Tes3Mod:Tamriel Rebuilt/Transport

Morrowind: Tes3Mod: Tamriel Rebuilt: Services
Route map showing quick-transport options throughout the mainland Morrowind.

This page is the Tamriel Rebuilt complement to this one. In addition to the guild guides, boats, and silt strider caravans found in Vvardenfell, the mainland also features river striders, large aquatic bugs that provide an alternative to boats. However, there is no propylon network on the mainland.


The Eternal Voyager at Helnim dock

Boat transport is available to most of the coastal cities. There are various types of seagoing transports, the most common being a large single-masted three-deck ship, or the smaller open boats found in the poorer settlements.

Boat services are available from the following cities:

Origin Shipmaster Ship Destinations
Alt Bosara Hlavora Gilnith Unnamed ship Llothanis Necrom
Bahrammu Marthen Redri Unnamed rowboat Bal Oyra
Bal Oyra Viania Claeni Wild Wave Firewatch Tel Ouada Bahrammu
Enamor Dayn Laga gra-Shogar Muck Rat Necrom Gorne
Firewatch Virevar Tilvayn Tasty Seahorse Bal Oyra Helnim Tel Ouada
Gorne Rellus Delano The Ghostly Lady Enamor Dayn
Helnim Andrere Moriard The Eternal Voyager Firewatch Marog Ildrim
Ildrim Ieva Llori Maelstrom Marog Helnim
Marog Selothril Llana Canyon Crawler Ildrim Helnim
Necrom Tedril Nothro Narcolepsy Alt Bosara Enamor Dayn
Tel Ouada Dunveri Rodran Wave-Render Bal Oyra Firewatch

River StriderEdit

The river strider at Tel Ouada

These huge aquatic arthropod are bred and raised by the Telvanni to act as an alternative to boats. A large fungus is grafted to the top of their abdominal shell, living symbiotically with the animal; in that fungus a cabin for passengers is hollowed. The therionaut takes place atop the creature's head, under a small overhang supported by the strider's antenna. The antenna are coated in a fungal infection which allows the therionaut to control the strider by manipulating them. Between the head and the abdomen, a thin thorax sports four long legs and two impressive wings. While the wings cannot be used for flight, the creature can use them as sails to gain speed.

Origin Therionaut Destinations
Alt Bosara Masalmalu Mendas Llothanis Tel Mothrivra
Gah Sadrith Yugil Nethri Port Telvannis
Llothanis Bolnosdin Grit Alt Bosara Tel Ouada Port Telvannis
Port Telvannis Gadam Costis Gah Sadrith Sadas Plantation
Port Telvannis Fina Hertish Llothanis Tel Ouada
Sadas Plantation Mordinara Valethi Port Telvannis
Tel Mothrivra Orvano Tralen Alt Bosara
Tel Ouada Aamunos Rolvar Llothanis Port Telvannis

Silt StriderEdit

A Silt Strider in Sadas Plantation

Colossal creatures resembling gigantic fleas, silt striders are domesticated to act as beasts of burden for long distance travel. The Sadas Plantation breeds silt striders, as well as netch and the relatively smaller plain striders. Outside of the transportation trade, striders are valued for their hardy chitin.

Origin Caravaner Destinations
Akamora Dravil Bradyn Necrom Sailen Tel Muthada
Bal Oyra Drenar Valeth Tel Ouada Ranyon-ruhn
Helnim Sera Bavan Ranyon-ruhn Tel Muthada
Necrom Vernis Drethan Akamora Sailen
Ranyon-ruhn Milara Selenoth Bal Oyra Tel Ouada
Sailen Fathusa Balvel Akamora Necrom
Tel Muthada Valna Sippusoti Akamora Helnim
Tel Ouada Varusha Caril Bal Oyra Ranyon-ruhn

Guild GuideEdit

The Mages Guild maintain a network of teleporters, the Guild Guides, adept mystics who can teleport other persons instantaneously to a well-known location. In some places where the Guild cannot hold a full-fledged guildhall but where a guild guide is needed anyway, a small relay might be maintained instead; in these places the guide's services are usually restricted to guildmates and Imperial officials, while guides in guildhalls offer their services to anyone who can afford them.

Origin Guild Guide Destinations
Akamora Mjara Bal Oyra Firewatch Helnim
Bal Oyra Hessei-Lig Akamora Firewatch
Firewatch Garath Akamora Bal Oyra Helnim
Helnim Simpremus Comnor Akamora Firewatch
Gah Sadrith Marin Thelaro Port Telvannis

Mournhold TeleportEdit

After being attacked by assassins, if you speak to guards on the mainland, they will not direct you to Apelles Matius but to Senillos Tulnus. After that, Garrus Melorus will offer you free, instant transport to Mournhold when you ask him about Transport To Mournhold. Effe-Tei in the Royal Palace can transport you back. He can also still send you to Ebonheart as he doesn't know whether you arrived thanks to Garrus Melorus or to Asciene Rane.