Changes

Morrowind:Slowfall

44 bytes added, 19:44, 18 October 2010
Notes: clarification of Slowfall bug
*Slowfall is best when combined with [[Morrowind:Jump|Jump]] and/or [[Morrowind:Fortify Skill|Fortify Acrobatics]]. These spells allow you to jump much higher, while Slowfall makes you fall slower, without decreasing your rate of horizontal speed, meaning that you can go ''much'' further with each jump. With enough of these effects, you can even jump from one corner of the map to the other in a single bound.
*Any value of Slowfall will make you completely immune to fall damage. A Constant Effect enchantment of 1 point of Slowfall will eliminate fall damage from any height, while having no effect on fall speed.
*There is a bug in the game engine associated with Slowfall -and if3D Hardware Accelerated audio. If the PC creates or has created an item with Slowfall as a Constant Effect Slowfall spell effect, all sound effects in the game (including voices) will have their pitch severely distorted severely. This effect will persistonly evenoccur ifonce thesuch an item is notcreated equipped- andonce cannotthis behappens, removed.it no Thislonger distortionmatters iswhether the sameitem asis ifequipped theor playereven werein jumpingthe orplayer's fallinginventory adjacent to- the sourcedistortion of aaudio soundwill effect (e.gpersist. an NPC)This andonly occurs when the pitch3D isAudio alteredsetting dueis toon doppler"Hardware effectsAcceleration." ThisSwitching unwantedto effect"Software canMode" be3D fixed,Audio howeverwill remove the distortion, bybut disablingthe Hardwareeffect Acceleratedwill audioreturn andif using3D SoftwareAudio Modeis returned to "Hardware Acceleration."
 
==Related Effects==
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