Daggerfall Unity: MedicalEdit
Medical is one of the skills in the game. It has an impact on how much health is restored when the player character rests.
The amount of health restored per hour rested, as governed by the Medical skill, is ((Medical/10)+6)% of max health. This can be further modified by such traits as Regenerate Health and Rapid Healing, and the player character's Endurance score. The medical skill gains experience with each hour rested.
Medical does not help the player diagnose or overcome diseases or poisons more quickly.