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User:SarthesArai/RandomItems

< User:SarthesArai
Mod:
RandomlyDistributedItems
Released 14.08.2016
Size 192 MB
Version 1.2
Availability
Skyrim Nexus nexusmods.com/skyrim/mods/77877?
Steam Workshop steamcommunity.com/workshop/filedetails/?id=743908780
Requirements
Patch 1.9.32.0.8

Randomly Distributed Items adds some armor, weapons, and ohter items, both from different Elder Scrolls games as well as some original creations, to the world of Skyrim and semi-randomly places them throughout the world. Some items are simply generic items with unique names and greater value, others possess unique combinations of effects, or entirely new effects. For a full list of items added by the mod, as well as the criteria for their placement, see the table below.

ApparelEdit

Name (ID) Type Tempering       Enchantment Location LocRefType
  Aegis of the Apocalypse Heavy Armor Steel Ingot;
perk: Steel
45 2600 44 One- and Two-handed attacks do 5% more damage. Increases Heavy Armor skill by 5 points. Decreases your health by 20 points. Dragon Lair Boss Chest
  Aesliip's Ring Ring N/A 0.25 2500 0 Increases your Magicka by 60 points and your Magic Resistance by 10%. Draugr Crypt / Dragon Priest Lair Boss
  Amulet of Infectious Charm Amulet N/A 0.5 2000 0 Speechcraft is 30% better. Decreases Disease Resistance by 30%. Decreases your stamina by 30 points. Bandit Camp Boss
  Amulet of Interrogation Amulet N/A 0.5 200 0 Speechcraft is 10% better. Unarmed strikes do 10 additional damage. Bandit Camp Created Bandit at CaptiveMarker
  Amulet of the Ansei Amulet N/A 0.5 200 0 Block 20% more damage with your shield. Bandit Camp Redguard Melee; Redguard Pickpocket target
   Apron of the Master Artisan Clothing N/A 1 1900 0 Weapons and armor can be improved 7% better. Created potions are 7% more powerful. Lockpicking is 7% easier. Mine Boss
  Ayleid Crown of Lindai Light Helmet Refined Moonstone;
perk: Elven
1 1000 13 Alteration and Illusion spells cost 15 % less to cast. Increases Magic Resistance by 35%. Wealthy Home TGWealthMarker01
  Ayleid Crown of Nenalata Light Helmet Refined Moonstone;
perk: Elven
1 1000 13 Alteration and Conjuration spells cost 15 % less to cast. Increases Magic Resistance by 35%. Wealthy Home TGWealthMarker01
  Barkeep's Gauntlets Heavy Gauntlets Iron Ingot;
perk: None
5 625 10 Unarmed strikes do 10 additional damage. Inn Boss
  Black Band Ring N/A 0.25 200 0 Increases Light Armor skill by 15 points. Lockpicking is 15% easier. Increases Magic Resistance by 15%. Wealthy Home WealthyHomeChest
Bladeturn Hood Hood N/A 0.5 4201 0 5% chance to reflect melee damage back to the enemy. Increases Armor Rating by 7. Warlock Lair Boss
Bloodworm Helm Heavy Helmet Bonemeal;
perk: Dragon
4 3400 17 Conjuration spells cost 25% less to cast. Allows to cast a summon draugr spell. Vampire Lair / Warlock Lair BossTreasureMarker
  Borosilicate Boots Light Boots Refined Malachite;
perk: Glass
2 2000 11 Increases Shock Resistance by 70%. Dungeon Boss Chest
  Charity of Madness Amulet N/A 0.5 500 0 Increases Fire, Frost and Shock Resistance by 15%. Dungeon Boss Chest
  Ciirta's Robes Clothing N/A 1 8 0 Increases Armor Rating by 20. Increases your health by 25 points. Destruction spells cost 8% less to cast. Vampire Lair / Warlock Lair Boss
Councilor's Hood Hood N/A 0.5 1100 0 Speechcraft is 10% better. Increases Poison Resistance by 25%. Shop Boss
Cowl of the Druid Hood N/A 0.5 3800 0 One-handed and Two-handed attacks do 10% less damage. Nearby living creatures, but not undead, machines or daedra, can be seen through walls. Bows do 5% more damage. Created potions are 5% more powerful. Spriggan Grove Boss
  Cuirass of the Juggernaut Heavy Armor Orichalcum Ingot;
