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User talk:SerCenKing/Archive-2011-02

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This is an archive, please don't post messages here. Post them on my talk page instead.

Syl finishedEdit

Hi. Just wanted to let you know that I finished Syl in my sandbox. I also updated Thadon's page, so you might want to check that out too. ~ Dwarfmp 10:52, 1 February 2011 (UTC)

Something I should add is a link to Krusty's talk page concerning the issue with the Roots of Madness ~ Dwarfmp 11:40, 1 February 2011 (UTC)

Construction SetEdit

Hey SerC! Your someone with a respectable knowledge if the construction set and following rpeh's advice here I've come for some guidance, that is, if you don't mind! Two questions: How do I go about finding rumors associated with NPC's? I know how to get the dialogue page up and I've noticed the fact that the dialogue line has an NPC column next to the '#Resp' column, which I presume means thats who said it, but for the life of me, I don't know how to check rumors, so if you could help with that, it would be greatly appreciated. Also on the NPC select screen, next to count, there is a 'users' column, do you know what that is for? Thanks in advance, and I await your (or anybody else's) input on theses questions- Emoboy64 21:25, 9 February 2011 (UTC)

Postscript; This is the Oblivion CS i'm talking about by the way.

Rumors are handled a little oddly because they're both topics of conversation when conversing directly with the player as well as random conversation with another NPC...or at least I think that's why, I've never looked into it all that closely. You'll find them in the Dialogue screen on the Conversations tab under the INFOGENERAL Editor ID. You may wanna try reading these topics at TESCS for more info. The NPC column isn't always accurate because it's trying to interpret the conditions listed at the bottom, and sometimes fails. (For example, the Player can't be asked for Rumors, obviously.) The best bet is to look in the Conditions and look for GetIsID, but look for the one that has the Target column set to "no". There are other things like GetIsRace that can control who says what to whom as well.
Users is the number of objects that reference that NPC. Right-click on the NPC and select "Use Info" and the number of objects listed in the top half of that should match the number of Users...at least in Oblivion (the Morrowind CS is infamous for not listing them all, which is really annoying).
PS, I think rpeh's actually done some work on rumors...I have a vague memory of him somehow generating a list that included the specific NPCs...so he might be the one to go back to for this particular subject. I could be misremembering, though, it's a vague memory at best. Robin Hoodtalk 00:08, 10 February 2011 (UTC)
Yup, RH has summarised it pretty well. Alternatively, you can go Edit-->Find Text-->NPC name that is also handy if you want to see if an NPC is mentioned in a quest stage. Also remember to check the dialogue of any relatives they may have (as they may call each other "husband"/"wife") and possibly the surname too. Other than that, you're good to go! :) --SerCenKing Talk 19:46, 11 February 2011 (UTC)
Thanks to the both of you and sorry I didn't thank you yesterday RH, I missed this in the RC. I'll ask rpeh about that if I get anymore trouble with this. Thanks again to the both of you and hopefully I'll be able to be more helpful on the ONPCRP with this information. - Emoboy64 21:00, 11 February 2011 (UTC)
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