Changes

Morrowind:Damage Health

356 bytes added, 12:12, 28 January 2008
Creating "Absorb Health" section; similar to the "Fortify Strength" section in Oblivion:Feather.
 
{{Effects Summary|
|Image=[[Image:MS_DamageHealth.jpg]]
 
Permanently lowers the [[Morrowind:Health|Health]] of the target by M points. This is one means of attacking creatures which are resistant to elemental damage such as Fire and Frost, though it is considerably more expensive in terms of casting cost.
 
==Absorb Health==
Another way of obtaining a Damage Health effect is with ''[[Morrowind:Absorb Health|Absorb Health]]''. ''Absorb Health'' spells cost the same amount of magicka as ''Damage Health'', but have the added benefit of restoring your health. When creating enchanted items, ''Absorb Health'' is also a far better choice for non-elemental damage.
 
==Related Effects==
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