perk: Orcish
35 1740 40 Increases Heavy Armor skill by 17 points. Bandit Camp Orc Melee
  Darksun Shield Heavy Shield Ebony Ingot;
perk: Ebony
14 1700 32 Decreases your magicka by 100 points. 5% chance to reflect melee damage back to the enemy. Stamina regenerates 10% faster. Vampire Lair Created Vampire Hunter at LocationCenterMarker
Denstagmer's Ring Ring N/A 0.25 2400 0 Increases Fire, Frost and Shock Resistance by 30%. Warlock Lair Boss
  Dragonbone Cuirass Heavy Armor Dragon Bone;
perk: Dragon
40 8000 46 Increases Fire Resistance by 100%. Dungeon Boss Chest
  Elemental Ring Ring N/A 0.25 30 0 Increases Fire, Frost and Shock Resistance by 20%. Dungeon Boss Chest
  Engraved Ring of Healing Ring N/A 0.25 30 0 Health regenerates 20% faster. Any Boss
Enchanted Plate Heavy Armor Ebony Ingot;
perk: Ebony
38 2600 43 Increases your Magicka by 70 points. Warlock Lair BossTreasureMarker
  Focus of the Warlock Amulet N/A 0.5 525 0 If below 33% Magicka, Magicka regenerates 100% faster. Warlock Lair Boss
  Forge Master's Ring Ring N/A 0.25 480 0 Health regenerates 15% faster. Increases Magic Resistance by 25% if Volendrung or the Ebon Sledge is equipped. Dwarven Ruin Boss Chest
  Gauntlets of the Battlemage Light Gauntlets Leather;
perk: None
2 100 7 Alteration, Destruction and Conjuration spells cost 8 % less to cast. Warlock Lair Boss
  Gauntlets of the Horker Light Gauntlets Leather;
perk: None
1 504 6 Increases Frost Resistance by 30%. Any Boss
  Gauntlets of the Woodsman Light Gauntlets Leather;
perk: None
1 604 6 Bows do 20% more damage. Spriggan Grove Boss Chest
  Gloves of the Caster Light Gauntlets Leather;
perk: None
2 100 7 Alteration, Illusion and Restoration spells cost 8 % less to cast. Warlock Lair Boss
  Hands of the Atronach Heavy Gauntlets Ebony Ingot;
perk: Ebony
7 1600 16 Increases Fire, Frost and Shock Resistance by 20%. Warlock Lair BossTreasureMarker
  Hands of Zenithar Gloves N/A 1 500 0 Prices are 17% better. Shop Boss
  Helm of Bear Scent Light Helmet Leather;
perk: none
2 500 12 Nearby Animals can be seen through walls. Animal Den LocationCenterMarker
Helm of Oreyn Bearclaw Heavy Helmet Bonemeal;
perk: Dragon
8 3350 22 Increases your stamina by 40 points. Stamina regenerates 20% faster. Carrying capacity increased by 15 points. Bandit Camp Created Dark Elf at LocationCenterMarker
  Helm of the Deep Delver Heavy Helmet Dwarven Metal Ingot;
perk: Dwarven
12 2750 18 Move 5% slower. Lights an Area of 12 feet. Increases Disease and Poison Resistance by 30%. Mine Boss
  Helseth's Collar Amulet N/A 0.5 120 0 Sneaking is 10% better. Lockpicking is 10% easier. Move 5% faster. Bandit Camp in Eastmarch / The Rift / Wintherhold Boss Chest
  Hrormir's Ring Ring N/A 0.25 480 0 Increases your Magicka by 40 points. Increases Magic Resistance by 25% if Hrormir's Icestaff is equipped. Warlock Lair Created Thief
  Jewel of the Rumare Ring N/A 0.25 150 0 Move 5% faster. Can swim underwater without drowning. Shop Boss
  Knight-Errant's Cuirass Heavy Armor Steel Ingot;
perk: Advanced
38 600 40 If equipped with a shield, One-handed attacks do 40% more damage. Between two dungeons in Falkreath / The Reach Created Knight of Iron
  Knights of the Thorn Medallion Amulet N/A 0.5 225 0 Prices are 15% better. Animal Den Boss Chest
Mage Slayer's Shield Light Shield Firewood;
perk: Advanced
8 225 26 While blocking, creates a ward that protects against spells for up to 50 points. Warlock Lair Created Mage Slayer
   Magickguard Robe Clothing N/A 1 78 0 Increases Magic Resistance by 17%. Vampire Lair / Warlock Lair Boss
  Mankar Camoran's Robe Clothing N/A 1 1201 0 10% chance to reflect melee damage back to the enemy. 20% absorb spells. Warlock Lair Boss
