Daggerfall:Hand-to-Hand

Daggerfall: Skills

Characters with great Hand-to-Hand skill are martial artists, capable of punching and kicking targets with great accuracy and damage.

Hand-to-Hand's governing attribute is Agility.

DescriptionEdit

"Hand-to-Hand is a skill checked whenever one attempts to strike a target with a punch or a kick."

ClassesEdit

The following classes have Hand-to-Hand as a skill:

CalculationsEdit

The damage done by hand-to-hand can be calculated as follows:

Minimum Damage = (div hand-to-hand skill 10) + 1

and

Maximum Damage = (div hand-to-hand skill 5) + 1

Once the hand-to-hand skill reaches 80, the maximum damage is:

Maximum Damage = (div hand-to-hand skill 5) + 2

One especially noteworthy aspect of Hand-to-Hand is that any type of enemy can be harmed by hand-to-hand damage, even enemies that otherwise require weapons crafted of special materials to be hit. In conjunction with a high Speed, hand-to-hand is even more efficient in combat.

For more information, see the following page.

FactionsEdit

There are no factions which have Hand-to-Hand as a required skill.

TrainingEdit