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Tamriel Data includes several new types of undead and a host of stronger and diseased variants of existing creatures.

BonelordEdit

 
A Bonelord, identical in appearance to these variants

These stronger variants of Bonelords carry diseases. Additionally, the Greater Bonelord regenerates health.

For information on the base game creature variants, see this page.

Creature Drops                 Attacks Soul Notes
Greater Bonelord
T_Mw_Und_BoneldGr_01
0-10 Bonemeal
random_loot_bonewalker_greater
500 50 100 100 100 100 100 20
  • 16-48 pts melee
  • Frost Bolt - Frost Damage 10-50 pts in 10ft for 2 secs on Target
  • Grave Curse: Speed - Drain Speed 2-4 pts for 60 secs on Target
  • Grave Curse: Strength - Drain Strength 2-4 pts for 60 secs on Target
  • Fourth Barrier - Shield 40 pts for 30 secs on Self
  • Diseases: Astral Vapors
250 (Grand)
  • Regenerates 1-5 pts health per second
Plaguebearer Bonelord
T_Mw_Und_BoneldPl_01
0-10 Bonemeal
random_loot_bonewalker_greater
90 75 75 75 100 100 (Common)

BonewalkerEdit

A Greater Bonewalker, identical in appearance to its plaguebearer variant
A Bonewalker, identical in appearance to its plaguebearer variant

"Bonewalkers are animated corpses, their structure reinforced with more bones taken from other dead. They are unique to Morrowind and considered an equivalent of the zombies; however they are much more fast and dangerous than zombies. The Dunmer summon their ancestor spirits to inflesh into bonewalkers, that is why they don't consider summoning Bonewalkers to be a necromancy. It also gives bonewalkers magical powers, and the greater bonewalkers possess a much-feared ability to damage their foes' strength."Gwynern of Gah Sadrith

For information on the base game creature variants, see this page.

Creature Drops         Attacks Soul Notes
Greater Plaguebearer Bonewalker
T_Mw_Und_BonewkGrPl_01
0-5 Bonemeal
random_loot_bonewalker_greater
100 75 75 75 75 (Common)
Plaguebearer Bonewalker
T_Mw_Und_BonewkPl_01
0-3 Bonemeal
random_loot_bonewalker
60 75 75 75 75 (Common)

BonewolfEdit

 
A Bonewolf

This Bonewolf is the same as the one on Solstheim except for the disease it carries.

For information on the base game creature variants, see this page.

Creature Drops     Attacks Soul Notes
Bonewolf
T_Sky_Und_Bonewolf_01
0-1 Bonemeal 88 100 50 (Lesser)
  • Regenerates 1-5 pts health per second

DraugrEdit

 
A Draugr, identical in appearance to the one here and the Rotting Draugr

For information on the base game creature variants, see this page.

Creature Drops             Attacks Soul Notes
Draugr
T_Sky_Und_Drgr_01
0-1 Gravetar 150 100 100 100 100 140 (Greater)
  • Regenerates 1-5 pts health per second
Draugr Housecarl
T_Sky_Und_DrgrHousc_01
0-2 Gravetar 400 50 100 50 100
  • 10-50 / 10-50 / 10-45 pts melee
300 (Grand)
Draugr Lord
T_Sky_Und_DrgrLor_01
0-2 Gravetar 500 50 100 50 100 350 (Grand)
Draugr Tongue
T_Sky_Und_DrgrTong_01
400 -50 50 100 50 100 350 (Grand)
Rotting Draugr
T_Sky_Und_DrgrRot_01
0-1 Gravetar 100 100 100 100 100 140 (Common)
  • Regenerates 1-5 pts health per second

Dwarven SpectreEdit

 
A Dwarven Spectre, identical in appearance to its greater variant

Larger and more powerful than the examples on Vvardenfell, the Greater Dwarven Spectre can pose a severe threat to inexperienced characters.

For information on the base game creature variants, see this page.

Creature Drops             Attacks Soul
Greater Dwarven Spectre
T_Dwe_Und_GhstGr_01
0-3 Ectoplasm 250 50 100 100 100 20
  • 10-30 pts melee
  • Grave Curse: Luck - Drain Luck 2-4 pts for 60 secs on Target
  • Grave Curse: Magicka - Damage Magicka 2-4 pts for 10 secs on Target
  • Grave Curse: Speed - Drain Speed 2-4 pts for 60 secs on Target
250 (Grand)

GhostEdit

 
An Ancestor Ghost, identical in appearance to the plaguebearer variants

Ghosts can refer to the ancestor ghosts of Morrowind and other ghosts and wraiths such as those found in Colovian crypts. The creature called Ancestor Ghost here is identical in appearance to the base game version but slightly smaller in stature.