  Maran Amulet Amulet N/A 1 300 0 Alteration, Conjuration and Restoration spells cost 5% less to cast. Prices are 5% better. Temple Boss
Mentor's Ring Ring N/A 0.25 4000 0 Increases your Magicka by 40 points and your Magic Resistance by 20 Warlock Lair Boss
  Quicksilver Boots Light Boots Refined Malachite;
perk: Glass
2 4400 11 Move 10% faster. Decreases Heavy and Light Armor skill by 5 points. Mine BossTreasureMarker
  Ring of Desiccation Ring N/A 0.25 4015 0 Can walk on water. Can swin underwater without drowning. Dungeon Boss Chest
Ring of Eidolon's Edge Ring N/A 0.25 700 0 One-handed attacks do 25% more damage. Block 25% more damage with your shield. Dungeon Boss Chest
  Ring of Happiness Ring N/A 0.25 1202 0 Carrying capacity increased by 50 points. Prices are 10% better. Lights an Area of 5 feet. Can walk on water. Wealthy Home WealthyHomeChest
Ring of Khajiiti Ring N/A 0.25 4775 0 Sneaking is 50% better. Move 10% faster. Wealthy Home WealthyHomeChest
Ring of Phynaster Ring N/A 0.25 3200 0 Increases Poison, Shock, and Magic Resistance by 20%. Warlock Lair Boss
  Ring of Skimming Ring N/A 0.25 100 0 Able to walk on water. Move 10% faster. Ship / Shipwreck Boss Chest
  Ring of the Five Fingers of Pain Ring N/A 0.25 50 0 Grants the "Five Fingers of Pain" spell. Warlock Lair Boss
  Ring of the North Ring N/A 0.25 100 0 Increases Frost Resistance by 40%. Dungeon Boss Chest
  Ring of the Oceanborn Ring N/A 0.25 110 0 Can swim underwater without drowning. Ship / Shipwreck Boss Chest
Ring of the Wind Ring N/A 0.25 800 0 Move 15% faster. Ice Cave Boss Chest
  Ring of Treachery Ring N/A 0.25 100 0 Sneaking is 5% better. Increases Light Armor skill by 5 points. Lockpicking is 5% easier. Pickpocket success is 5% better. Speechcraft is 5% better. Wealthy Home WealthyHomeChest
  Ring of Vitality Ring N/A 0.25 610 0 Increases Disease and Poison Resistance by 100%. Any Boss
  Ring of Wizardry Ring N/A 0.25 100 0 Spells in all schools cost 5% less to cast. Warlock Lair Boss
  Robe of Erur-Dan the Wise Clothing N/A 1 1080 0 Increases your Magicka by 60 points. Warlock Lair Created Dark Elf at LocationCenterMarker
  Robe of the Lich Clothing N/A 1 2200 0 Decreases your health by 200 points. Increases your Magicka by 150 points. Warlock Lair Boss
   Shad Astula Academy Robes Clothing N/A 1 1000 0 Increases your Magicka by 60 points. Warlock Lair Boss
  Shadow Shield Heavy Shield Dwarven Metal Ingot;
perk: Dwarven
12 2400 26 Sneaking is 20% better. Stamina regenerates 5% faster. Falmer Hive, Dwarven Ruin Boss
  Sixth House Amulet Amulet N/A 0.5 2000 0 Speechcraft is reduced by 10%. Wealthy Home in Eastmarch / The Rift / Winterhold WealthyHomeChest
  Skald's Ring Ring N/A 0.25 33 0 Stamina regenerates 50% faster. Any Boss
  Skywatch Vindicator Cuirass Light Armor Refined Moonstone;
perk: Elven
5 1200 34 If you have a One-handed weapon and a spell equiped, increases your Magicka by 50 points, and One-handed attacks do 30% more damage. Between Northwatch Keep an Halldir's Cairn Created Skywatch Vindicator
  Slaughterfish Scale Charm Amulet N/A 0.5 20 0 Can swim underwater without drowning. Increases Disease Resistance by 25%. Bandit Camp in Haafingar / Hjalmarch / Eastmarch / The Pale / Wintherhold Boss
  Spell Jewel Amulet N/A 0.5 1200 0 Spells in all schools cost 6% less to cast. Warlock Lair Boss
  Sword Dancer's Jack Light Armor Leather;
perk: None
6 1000 32 If Dual-Wielding, One-handed attacks do 40% more damage. Bandit Camp Created Redguard at LocationCenterMarker
  Sword-Singer's Jack Light Armor Leather;
perk: None
6 1000 32 Two-handed attacks do 40% more damage. Bandit Camp Created Redguard at LocationCenterMarker
   Telvanni Spellhood Hood N/A 0.5 920 0 Increases your Magicka by 70 points. Warlock Lair Boss
  Thane-Guard's Helm Heavy Helmet Steel Ingot;
perk: Steel
5 320 17 Increases your stamina by 50 points. Bandit Camp Boss
  The Deciever's Finery Clothing N/A 1 30 0 Prices are 22% better. Wealthy Home WealthyHomeChest
  The Icecap Light Helmet Leather;
perk: None
2 65 10 Increases Frost Resistance by 30%. Bandit Camp Boss
  Tower of the Nine Heavy Shield Steel Ingot;
perk: Steel
12 4800 26 Increases Heavy Armor skill by 5 points. Block 5% more damage with your shield. Decreases Light Armor skill by 10 points. Increases Armor Rating by 5. Dragon Lair Boss Chest
  Treachery & Deceit Gloves N/A 1 4 0 Sneaking is 20% better. Pickpocket success is 20% better. Lockpicking is 20% easier. Wealthy Home WealthyHomeChest
  Ulfgar Family Ring Ring N/A 0.25 750 0 None Any Boss
Veil of the Seer Hood N/A 0.5 150 0 Nearby living creatures, but not undead, machines or daedra, can be seen through walls. Increases Magic Resistance by 5%. Spriggan Grove Boss
   Zenithar's Frock Clothing N/A 1 3800 0 Prices are 22% better. Shop Boss

WeaponsEdit

Name (ID) Type Tempering       Enchantment Location LocRefType
Aetherian Staff N/A 8 540 0 A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka
  • Charge/Cost=Uses: 3600/51=58
Warlock Lair Boss
  Akaviri Warblade Greatsword Steel Ingot;
perk: Steel
10 2000 11 Target takes 15 points of damage to Health and 30 points of damage to Stamina and Magicka.
  • Charge/Cost=Uses: 3000/89=33
Dragon Lair Boss Chest
  Apotheosis Staff N/A 8 3500 0 A fiery explosion for 40 points of damage in a 15 foot radius. A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina. Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target
  • Charge/Cost=Uses: 4000/156=25
Warlock Lair Boss
BiPolar Blade Greatsword Ebony Ingot;
perk: Ebony
22 2200 22 Creatures and people up to level 20 flee from combat for 30 seconds. Creatures and people up to level 20 will attack anything nearby for 30 seconds.
  • Charge/Cost=Uses: 5000/148=33
Bandit Camp BossTreasureMarker
  Black Forge Blade Sword Ebony Ingot;
perk: Daedric
16 3600 14 Absorb 25 points of health.
  • Charge/Cost=Uses: 3200/109=29
Warlock Lair BossTreasureMarker
  Blackwater Blade Sword Steel Ingot;
perk: Steel
10 1670 10 Absorb 20 points of stamina.
  • Charge/Cost=Uses: 2000/47=42
Bandit Camp, Ship / Shipwreck Boss
  Blade of Fiery Light Sword Refined Moonstone;
perk: Elven
13 911 11 Burns the target for 12 points. Target is illuminated for 15 seconds. Target is 35% weaker to fire damage for 10 seconds.
  • Charge/Cost=Uses: 1200/48=25
Bandit Camp Boss
  Blizzard Bow Bow Refined Moonstone;
perk: Elven
12 852 13 Target takes 20 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 3000/29=103
Dungeon Boss Chest
  Bonebane Greatsword Steel Ingot;
perk: Steel
17 2300 20 Burns the target for 20 points. Targets on fire take extra damage. Undead take 40 points of damage instead.
  • Charge/Cost=Uses: 2600/24=108
Bandit Camp in the Rift Boss
  Bonebiter Bow of Sul-Senipul Bow Firewood;
perk: none
5 105 7 Target moves 20% slower for 30 seconds.
  • Charge/Cost=Uses: 1500/20=75
Nordic Ruin BossTreasureMarker
  Boreal Greatsword Malachite Ingot;
perk: Glass
22 1150 21 Target takes 15 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 1700/21=80
Ice Cave Boss Chest
  Bow of Infernal Frost Bow Steel Ingot;
perk: Steel
10 700 12 Target takes 10 points of Fire damage, and 10 ponts of Frost damage to Health and Stamina. Targets on fire take extra damage.
  • Charge/Cost=Uses: 2000/24=83
Falmer Hive, Dwarven Ruin Boss
  Bow of Kyne's Flight Bow Steel Ingot;
perk: Dwarven
18 1036 14 Target takes 15 points of frost damage to Health and Stamina. Target moves 50% slower for 30 seconds.
