Online:Lightning Form
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Lightning Form | |||||
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Line | Storm Calling | ||||
Line Rank | 4 | Cost | 2538 Magicka | ||
Cast Time | Instant | Duration | 20 seconds | ||
Target | Area | ||||
Area | 5 meters | ||||
Morphs | |||||
Hurricane Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. |
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Boundless Storm Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Lightning Form: Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing [1228 / 1241 / 1254 / 1268] Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948.
- Hurricane: Cost: 2066 Stamina.
Manifest yourself as pure air, buffeting nearby enemies with wind dealing [1269 / 1282 / 1296 / 1310] Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. - Boundless Storm: Duration: [27 / 28 / 29 / 30] seconds.
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 1269 Shock Damage every 2 seconds for [27 / 28 / 29 / 30] seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.
Lightning Form causes the caster to transform into physical lightning, protecting you from damage and causing Shock Damage to any enemies that come near. Hurricane changes the casting cost to use Stamina and the damage to be Physical Damage, while slightly increasing your movement speed. Boundless Storm increases your movement speed by a greater degree, but for a shorter time, while the primary effects will last for longer.
NotesEdit
- When using either morph for its increased movement speed (and not for offensive purposes), be careful around neutral enemies, as being hit by this ability will cause them to become hostile. If you were wearing a disguise, it will blow your cover as well.
- The Hurricane morph was added in Update 10, replacing Thundering Presence, which dealt additional Shock Damage for the first few seconds while also granting Major Expedition.
- Boundless Storm is a recommended morph for the Sorcerer Initiate, Elemental Arcanist and War Mage builds, while Hurricane is recommended for Arcane Warrior.
Patch NotesEdit
- This ability now deals damage at every tick.
- Lightning Form now lasts for 15 seconds and grants you the Major Resolve and Major Ward buffs.
- Thundering Presence: This ability now starts at 20 seconds and increases in duration by one second with each rank.
- Boundless Storm: This ability now grants the Major Expedition buff for 6 seconds.
- Thundering Presence: Fixed an issue where recasting this morph would cause the effects to disappear.
- Thundering Presence:
- Renamed this morph to Hurricane.
- Redesigned this morph so it now increases the size and damage of the periodic effect the longer it is active, increasing up to 225% more damage and up to 9 meters in size.
- This morph now deals Physical Damage instead of Shock Damage.
- Boundless Storm: Fixed an issue where this morph's visual effects were not all displaying properly when hit by the Serpent Fang monster's Poison Arrow Spray ability.
- Hurricane: Fixed an issue where this morph did not gain any benefits as it increased in rank. It now deals slightly more damage as it ranks up.
- Fixed an issue where part of the visual effects for this ability and its morphs were not being displayed correctly when it was recast.
- Hurricane (Lightning Form morph): This morph now deals 10% more damage each tick, down from 15% more damage each tick. The final tick deals 150% more damage as a result, down from 225%.
- Developer Comment: The Hurricane ability provides Major Resolve, Major Ward, Minor Expedition, and AoE damage in a large radius. This ability over-performs relative to other class defensive abilities like Spiked Armor. Stamina Sorcerer damage was also high, so adjusting the damage on this ability brings the Stamina Sorcerer more in line with other abilities.
- In an effort to reduce the visual effect noise in group combat situations, we've hidden most visual effects from persistent damaging area of effect abilities cast by your allies. Area of effect abilities that have a synergy, healing, or defensive component that can benefit you will still be visible, and area of effect abilities cast by enemies will also still be visible.
- This ability now grants Major Expedition for a maximum of 4 seconds instead of 7.5.
- Developer Comment: As noted above, we want there to be variability in the positive and negative directions during combat. In Update 19, we adjusted snares down to a 4 second duration so an optimal damage rotation wouldn't include 100% up time on snares. In this update, we are adjusting Major Expedition buffs to be in line with the snare durations.
- Boundless Storm: Reduced the cost of this ability and its morphs by approximately 34%.
- Developer Comment: After the recent changes to sourcing of Major Expedition, the morph Boundless Storm highlighted a problem of this ability where its cost was far too high for the operational power that it provided. We've based the new cost to be more in line with other sources of Major Ward and Resolve. In turn, this has brought Boundless Storm to a much healthier state where the short duration of the Major Expedition can be offset with a lesser cost, so that recasting earlier is a valid choice.
- Boundless Storm (morph): This morph now grants the 4 seconds of Major Expedition immediately, rather than starting at 2.5 seconds and ranking up as the ability progresses. This ability's damage will now get 1.1% stronger per rank, ending in a 3.3% damage increase at Rank IV.
- This ability and its morphs now last 20 seconds at base, up from 15, to properly match the standard duration of Armor buff abilities.
- Boundless Storm (morph):
- This morph now ranks up to 30 seconds at rank up, up from 23.
- This morph no longer ranks up in 1.1% damage done per rank.
- Hurricane (morph):
- The Area of Effect from this morph now grows at 8 and 15 seconds, rather than 6 and 11.
- Reduced the damage bonus per tick to 8%, down from 10%. The total damage bonus will reach 160% at max stacks, up from 150%, resulting in slightly more damage.
- Boundless Storm (morph):
- Boundless Storm (morph): Fixed an issue where this ability's visual effects were not in sync with their combat effects.
- This ability and its morphs now tick once every 2 seconds, rather than once every second.
- Increased the damage per tick by 100%.
- Hurricane (morph): This morph now increases in damage by 12% per tick, up from 8%. Along with the frequency adjustment, this will reduce the total maximum to 120%, down from 160%.