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                StartCombat, ActorID

       Where:   ActorID = The actor with which to start combat with.

        Type:   Combat

     Returns:   none

     Example:   "drals indobar"->StartCombat Player
                StartCombat Player
     Scripts:   almaScript

The calling NPC will start combat with the given ActorID. Should only be called once (not continuously) or you may experience unintended results (such as the NPC not attacking at all). Once combat is started, the NPC is subject to the usual AI rules (such as fleeing).

See Also: StopCombat