  • Charge/Cost=Uses: 2500/77=32
Nordic Ruin Boss Chest
  Brusef Amelion's Sword Sword Steel Ingot;
perk: Steel
7 327 8 Target takes 5 points of frost damage to Health and Stamina. Especially effective against undead.
  • Charge/Cost=Uses: 600/6=100
Forsworn Camp BossTreasureMarker
Chrysamere Greatsword Refined Moonstone;
perk: Daedric
23 4500 24 Increases Fire Resistance by 15%. Health regenerates 10% faster. Absorb 5% of the magicka from hostile spells. Military Fort Boss
  Cleaver of St. Felms Waraxe Steel Ingot;
perk: Daedric
18 4200 15 Carrying capacity increases by 20 for 1 seconds. Decrases your magicka by 15 points for 1 seconds.
  • Charge/Cost=Uses: 400/4=100
Bandit Camp in Eastmarch / The Rift / Wintherhold Boss Chest
  Cloudcleaver Battleaxe Steel Ingot;
perk: Steel
21 1630 18 Target takes 20 points of shock damage, and half as much Magicka damage.
  • Charge/Cost=Uses: 2000/30=66
Bandit Camp Boss
Cursed Fang of Sithis Dagger Corundum Ingot;
perk: Dwarven
5 270 6 Deals 15 points of poison damage.
  • Charge/Cost=Uses: 2000/17=117
Animal Den Boss Chest
  Dagon Morag Sword Steel Ingot;
perk: Steel
10 170 11 Burns the target for 20 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 2000/24=83
Dungeon Boss Chest
Dawnfang Sword Quicksilver Ingot;
perk: Elven
15 6585 13 Burns the target for 15 points. Drinks the blood of foes it has killed. Absorb 20 points of health if superior.
  • Charge/Cost=Uses: 3000/102=29
Between two Bandit Camps Created Adventurer
  Deadeye's Blade Sword Orichalcum Ingot;
perk: Orcish
11 330 9 Deals 15 points of poison damage.
  • Charge/Cost=Uses: 1500/17=88
Bandit Camp in the Rift Boss
Duskfang Sword Quicksilver Ingot;
perk: Elven
15 6585 13 Target takes 15 points of frost damage to Health and Stamina. Drinks the blood of foes it has killed. Absorb 30 points of magicka if superior.
  • Charge/Cost=Uses: 3000/102=29
Between two Bandit Camps Created Adventurer
Dwemer Pneuma-Trap Battleaxe Dwarven Metal Ingot;
perk: Dwarven
23 1000 20 If target dies within 10 seconds, fills a soul gem.
  • Charge/Cost=Uses: 4000/39=102
Dwarven Ruin Container
Flawed Dwemer Jinksword Sword Dwarven Metal Ingot;
perk: Dwarven
12 350 10 Target is paralyzed for 5 seconds. You are paralyzed for 5 seconds.
  • Charge/Cost=Uses: 2000/48=41
Dwarven Ruin Container
Foeburner Greatsword Dwarven Metal Ingot;
perk: Dwarven
19 1400 19 Burns the target for 30 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 4000/37=108
Dwarven Ruin BossTreasureMarker
  Frostwind Axe War Axe Steel Ingot;
perk: Steel
19 60 9 Target takes 10 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 1000/13=76
Bandit Camp BossTreasureMarker
  Frostwyrm Bow Bow Refined Moonstone;
perk: Elven
12 709 13 Target takes 15 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 1500/21=71
Animal Den Boss
  Fury Greatsword Steel Ingot;
perk: Steel
12 3200 17 Drains Heavy and Light Armor Skill by 20 points. Two-handed attacks do 20% more damage. Especially effective against undead. Bandit Camp / Draugr Crypt / Orc Stronghold / Vampire Lair Boss
  Great Axe of the Titanborn Battleaxe Steel Ingot;
perk: Steel
21 1050 21 Burns the target for 25 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 2500/31=80
Bandit Camp Boss
Goldbrand Sword Gold Ingot;
perk: Daedric
16 8000 15 Burns the target for 30 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 4000/37=108
Imperial Location
Hot Iron Mace Iron Ingot;
perk: none
5 35 2 Burns the target for 20 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 100/0=Infinite
Bandit Camp Created Bandit at LocationCenterMarker
Hrormir's Icestaff Staff N/A 8 1239 0 A freezing whirlwind that does 50 points of frost damage per second to Health and Stamina. Target is invisible for 10 seconds.
