A function added by MWSE.
xStartCombat is a wrapper for the original StartCombat to take variables.
SyntaxEdit
ref->xStartCombat target (reference)
ExampleEdit
long npcRef long targetRef Setx npcRef to xGetRef "important_npc" Setx targetRef to xGetRef "bad_guy" npcRef->xStartCombat targetRef