For information on the base game creature variants, see this page.

Creature Drops               Attacks Soul Notes
Ancestor Ghost
T_Mw_Und_AncestorWep_01
0-1 Ectoplasm
Random Hlaalu guard weapon
23 100 100 100 100
  • 1-5 pts melee + weapon
100 (Common)
Faded Wraith
T_Cyr_Und_WrthFad_01
0-1 Ectoplasm
Leveled wraith melee weapon
200 100 100 100 100
  • 8-18 pts melee + weapon
200 (Grand)
Ghost
T_Cyr_Und_Ghst_01
0-1 Ectoplasm 23 100 100 100 100
  • 1-5 pts melee
100 (Common)
Ghost Guardian
T_Cyr_Und_Ghst_02
0-1 Ectoplasm 120 100 100 100 100 120 (Common)
Greater Plaguebearer Ghost
T_Dwe_Und_GhstGrPl_01
0-1 Ectoplasm 150 100 100 100 100 100 100 200 (Grand)
Plaguebearer Ghost
T_Dwe_Und_GhstPl_01
0-1 Ectoplasm 23 100 100 100 100 100 (Common)
Wraith
T_Cyr_Und_Wrth_01
0-1 Ectoplasm
Leveled wraith melee weapon
250 100 100 100 100 250 (Grand)

LichEdit

A Greater Lich
A Lich, identical in appearance to its plaguebearer variant

If the Liches found under Mournhold were bad enough, these new variants are worse still. The Plaguebearer Lich can infect you with several diseases, while the Greater Lich is even deadlier, as it continually regenerates health and magicka and can summon a range of undead to aid its attack. It also has a nasty reflect ability to deter using spells on it.

For information on the base game creature variants, see this page.

Creature Drops                   Attacks Soul Notes
Frost Lich
T_Sky_Und_LichFr_01
T_Sky_Und_LichFr_02
T_Sky_Und_LichFr_03
T_Sky_Und_LichFr_04
0-1 Bonemeal
0-1 Frost Salts
280 100 100 50 100 300 (Grand)
Greater Lich
T_Glb_Und_LichGr_01
0-1 Bonemeal 750 50 75 100 100 100 100 100 60 400 (Grand)
Plaguebearer Lich
T_Glb_Und_LichPl_01
0-1 Bonemeal
Iron Shield
Random iron weapon
280 100 100 50 100 300 (Grand)

MummyEdit

A Barrowguard
A Mummy

Mummies are the remains of the buried dead, trailing the bandages with which they were wrapped after having been embalmed. Their attacks are fairly weak, although Plaguebearer Mummies can infect the unwary with a remarkable range of diseases.

Creature Drops         Attacks Soul Notes
Barrowguard
T_Cyr_Und_Mum_01
0-1 Mummy Heart 60 50 75 75
  • 1-12 pts melee
35 (Lesser)
Mummy
T_Mw_Und_Mum_01
52
  • 1-10 pts melee
35 (Lesser)
Mummy
T_Mw_Und_Mum_02
Chitin Spear 52
  • 1-12 / 5-18 / 1-12 pts melee + weapon
35 (Lesser)
Mummy
T_Mw_Und_Mum_Rise_02
Chitin Spear
Mummy Heart
52
  • 1-12 / 5-18 / 1-12 pts melee + weapon
35 (Lesser)
  • This variant of mummy lies on the ground until you approach it, then it rises and attacks.
Plaguebearer Mummy
T_Mw_Und_MumPl_01
52 100 35 (Lesser)

SkeletonEdit

 
A Skeleton Barbarian

Skeletons are a common form of undead found guarding graves and tombs.

For information on the base game creature variants, see this page.

Creature Drops             Attacks Soul Notes
Crippled Skeleton
T_Cyr_Und_SkelWk_01
0-1 Bonemeal
Iron Shield
Random iron weapon
30 100 100 50 100
  • 1-8 pts melee + weapon
10 (Petty)
Crippled Skeleton
T_Sky_Und_SkelCr_01
0-1 Bonemeal
Leveled weapon
30 100 100 50 100
  • 1-9 pts melee + weapon
30 (Petty)
Decayed Skeleton
T_Glb_Und_SkelArise_03
0-1 Bonemeal 20 50 100 50 100
  • 1-6 pts melee
0
  • This variant of skeleton lies on the ground until you approach it, then it rises and attacks.
Greater Skeleton Champion
T_Glb_Und_SkelCmpGr_01
1-4 Bonemeal
Iron Tower Shield
Leveled silver weapon
300 100 100 50 100
  • 20-40 pts melee + weapon
200 (Grand)
Khajiiti Skeleton
T_Glb_Und_SkelKha_01
Iron Shield 38 100 100 50 100
  • 1-9 pts melee
30 (Petty)
Legionnaire Skeleton
T_Cyr_Und_SkelLegion_01
T_Cyr_Und_SkelLegion_02
0-4 Bonemeal
Imperial Shield
Random Legion weapon
170 100 100 50 100
  • 10-30 pts melee + weapon
200 (Grand)
Plaguebearer Skeleton
T_Glb_Und_SkelPl_01
0-1 Bonemeal
Iron Shield
Random iron weapon
38 100 100 50 100 30 (Petty)
Plaguebearer Skeleton Champion
T_Glb_Und_SkelCmpPl_01
0-4 Bonemeal
Iron Shield
Random steel weapon
150 100 100 50 100 200 (Grand)
Plaguebearer Skeleton Warlord
T_Glb_Und_SkelWLorPl_01
0-4 Bonemeal
Leveled silver weapon
300 100 100 50 100 200 (Grand)
Skeleton
T_Cyr_Und_Skel_01
0-1 Bonemeal
Iron Shield
Random iron weapon
38 100 100 50 100
  • 1-9 pts melee + weapon
30 (Petty)
Skeleton
T_Glb_Und_SkelArise_01
0-1 Bonemeal 45 100 100 50 100
  • 1-9 pts melee
0
  • This variant of skeleton lies on the ground until you approach it, then it rises and attacks.
Skeleton
T_Glb_Und_SkelArise_02
0-1 Bonemeal
Random iron weapon
45 100 100 50 100
  • 1-9 pts melee + weapon
0
  • This variant of skeleton lies on the ground until you approach it, then it rises and attacks.
Skeleton
T_Glb_Und_SkelArise_04
0-1 Bonemeal
Random iron weapon
38 100 100 50 100
  • 1-9 pts melee + weapon
0
  • This variant of skeleton lies on the ground until you approach it, then it rises and attacks.
Skeleton Archer
T_Cyr_Und_SkelArc_01
Long Bow
60 Iron Arrow
50 Leveled arrow
38 100 100 50 100
  • 3-9 pts melee + weapon
30 (Petty)
Skeleton Archer
T_Mw_Und_SkelArc_01
Long Bow
60 Iron Arrow
50 Leveled enchanted arrow
38 100 100 50 100
  • 3-9 pts melee + weapon
30 (Petty)
Skeleton Barbarian
T_Glb_Und_SkelOrc_01
2-4 Bonemeal
Leveled Orcish weapon
150 100 100 50 100 25
  • 10-30 pts melee + weapon
200 (Grand)
Skeleton Barbarian
T_Glb_Und_SkelOrc_02
2-4 Bonemeal
Orcish weapon
200 100 100 50 100 25
  • 10-30 pts melee + weapon
200 (Grand)
Skeleton Champion
T_Cyr_Und_SkelCmp_01
0-4 Bonemeal
Iron Shield
Random silver weapon
150 100 100 50 100
  • 10-30 pts melee + weapon
200 (Grand)
Skeleton Pirate
T_Glb_Und_SkelPir_01
0-4 Bonemeal
Silver Saber
Random silver weapon
200 100 100 50 100
  • 10-30 pts melee + weapon
200 (Grand)
Skeleton Warlord
T_Glb_Und_SkelWLor_01
0-4 Bonemeal
Leveled silver weapon
300 100 100 50 100
  • 10-30 pts melee + weapon
200 (Grand)
Skeleton War-Wizard
T_Mw_Und_SkelWWiz_01
0-4 Bonemeal
Leveled staff
Ring
185 100 100 50 100 300 (Grand)