Template:OpenMW
SummaryEdit
This template displays a bug-fix notice, pertaining to issues fixed in OpenMW (which cannot run MCP, UMB, or other patch projects).
ExamplesEdit
For a bug fixed only in OpenMW, use:
- {{Bug|Description of bug.|OpenMW}}
which gives:
- Description of bug.
- OpenMW fixes this bug.
For a bug fixed in the Bethesda engine by a patch project and also fixed in OpenMW, use {{Bug}} for the patch project and add {{OpenMW}} afterward, with list markup to make it match the display of the patch project's line. Example:
{{Bug|Description of bug.|MCP}}
**{{OpenMW}}
gives:
- Description of bug.
- The Morrowind Code Patch fixes this bug.
- OpenMW fixes this bug.
For inline use, see below.
OptionsEdit
You can suppress the icon display, in running prose:
Completing this quest requires a Console command. ({{OpenMW|icon=n}})
gives:
- Completing this quest requires a Console command. (OpenMW fixes this bug.)
You can add additional information with |note=
). This text should be a complete sentence, and may be given in parentheses:
{{OpenMW|note=(You must add <code>auto use object normal maps = true</code> to the <samp>[Shaders]</samp> section of its <samp>settings.cfg</samp> file.)}}
gives:
- OpenMW fixes this bug. (You must add
auto use object normal maps = true
to the [Shaders] section of its settings.cfg file.)
The word "bug" can be changed to something else:
{{OpenMW|bug=issue}}
gives:
- OpenMW fixes this issue.
The entire default text can be replaced, with the first unnumbered parameter (or numbered as |1=
if it contains an =
character); this can be used to avoid redundantly re-linking to Morrowind Mod:OpenMW several times in a row in a Bugs section:
{{OpenMW|This bug is fixed in OpenMW.}}
gives: