist, Sorcerer, or Wild Witch, engaging in a duel.
Should you get involved and attack one of them, they will both turn hostile and attack you. Once their duel is complete, the victor will leave through a portal, and you will earn experience from spectating them.
Skills and AbilitiesEdit
- Flare
- A basic ranged attack that does minor flame damage.
- Heat Wave
- The enemy releases fire along the ground in the direction it is facing. This attack does moderate flame damage to all players hit by it. This spell can be interrupted to set the enemy off balance or simply avoided.
- Fire Runes
- The enemy shoots two fireballs in the air which form two fire runes when they land. The runes do moderate flame damage over time to all enemies within the red circles and should be avoided. Players should be prepared to move as soon as the attack casts as one rune will always be cast on top of you.
DialogueEdit
When attacking, they will shout:
- "Think you're clever? Ha!"
- Orcs
- "Fires of the forge, strike hot!"
- Dunmer
- "The winds take your ashes!"
- "Flames take you, s'wit!"