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Online:Dark Exchange

Elder Scrolls Online: Skills: Dark Magic
ON-icon-skill-Dark Magic-Dark Exchange.png Dark Exchange
Line Dark Magic
Line Rank 30 Cost 3240 Stamina
Cast Time 1 second Duration 20 seconds
Target Self
Morphs
Morph ON-icon-skill-Dark Magic-Dark Deal.png Dark Deal
Converts Magicka into Health and Stamina instead. Reduces the cost, the times it takes the ability to restore resources, and the duration of Minor Berserk, but adds Minor Force.
ON-icon-skill-Dark Magic-Dark Conversion.png Dark Conversion
Increases the amount of Health and Magicka restored.
Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
Dark Exchange
Dark Exchange: Bargain with darkness to restore [7700 / 7800 / 7900 / 8000] Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
Dark Deal: Cost: [2970 / 2880 / 2790 / 2700] Magicka, Duration: 10 seconds.
Bargain with darkness to restore 8000 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 10 seconds. The exchange also grants you Minor Berserk and Minor Force for 10 seconds, increasing your damage done by 5% and Critical Damage by 10%.
Dark Conversion: Bargain with darkness to restore [9700 / 9800 / 9900 / 10000] Health and [4200 / 4300 / 4400 / 4500] Magicka instantly, and an additional [2850 / 2900 / 2950 / 3000] Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.

Dark Exchange allows you to sacrifice Stamina to restore Health and Magicka, and increase your damage dealt. The Dark Deal morph switches this to sacrificing Magicka in favor of Health and Stamina, while Dark Conversion increases the amount of Health and Magicka restored, and increases Critical Damage dealt.

NotesEdit

Patch NotesEdit

  • Dark Deal: You can now move while channeling this ability. The increase to your armor and spell resistance has also been removed from this ability.
  • The crystals from this ability now line up with the streams of energy.
  • It is now possible to move while channeling all ranks and morphs of Dark Exchange.
  • Dark Deal: This ability now converts magicka into health and stamina.
  • Increased the cost of this ability and its morphs by 20%, but they now return 20% more Health, Magicka, or Stamina.
  • Increased the amount of resources gained from this ability and its morphs: Health by 100%, Stamina and Magicka by 75%.
  • This ability and its morphs now have 0.2 seconds of animation blending time at the end of their cast.
  • Increased the cast time of this ability and its morphs to 1.2 seconds from 1 second.
    • Developer Comments: All cast time and channeled abilities have 0.2 seconds after their cast is complete where you cannot cast another ability while the animations complete. This change makes Dark Exchange consistent with them. Adding an additional 0.2 seconds to the cast time of these abilities reduces the amount of resources they can generate when cast quickly in succession, and grants enemies more time to interrupt them.
  • Fixed an issue where casting certain self-targeted abilities, such as Spiked Armor, Dark Exchange, or Imbue Weapon, would remove you from Sneak.
  • This ability and its morphs now restore 3600 Magicka instantly, previously 4696, and an additional 2400 over 20 seconds. Total resources restored has been increased by approximately 2%. The Health restored remains unchanged.
    • Developer Comment: We want Sorcerers to be strategic about how they maximize their resource return from this skill, while maintaining the powerful feel of seeing resources shoot up after completing the cast time. This ability will now restore more total resource than previously, but requires better timing to maximize.
  • Dark Deal: This morph now also has a cost reduction bonus as its morph effect.
  • Fixed an issue where this ability and the Dark Conversion morphs would fail to return resources or heal if they were cast while silenced.
  • This ability and its morphs now restore their resources in increments of 2 seconds over their duration, up from 1.
  • Reduced the healing of these abilities to 8000, down from 8090.
    • Dark Conversion (morph): This morph now increases the amount of healing and resources restored, rather than reducing the cost. As a result, the cost is now 3240, up from 2160. It now heals for up to 10000, immediately restores up to 4500 Magicka, and up to 3000 Magicka over time rather than 8090 Health, 3600 Magicka, and 2400 Magicka over time.
    • Dark Deal (morph): Increased the cost of this morph to 2700, up from 2430. This morph now also causes the secondary resources to return over 10 seconds, rather than 20 seconds.
  • Dark Exchange: This ability and the Dark Conversion morph now also grant Minor Berserk for the 20 second duration they restore resources.
    • Dark Deal (morph): This morph now grants Minor Berserk and Minor Force for the 10 seconds it restores resources.
      • These abilities are meant to be the class’s primary resource restores skills, and while they do that just fine, they don’t offer any other reason to run leaving them feeling a bit behind when compared to other class resource skills like Restoring Focus or Bull Netch. To sweeten the dark deals occurring, we’re adding some named buffs for the duration to help the class reinforce their spell slinging nature, while making sure we don’t push them over the top in high end damage production with group compositions.
 
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