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Oblivion:Thieves Den Spells

Oblivion: Thieves Den: Magic

The Thieves Den official download introduces fifteen Restoration spells, all of which are designed to boost your stealth skills. They can all only be acquired from the vendors who will appear in Dunbarrow Cove after purchasing the Fletcher, Security Expert, and Spymaster upgrades.

RestorationEdit

Spell Name Form IDs Effect Details Magicka Spell Cost How to Obtain
Novice
O-Fortify small.png Minor Fortify Marksman
Spell : xx0079C0
Tome : None
Fortify Fortify Marksman 5 pts for 30 secs on Self
14
O-Fortify small.png Minor Fortify Security
Spell : xx00BA55
Tome : None
Fortify Fortify Security 5 pts for 30 secs on Self
14
O-Fortify small.png Minor Fortify Sneak
Spell : xx00BA3B
Tome : None
Fortify Fortify Sneak 5 pts for 30 secs on Self
14
Apprentice
O-Fortify small.png Major Fortify Marksman
Spell : xx0079BD
Tome : None
Fortify Fortify Marksman 10 pts for 30 secs on Self
34
O-Fortify small.png Major Fortify Security
Spell : xx00BA56
Tome : None
Fortify Fortify Security 10 pts for 30 secs on Self
34
O-Fortify small.png Major Fortify Sneak
Spell : xx00BA3C
Tome : None
Fortify Fortify Sneak 10 pts for 30 secs on Self
34
O-Fortify small.png Nightshadow
Spell : xx00BA61
Tome : None
Fortify Fortify Sneak 5 pts for 30 secs on Self
Fortify Fortify Blade 5 pts for 30 secs on Self
28
O-Fortify small.png Stalker's Instinct
Spell : xx00BA63
Tome : None
Fortify Fortify Sneak 5 pts for 30 secs on Self
Fortify Fortify Marksman 5 pts for 30 secs on Self
28
O-Fortify small.png Wraithwind
Spell : xx00BA5A
Tome : None
Fortify Fortify Sneak 5 pts for 30 secs on Self
Fortify Fortify Security 5 pts for 30 secs on Self
28
Journeyman
O-Fortify small.png Greater Fortify Marksman
Spell : xx0079BE
Tome : None
Fortify Fortify Marksman 20 pts for 45 secs on Self
124
O-Fortify small.png Greater Fortify Security
Spell : xx00BA58
Tome : None
Fortify Fortify Security 20 pts for 45 secs on Self
124
O-Fortify small.png Greater Fortify Sneak
Spell : xx00BA3E
Tome : None
Fortify Fortify Sneak 20 pts for 45 secs on Self
124
O-Fortify small.png Greater Nightshadow
Spell : xx00BA60
Tome : None
Fortify Fortify Sneak 10 pts for 30 secs on Self
Fortify Fortify Blade 10 pts for 30 secs on Self
68
O-Fortify small.png Greater Stalker's Instinct
Spell : xx00BA65
Tome : None
Fortify Fortify Sneak 10 pts for 30 secs on Self
Fortify Fortify Marksman 10 pts for 30 secs on Self
68
O-Fortify small.png Greater Wraithwind
Spell : xx00BA5C
Tome : None
Fortify Fortify Sneak 10 pts for 30 secs on Self
Fortify Fortify Security 10 pts for 30 secs on Self
68

Spell NotesEdit

  • The cost for most spells matches the value you would calculate from the Spell Cost equation. In other words, if you were to create the same spell at the Spellmaking Altar it would have the same magicka cost as the built-in spell. However, there are a few notable exceptions, as noted in the tables. Spells that are a bad deal, i.e. more expensive than a custom spell, are in red; spells that are a good deal are in green. The magicka cost if you were to create a custom spell at the Spellmaking Altar is shown in parentheses.
  • Cost for spells is dependent upon your skill in the school (as modified by Luck, see Magic Overview). The provided baseline values are the magicka cost when your skill level is 33. For other skill levels the magicka cost can be determined from:
Cost * (1.4 - 0.012 * Skill)
  • Level indicates what skill level you must reach (or surpass) in order to use a spell. Skill Level 0-24 = Novice, 25-49 = Apprentice, 50-74 = Journeyman, 75-99 = Expert, 100 = Master
  • The base cost in gold that you must pay to purchase a spell is always three times the current magicka cost of the spell, taking into account your character's skill level and Luck. (The actual cost you pay is further increased based on how well you haggle with the merchant). Therefore, if you have any Fortify Skill or Fortify Luck spells/potions handy, you can get significantly better deals when purchasing spells.