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Oblivion Mod:MMM+OOO Installation Guide

< Mod / Oblivion: Oblivion Mod: Installation Guides

This is not an official guide, nor is it endorsed by the authors of the mentioned mods. Furthermore, this is a stand-alone guide, and reading other guides or installations along with it may cause confusion as a result of differences in language and terms. Its purpose is not that of a supplement to the official installation instructions found in the mods' ReadMe files or official development threads, but, rather, to offer augmented instructions for those who have found those resources insufficient in some way. Sometimes level of comfort with mod management required to follow the official documentation exceeds that of the user whom wants to try to mod. That is why this guide not only aims to help users successfully install these mods, but also it aims to raise the user's comfort with managing these mods.

IntroductionEdit

MMMforOOO combines two of the biggest mods available for Oblivion, the creature mod, Martingen's Martigen Mod, and the scaling overhaul, Oscuro's Oblivion Overhaul. This setup is quite a few less components than an FCOM installation, but it this is still a multi-overhaul configuration. Please, pay attention.

Note: Always see the latest MMM and OOO threads for plugin and Bash tags updates. This is not an official guide for MMM+OOO. If you have questions about any of the steps of this guide, please post in this site's BethSoft thread.

From Oscuro's Oblivion Overhaul 1.33 Nexus page...

Warnings: * Vista users beware of the EXE installer! If you use the EXE version on Vista you may not get all the resource files when you install. Best way to avoid this is to use the OMOD installation or the manual 7zip installation. If you still prefer to use the EXE, then you must install twice: once without picking any options and then again picking the options you want.

Download ComponentsEdit

BAIN users should download non-OMOD versions (i.e., manual, BAIN-ready, OMOD-ready, regular, etc.) mods to the Bash Installers folder. OBMM users should download OMOD versions or OMOD-ready versions of mods when they are available. Only a few of these are available as OMODs, but a number are OMOD-ready. OMODs can be either downloaded to your OMODs folder or loaded into OBMM by double-clicking on them or right-clicking and choosing Open. (The default OMODs folder is Oblivion/OBMM/Mods.) Avoid EXE downloads.

RequiredEdit

Strongly RecommendedEdit

Note: Do not use the MOBS version of the unofficial official patches. Download the separate MOBS patches for the DLCs until OMOBS versions of those are available. OMOBS covers the vanilla and SI items, so downloading MOBS-ified versions of the UOP and USIP is unnecessary anyway.

Other Updates and RecommendsEdit

  • Enhanced Economy
    • An updated alternative to Living Economy, the economy mod bundled with OOO.
  • MMM Slofs Horses + DLCHorseArmor Update (intermediate update)
    • optional update to provide support for MMM Slof's Horses add-on and DLCHorseArmor.
  • OOO Gems & Gem Dust OBSE
    • an OBSE-enabled rewrite of OOO geomancy system
    • Since OOO's G&GD system is incompatible with that of MMM's, this enhanced version of OOO's system can be used instead.

ContinueEdit

For now, manual users, please follow the BAIN track.

→ Continue Installing MMM+OOO with BAIN

→ Continue Installing MMM+OOO with OBMM

External LinksEdit