→More General Combat Strategies
=== '''More General Combat Strategies''' ===
The first thing you want to do is determine whether or not you want to kill the
sucker. If you don't have to (or don't want to ), let it chase you into a room with a hole. Run around to the other side of it and the idiot will walk and fall right into it! Or position it between you and the hole, take a few whacks at it and it just may go flying back into the hole. Just remember that it'll still be down there when you get to the room it fell into. They don't seem to take any damage from the fall either, or die from drowning if there 's water at the bottom of the shaft. Go figure! Also, if you have open and lock spells, run away, close the door and cast the lock spell. Be sure you have either open or recall or you'll be screwed if you want to go back. You CANNOT pick a magically held lock.
If you're on a quest for a guild, let's say you're after some mummy wrappings or werewolf blood, 99 times out of 100 you
're looking for the only monster in the dungeon of that type. I was crawling through this maze that had bears, tigers, and bats looking for werewolf's blood for the mages guild. I came across a lone werewolf, killed it, and found the blood I needed. When you find the beasty and slay it, search the body and pick up the item . Don't forget to do this, especially with werewolves because I tend to ignore searching them as they never have any loot. As with most quests, a message will appear confirming that you found the item you needed. As a side note, if you're on a quest to slay monster X, make sure you slay monsters Y and Z as well along the way. One time I was supposed to slay a werewolf and this bear got in my way. I whacked him and to my surprise the message appeared :
''"This looks like the beast everyone thought was a werewolf..."''
Take advantage of the Xngine's problem with corners and stairways
! You know that annoying problem in the game when you round a corner and can't move as if you're "stuck" on it? Well, the monsters can have that problem too. The only exception is that they are usually so intent on you that they want to walk a straight line to get at you and don't try to move off the corner. Some monsters can't even climb stairways! I can't tell you how many times my weak little elf has picked off giants with a bow. This works with zombies too. I just see it as they're too big to get up the stairs (then how'd they get down there in the first place?!?). Hey, you powerful guys just remember that you had to start somewhere too!
=== '''Strategies Against Tough Monsters''' ===
I have collected a small set of strategies on how to cope with some of the tough spell casting monsters/enemies. Note that the fact that I'm using a standard warrior (level 13) means that I cannot rely too much to spell casting myself, but on the other hand I'm quite good in close combat.