A function added by MWSE
xGetPCTarget returns a reference to the object in the player's crosshair or 0 if the player is not looking at anything that can be manipulated by the player.
SyntaxEdit
reference (long): xGetPCTarget
ExampleEdit
long pcTarget Setx pcTarget to xGetPCTarget ifx ( pcTarget ) ; game crashes if you call a function on pcTarget while it's 0 ; do things endif