Daggerfall Unity: EnduranceEdit
Endurance is one of the eight character attributes. It affects the following:
- Breath meter while underwater
- Health gained per level (a modifier of ((Endurance / 10) - 5) per level gained). See the Maximum Health page for more information.
- Healing rate per hour rested (a modifier of ((Endurance / 10) - 5) per hour rested)
It does not affect the duration or severity of poison or disease, or the likelihood of contracting them.