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Skyrim:Apocrypha (Filament and Filigree)

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==Filament and Filigree==
Filament and Filigree opens on a dimly lit vestibule facing a dark corridor. The [[Skyrim:Traps#Deadly Darkness|darkness]] here is dangerous, literally; entering it will inflict continuous heavy damage which can not be resisted any means, including the [[Skyrim:Become Ethereal|Become Ethereal]] shout. Floating [[SR:Wisp-Lantern|Wisp-Lantern]]s drift above the platforms, providing safe havens of light to walk in. Other forms of light will also work to prevent damage (e.g. torches, [[Skyrim:Candlelight|Candlelight]], [[Skyrim:Magelight|Magelight]]), so long as they keep away the darkness.
Ahead and to the right is a table and a font of magicka. On the table are two random soul gems and a copy of the [[Skyrim:Sneak|Sneak]] [[Skyrim:Skill Books|skill book]] ''[[Skyrim:Three Thieves|Three Thieves]]''. Hidden behind the left statue at the bottom of the stairs to the left is a pod. At the top of the stairs is a closed gate. The scrye to open the gate is to the right, and on the left is a pod and a [[Skyrim:Scroll of Invisibility|scroll of invisibility]]. An eye floats along to the right of the long platform ahead, but does not provide full protection from the darkness. Along the platform are two seekers and a lurker, and a lurker spawns from the pool at the top of the stairs at the other end. At the top of stairs at the end of the platform is the black book ''Filament and Filigree'', a vessel to the left, and loot laid out on an altar to the right. The loot includes copies of the [[Skyrim:Spell Tome: Healing Hands|Spell Tome: Healing Hands]] and the [[Skyrim:Spell Tome: Conjure Seeker|Spell Tome: Conjure Seeker]] (only if your Conjuration skill is at least 40), a [[Skyrim:Scroll of Mass Paralysis|scroll of mass paralysis]], and three soul gems (one [[Skyrim:Black Soul Gem|black]] and two random). To exit this part of Apocrypha, use the non-circular part of the black book.