  • Charge/Cost=Uses: 2500/84=29
Warlock Lair Boss
Ice Blade of the Monarch Greatsword Frost Salts;
perk: Glass
22 3500 21 Target takes 30 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 3500/46=76
Ice Cave BossTreasureMarker
  Ice-Heart's Blade Greatsword Steel Ingot;
perk: Steel
18 1400 17 Target takes 20 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 2000/29=68
Forsworn Camp Boss
  Icicle Sword Silver Ingot;
perk: None
7 110 8 Target takes 10 points of frost damage to Health and Stamina. Especially effective against undead.
  • Charge/Cost=Uses: 1500/13=115
Bandit Camp Boss
  Immolator Greatsword Refined Moonstone;
perk: Elven
20 600 20 Burns the target for 15 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 1700/17=100
Dungeon Boss Chest
  King's Oath Greatsword Ebony Ingot;
perk: Daedric
23 4000 24 Does 20 points of Health damage. Chance to paralyze the target for 3 seconds. Burns you for 20 points. You take extra damage while on fire.
  • Charge/Cost=Uses: 4000/50=80
Shop Merchant Container
Kvatch Gladiator's Axe War Axe Steel Ingot;
perk: Steel
12 564 12 When your target is under 25% Health, add 30 Weapon Damage to your Attacks.
  • Charge/Cost=Uses: 100/0=Infinite
Bandit Camp Boss
Last Rites Battleaxe Dwarven Metal Ingot;
perk: Dwarven
23 950 20 Burns the target for 25 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 3500/31=112
Dwarven Ruin BossTreasureMarker
  Light of Day Mace Iron Ingot;
perk: None
13 2500 9 Burns the target for 20 points. Targets on fire take extra damage. Improves your armor rating by 20 points for 5 seconds. Increases your Magic Resistance by 30% for 5 seconds. Decreases your magicka by 100 points for 1 seconds.
  • Charge/Cost=Uses: 2500/206=12
Vampire Lair Created Vampire Hunter
  Mace of Encumbrance Mace Malachite Ingot;
perk: Glass
18 1600 14 Chance to paralyze the target for 2 seconds.
  • Charge/Cost=Uses: 2000/34=58
Dungeon Boss Chest
Mace of the Companions Mace Steel Ingot;
perk: Steel
14 3500 13 Does 30 points of Health damage. Restore 30 points of Stamina.
  • Charge/Cost=Uses: 3000/35=85
Bandit Camp in The Rift / Whiterun Boss Chest
  Magebane Greatsword Malachite Ingot;
perk: Glass
22 3200 21 While blocking, creates a ward that protects against spells for up to 50 points. Dungeon Boss Chest
Mephala's Teacher Mace Ebony Ingot;
perk: Daedric
20 2500 16 Target takes 25 points of frost damage to Health and double that damage to Stamina.
  • Charge/Cost=Uses: 2500/37=67
Dungeon Boss Chest
Nerveshatter Warhammer Ebony Ingot;
perk: Daedric
31 6214 27 Target takes 20 points of shock damage, and half as much Magicka damage. Target is 25% weaker to shock damage for 20 seconds.
  • Charge/Cost=Uses: 2990/81=36
Dungeon BossTreasureMarker
  Northwind Sword Steel Ingot;
perk: Steel
10 1393 11 Target takes 20 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 2000/29=68
Dragon Lair Boss Chest
Perdition's Wrath Battleaxe Dwarven Metal Ingot;
perk: Dwarven
23 3304 20 Burns the target for 20 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 500/24=20
Dwarven Ruin BossTreasureMarker
  Prismatic Blade Sword Malachite Ingot;
perk: Glass
14 1200 12 Burns Daedra and Undead for 40 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 2000/46=43
Draugr Crypt / Dragon Priest Lair Boss Chest
  Rammekald Warhammer Steel Ingot;
perk: Steel
25 300 20 Target takes 20 points of frost damage to Health and Stamina. Chance to paralyze the target for 5 seconds.
  • Charge/Cost=Uses: 2500/122=20
Bandit Camp Boss
  Redwave Sword Steel Ingot;
perk: Steel
10 246 11 Absorb 15 points of health.
  • Charge/Cost=Uses: 2500/62=40
Bandit Camp, Ship / Shipwreck Boss
  Rockshatter Mace Dwarven Metal Ingot;
perk: Dwarven
16 2517 12 Target takes 20 points of shock damage, and half as much Magicka damage. Target is 25% weaker to shock damage for 20 seconds.
  • Charge/Cost=Uses: 3000/81=37
Bandit Camp Boss
  Rod of Sparks Staff N/A 8 500 0 Lightning that does 8 points of shock damage to Health and Magicka per second.
