Changes

Morrowind:Technical Information

29 bytes removed, 23:52, 1 April 2012
Resolution and Aspect Ratio: redirected link to internal page, added MGE XE to discussion.
 
==Resolution and Aspect Ratio==
Morrowind's maximum natively-supported resolution is 1600 × 1200, and does not support any aspect ratios other than 4:3. This can be a problem for players using high-end PCs, where a poorly-cooled processor may overheat during extended play at 240 frames-per-second (Morrowind's default maximum), and players who use widescreen monitors. The [http[Tes3Mod://planetelderscrolls.gamespy.com/View.php?view=utilities.detail&id=22 MorrowindFPS Optimizer|FPS Optimizer]] allows the exact resolution to be tweaked, as well as several other factors, such as allowing view distance and AI distance to be increased beyond the default limit. Most widescreen monitors are in a 16:10 aspect ratio, the most common resolutions today being 1440 x 900 and 1680 x 1050. If your view looks streched at this resolution, try searching for your monitor online or looking through the paperwork which came with it.
 
The Morrowind FPS Optimizer can also be used to improve performance on PCs which have difficulty running Morrowind even at low settings.
 
Morrowind Graphics Extender isand alsoMGE anXE are also excellent utilityutilities for higher-level PC's that allowsallow one to change the screen resolution easily, as well as optionally implementing shader on textures, and making the water more like oblivion's. ItThey isare most notable for its distant land features. Both MGE doesversions require a fairly fast computer to usetake advantage of most of these features.
 
You can also set any custom resolution by hand:
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