Changes

Oblivion Mod:Formid

16 bytes removed, 13:32, 1 October 2008
m
Construction Set vs. In-Game Formid: Slight rephrasing
 
===Construction Set vs. In-Game Formid===
In the construction set (CS), you'll usually find the formid in the second column of the grid display of the object window. Note that this column is usually shrunken to minimum widthcollapsed -- i.e. you'll need to widen the column to actually see the formid. For placed references, the easiest way to find the formid is to double click the reference in the cell view window -- the resulting dialog will list both the reference formid and the base object formid.
 
Note that the modindex may vary between CS and game. In both cases, the modindex represents the order of the source mod in the current context. E.g. the boots from Knights of the Nine is 01000ecf in the construction set, but in game might be 0A000ecf, if KOTN is the 10th mod loaded after Oblivion.esm.