  • Charge/Cost=Uses: 750/19=39
Dwarven Ruin BossTreasureMarker
  Rugdumph's Sword Greatsword Orichalcum Ingot;
perk: Orcish
18 740 18 Absorb 5 points of Speechcraft.
  • Charge/Cost=Uses: 1000/10=100
Bandit Camp Boss
  Ruin's Edge Bow Ebony Ingot;
perk: Ebony
16 662 17 Random Magic Effect on Strike.
  • Charge/Cost=Uses: 400/5=80
Any Pickpocket Target
Scourge Mace Ebony Ingot;
perk: Daedric
20 8000 16 Summoned Daedra up to level 36 are sent back to Oblivion.
  • Charge/Cost=Uses: 4000/463=8
Warlock Lair BossTreasureMarker
Seasplitter Sword Iron Ingot;
perk: None
10 220 11 Creatures and people up to level 10 flee from combat for 30 seconds.
  • Charge/Cost=Uses: 1500/16=93
Bandit Camp, Ship / Shipwreck Boss
  Sedura Morag Warhammer Orichalcum Ingot;
perk: Orcish
26 3400 21 Burns the target for 20 points. Targets on fire take extra damage.
  • Charge/Cost=Uses: 2000/24=83
Dungeon Boss Chest
  Shadowhunt Bow Steel Ingot;
perk: Steel
7 50 7 Does 15 points of damage to Health and Magicka. Target is 15% weaker to poison. Undead up to level 18 flee for 15 seconds.
  • Charge/Cost=Uses: 6700/86=77
Falmer Hive Boss
  Shadowsting Sword Ebony Ingot;
perk: Ebony
15 5000 13 Deals 5 points of poison damage. Target is invisible for 20 seconds.
  • Charge/Cost=Uses: 1400/11=127
Falmer Hive / Vampire Lair Boss
  Silver Staff of Hunger Staff N/A 8 350 0 If target dies within 60 seconds, fills a soul gem
  • Charge/Cost=Uses: 1300/107=9
Vampire Lair / Warlock Lair BossTreasureMarker
  Sinweaver Greatsword Refined Moonstone;
perk: Elven
20 1000 20 Burns the target for 10 points of Health and Stamina damage. Targets on fire take extra damage.
  • Charge/Cost=Uses: 2200/11=200
Bandit Camp in Falkreath Boss
  Snowy Crown Mace Dwarven Metal Ingot;
perk: Dwarven
16 450 12 Target takes 25 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 2000/37=54
Dwarven Ruin BossTreasureMarker
  Solvistapp Sword Steel Ingot;
perk: Steel
9 225 11 Increases Frost Resistance by 10%. Nordic Ruin BossTreasureMarker
  Song of Kraala Bow Steel Ingot;
perk: Steel
11 180 12 Target takes 25 points of frost damage to Health and Stamina.
  • Charge/Cost=Uses: 2500/37=67
Hagraven Nest Boss Chest
  Soul Dinker Dagger Ebony Ingot;
perk: Daedric
6 1100 11 If target dies within 15 seconds, fills a soul gem.
  • Charge/Cost=Uses: 3000/39=76
Vampire Lair / Warlock Lair Boss
  Spider Impaler Sword Iron Ingot;
perk: Iron
9 303 7 Deals 20 points of extra damage to spiders. Animal Den Created Hunter at LocationCenterMarker
Staff of Sheogorath Staff N/A 8 8400 0 Freezes all living, undead, daedra, and constructs within 12 ft for 5 seconds.
  • Charge/Cost=Uses: 5000/69=72
Any Pickpocket Target
  Staff of the Healer Staff N/A 8 1946 0 Heals the target 25 points, but not undead, atronachs or machines. Cures all diseases. Stops poison's continuing effects.
  • Charge/Cost=Uses: 4400/24=183
Warlock Lair Boss
Staff of Worms Staff N/A 8 4300 0 Reanimate any dead body to fight for you for 60 seconds.
  • Charge/Cost=Uses: 3000/227=13
Warlock Lair Boss
  Stormblade Sword Iron Ingot;
perk: None
9 65 7 Target takes 15 points of shock damage, and half as much Magicka damage.
  • Charge/Cost=Uses: 1500/21=71
Bandit Camp Boss
  Stormkiss Battleaxe Steel Ingot;
perk: Steel
21 120 18 Target takes 20 points of shock damage, and half as much Magicka damage.
