UESPWiki talk:Skyrim Map Design

263 bytes added, 00:20, 15 February 2012
Exterior Maps
:Oh, good! I was also looking into this and noticing the same, but it sounds like you're a step ahead of me (both in doing the process and understanding it <g>...image processing isn't my forté). Like Oblivion, all the CK is doing is dumping the local maps that you'd see in-game, and the local maps in-game are also greyscale. I'm hoping there's some way around that, but I'm not counting on it. One thing I noticed in testing is that they seem to not have the overlap that the Oblivion maps did. If I'm right about that, that may reduce the number of steps required a little bit. <span style="white-space:nowrap; font-variant:small-caps; line-height:0;">&ndash; [[User:RobinHood70|'''Robin Hood''']]<span style="font-size:18pt;">&#x219D;</span>[[User_talk:RobinHood70|<span style="vertical-align:super">'''talk'''</span>]]</span> 22:05, 14 February 2012 (UTC)
::Well if only you hadn't de-adminned me you'd already have a fully-zoomed, water-aware set of map tiles. I've been using my own local server to give me a perfect set of (monochrome) tiles since 24-hours after the CK was released. Unfortunately, you decided to go for "Oh, good!" and sycophancy instead of actual competence. Too bad. UESP would have had a full set of maps a week ago. Your choice, Dave. [[User:Rpeh|rpeh]]<span style="font-size:xx-small">&nbsp;•[[User_Talk:Rpeh|T]]•[[Special:Contributions/Rpeh|C]]•[[Special:Emailuser/Rpeh|E]]•</span> 22:29, 14 February 2012 (UTC)
:The map tile don't overlap anymore. We (Tamriel-Almanach, German page) have the tiles and working on the markers. But we've also found no way to get colors. And greyscaled the map looks really bad. --[[User:Killfetzer|Killfetzer]] 00:20, 15 February 2012 (UTC)