Changes

Oblivion Mod:Mod File Format/SCPT

95 bytes added, 22:59, 18 October 2006
m
SCDA Output Codes
|-
| [LongFuncParam] || 6E [Value(4)] || Holds the binary value of the long integer.
|-
| [FloatFuncParam] || 7A [Value(8)] || The float value is stored as a double 64-bit number.
|-
| [reference]. || 1C 00 [Index(2)] || For a reference call (eg: player.[Function]) the index is a 1-based value into a SCRO subrecord in the script which holds the formid of the reference. For example, 1C 00 01 00 is the first SCRO subrecord.
| MessageBox [String] [Var1]..[VarN] || 00 01 [Length(2)] 01 00 [StrParam(N)] [VarCount(2)] [VarData(N)] 00 00 || [VarData] uses the same format as variables found in set/if statements.
|}
 
 
== SCDA Expression Codes ==
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