  • Charge/Cost=Uses: 2000/30=66
Bandit Camp Boss
  Sword of Fireballs Sword N/A 8 125 0 A fiery explosion for 40 points of damage in a 15 foot radius. Targets on fire take extra damage
  • Charge/Cost=Uses: 2000/133=15
Bandit Camp Wizard
Sword of Moon Reiver Sword Ebony Ingot;
perk: Ebony
15 2300 13 Target takes 20 points of frost damage to Health and Stamina. Daedra take 40 points of damage instead.
  • Charge/Cost=Uses: 2000/29=68
Warlock Lair Created Dremora at LocationCenterMarker
Sword of White Woe Sword Ebony Ingot;
perk: Ebony
15 1700 13 Decreases Max Health of target by 10 points for 30 seconds.
  • Charge/Cost=Uses: 1500/33=45
Wealthy Home TGWealthMarker01
  Syndelius' Boltcaster Staff N/A 8 100 0 A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka.
  • Charge/Cost=Uses: 3240/51=63
Between two Bandit Camps Created Adventurer
  Tempest Greatsword Ebony Ingot;
perk: Ebony
22 2200 22 Target takes 15 points of shock damage, and half as much Magicka damage.
  • Charge/Cost=Uses: 1700/21=80
Dungeon Boss Chest
  Temreki, Shackler of Souls Greatsword Iron Ingot;
perk: None
16 4500 20 Absorb 10 points of stamina. If target dies within 5 seconds, fills a soul gem.
  • Charge/Cost=Uses: 2400/33=42
Military Fort Boss
The Ebon Sledge Warhammer Ebony Ingot;
perk: Daedric
31 780 27 Absorb 30 points of stamina.
  • Charge/Cost=Uses: 3000/73=41
Giant Camp Boss Chest
  Veloth's Judgement Warhammer Ebony Ingot;
perk: Daedric
31 8300 27 Burns the target for 40 points. Targets on fire take extra damage. Absorb 10 points of stamina. Target moves 10% slower for 10 seconds.
  • Charge/Cost=Uses: 16500/81=203
Warlock Lair BossTreasureMarker

Other ItemsEdit

Name (ID) Type     Notes Location LocRefType
  Aquanostrum Flask Misc Item 0.5 500 Vampire Lair BossTreasureMarker
  Enchanted Bezoar Misc Item 0 250 Warlock Lair Boss
  Fake Soul Gem Misc Item 0.2 15 Warlock Lair Boss Chest
  Fellmoor Spore Wine Potion 0.5 12 Restore 15 Stamina. Decrease the target's Stamina regeneration by 30% for 30 seconds. Inn Boss
  Giovessen Skull Misc Item 0.3 1000 Wealthy Home TGWealthMarker01
  Oddfrid White-Lip's Skull Misc Item 2 100 Nordic Ruin BossTreasureMarker
  Pinetear Misc Item 0.1 1000 Bandit Camp Boss Chest
  Pyroil Tar Poison 0.5 80 Causes 20 points of Fire damage. Dwarven Ruin Boss Chest
  Scroll of Fiercely Roasting Scroll 0.5 73 A fiery explosion for 10 points of damage in a 100 foot radius. Targets on fire take extra damage. Target is 25% weaker to fire damage for 5 seconds. Warlock Lair BossTreasureMarker
  Scroll of Purity of Body Scroll 0.5 119 Cures all diseases. Restores 100 points of Health and Stamina. Vampire Lair BossTreasureMarker
Secrets of Dwemer Animunculi Spell Book 1 450 Summons a Dwarven Sphere for 120 seconds wherever the caster is pointing. Dwarven Ruin BossTreasureMarker
  Shadowbanish Wine Food 0.5 55 Improved night vision for 240 seconds. Decrease the target's Magicka regeneration by 20% for 120 seconds. Military Fort Boss Chest
  S'jirra's Famous Potato Bread Food 0.2 30 Restore 5 points of Health. Inn Boss
  Skull of Llevule Andrano Misc Item 2 250 Vampire Lair / Warlock Lair BossTreasureMarker
  Surilie Brothers Vintage 399 Food 0.5 130 Restore 20 points of Health. Decrease the target's Stamina regeneration by 10% for 30 seconds. Decrease the target's Magicka regeneration by 10% for 30 seconds. Inn Boss
  Tamika Vintage 399 Food 0.5 130 Restore 20 points of Health. Decrease the target's Stamina regeneration by 10% for 30 seconds. Decrease the target's Magicka regeneration by 10% for 30 seconds. Inn Boss
  Two-Headed Septim Misc Item 0 50 Wealthy Home WealthyHomeChest