DFU Mod:Daggerfall Enemy Expansion/Zombie
< Mod / Daggerfall: Daggerfall Mod: Daggerfall Unity: Mods: Daggerfall Enemy Expansion: BestiaryZombie | |||
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Details | |||
Level: | 10 | ||
HP: | 52-66 | ||
AC: | 0 | ||
Damage: | 5-15 | ||
Spell Points: | 0 | ||
Attributes | |||
Strength: | 140 | Intelligence: | 50 |
Willpower: | 90 | Agility: | 80 |
Endurance: | 100 | Personality: | 50 |
Speed: | 70 | Luck: | 50 |
Zombies are animate, rotting corpses. They can deliver a powerful blow, and their decaying flesh harbors festering diseases. Zombies can be hit by weapons of any material.
Enemy Expansion changed zombies to 5-15 damage (down from 15-50).
AbilitiesEdit
- There is a 2% chance per hit of contracting a disease from a zombie
SpellsEdit
- None
Fighting StrategiesEdit
Zombies famously tend to appear early in encounter tables, and use some of the highest strength and HP you'll see in its level range. A Dispel Undead spell might be worth carrying around.