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Oblivion talk:Tandilwe

A single beggar killed prior to startingEdit

Poor Puny Ancus was killed out of sheer frustration at not being allowed to enter the Thieves Guild at the very beginning of the game. Thusly, I was admitted to the Dark Brotherhood. Will murder prevent me from completing Tandilwe's training opportunity quest? I haven't killed any others since Puny was sacrificed. The comment about a single coin to each and then the mention of 19 beggars, on the regular page confuses me. If they are now only 18? 134.205.115.130 08:43, 31 August 2007 (EDT)DVSDavis

Yes I'm afraid that will mean you can't do the quest unless you replace him using the console. You can't go around killing people and expect there to be no consequence! --RpehTalk 09:23, 31 August 2007 (EDT)

Speechcraft Master TrainingEdit

This is what the entry currently says:

In order to receive her training you must first donate a coin to every beggar in Cyrodiil.

However I'm fairly certain that you just need to speak to them all. Donating a coin is not essential to completing the quest. Maybe someone could confirm this? — Unsigned comment by 80.177.48.3 (talk) at 15:23 on 5 October 2007

I have selectively given a coin to some beggars, the player simply needs to engage with them and that's it. — Unsigned comment by 79.101.72.32 (talk) at 19:32 on 13 December 2017

Behind the QuestEdit

Since the two comments above are related I thought I would just group this by itself to answer both and any remaining questions.

When this script starts it checks for two things; Have you talked to the beggar, and is the beggar dead? The script is just a long series of IF statements that will result in an 'alldone' variable getting set to 1. The game checks to see if you have talked to a beggar by using the GetTalkedToPC function. This function gets set to 1 the first time you speak with an NPC, and will remain 1 throughout the game. You only need to open the dialog box for this to get set, and do not need to perform any of the dialog options. This quest does not reset this variable to 0, so you can talk to all of the beggars before starting this quest. If the beggar is dead when you start this quest then the script sets them as if you had talked to them. So you could kill every beggar before starting this quest and it will then set alldone to 1, and let you complete the quest. The code looks like this.

;Check whether the player has spoken to all of the beggars (if they're not dead - if they are and we're at stage 10, consider it a pass)
;At Stage 20, Script BeggarScript increments beggarkilled var which automatically fails quest next time player talks to Tandilwe about training

if ( imusref == 0 )
        if ( Imusthedullref.GetTalkedtoPC == 1 )
                set imusref to 1
        elseif ( ImustheDullRef.GetDead == 1 )
                set imusref to 1
        endif
endif

The only time you get knocked for killing a beggar is if you kill one during this quest. Each beggar has a script assigned to them. They check to see if you are currently on this quest, and if you are when they die (it doesn't matter how they died) then they set a variable on Tandilwe that makes it so that she will not allow you to train with her.

Begin OnDeath
if ( GetStage TrainingSpeechcraft == 20 )
        set TandilweRef.BeggarKilled to ( TandilweRef.BeggarKilled + 1 )
endif
End

--Shalley303 16:47, 17 February 2008 (EST)

Connection to Desolate Mine and Malacath glitchesEdit

"On some occasions, if you are released from prison, she may be standing outside the prison with Elidor, Brag gro-Bargh, Rienna and some of the Bleak Mine guards." I've moved this here from the main article for 2 reasons; the first is that the claim sounds very dubious to begin with, the second is that the editor who added it appears to be unable to distinguish between 2 separate glitches, thus further reducing the credibility of such a claim. Verification anyone? --Saruuk 22:19, 14 July 2008 (EDT)

Killed a beggarEdit

So I killed a beggar and I never spoke to him, would I not be able to finish this quest? 75.108.133.63 00:59, 29 September 2008 (EDT)gold

As the article explains, if you killed him while the quest was inactive, you're okay. If you killed him while it was in your journal, you can't complete it. –RpehTCE 04:01, 29 September 2008 (EDT)

Anvil soldier takes over beggar's bed in BrumaEdit

The title says it all. I was up in Bruma on the speechcraft training quest and was talking to the beggars. Since it was night I had to wake them up. When I got to the second beggar by the church he was standing next to his bedroll because somebody else was in it. So I thought "Great, three beggars in Bruma?" When I woke up the sleeping guy it turned out he was a soldier from Anvil who was visiting the mountains. I thought that was strange enough to mention here. TheOtherZack 01:33, 15 July 2009 (UTC)TheOtherZack

What If?Edit

Ok my mage apprentice is a convicted murderer and is hunted by the guards and the guards attack her and the guards attack each other (see mage apprentice discussion for details) and one of the guard archers was trying to kill another guard and well he hit that beggar by the main gate and killed him. Can I get training or not? Golden Eagle

That depends. If you have already started this quest, then no. If not, nothing is wrong, and you can still get training. Here. Talk Wolok gro-Barok Contributions 16:45, 12 April 2010 (UTC)

Tandilwe Silver-Tongue?Edit

A bit of trivia about the Master Orator. I had done all of the Thieves Guild Guild quests and later started Master Training (Speechcraft). While conversing with Tandilwe I clicked Rumors and she said, "I heard that thieves broke into the Arcane University, the Imperial Legion Compound, and the Temple all on the same night! (wait a minute let me do that again)" and then she repeats the line.

107.10.194.20 11:34, 11 September 2011 (UTC)

see here (From Fear to Eternity- Eddie The Head 11:40, 11 September 2011 (UTC))

Hehe Eddie, right you are. I suppose there's almost nothing new to find at this late date. 107.10.194.20 17:48, 11 September 2011 (UTC)

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