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Skyrim:Ravenscar Hollow

165 bytes added, 00:42, 7 June 2018
Ravenscar Hollow
Upon entering there is a darkened tunnel with a pool of water ahead on the left-hand side of the cave. There is nothing of interest in the water. The path follows the shore along the west wall of the cave past a couple of [[Skyrim:Bone Chimes|bone chimes]] hanging from the ceiling. To the southeast can be seen a raised ledge with stakes along the side. Just past the hanging bone chimes, there is another set of chimes stretched across the path. A short way past this there is an [[Skyrim:Iron Ore Vein|iron ore vein]] against the west wall. The path continues around the water before passing behind a rock pillar and turning to the north; here there are steps up to the raised section where a [[Skyrim:Hagraven|hagraven]] and a leveled [[Skyrim:Creatures|creature]] reside. The hagraven has a copy of the [[Skyrim:Ravenscar Hallow Cage Key|Ravenscar {{sic|Hallow|Hollow|nolink=1}} cage key]] in her possession. There is a hagraven tent at the rear of the raised section with a dead [[Skyrim:Skeever|skeever]] in front of it and a lever in the eastern corner that opens a hidden door to the left of it.
 
Beyond the hidden door is another room with a long wooden table immediately on the right with a [[Skyrim:Potion of Minor Healing|potion of minor healing]], an [[Skyrim:Enchanter's Draught|enchanter's draught]], a [[Skyrim:Ruined Book|ruined book]], a [[Skyrim:Ruby|ruby]], an [[Skyrim:Amethyst|amethyst]], and a [[Skyrim:Garnet|garnet]] on top. A second potion of minor healing can be found on the ground in front of the table. To the northeast is a [[Skyrim:Bandit|bandit]] trapped in an adept-locked cage who will spot you as soon as you enter the room and repeatedly ask you to let him out, offering to help you "slaughter the rest of the crows". There is a second empty cage beside the first and against the north wall there are two dead bandits and a dead [[Skyrim:Spriggan|spriggan]]. To the west is a ramp leading up to raised area with another tent on top, while to the northwest is a lower area with two more cages. There is a hagraven in the lower area and a second one behind the tent in the upper area. If you released the bandit after defeating the hagravens, he will now turn on you and demand everything you have. This adversary is not a serious threat as he does not equip the armor he carries and is armed only with a random "lucky [[Skyrim:Dagger|dagger]]". (He is also obviously not very bright, as shown by the fact that you've just very obviously disposed of the enemies that were previously more than a match for him.)
 
On the lower level there is an unlocked [[Skyrim:Chest|chest]] next to a long wooden table with a random [[Skyrim:Poisons|poison]] and a copy of the [[Skyrim:Destruction|Destruction]] [[Skyrim:Skill Books|skill book]] ''[[Skyrim:The Art of War Magic|The Art of War Magic]]'' on top. In the southwestern corner there is another adept-locked cage, also opened using the Ravenscar Hallow cage key, that holds a dead bandit and two potions of minor healing. There is another empty cage to the right of this and a [[Skyrim:Corundum Ore Vein|corundum ore vein]] on the ground against the north wall. The tent in the upper area is empty (see [[#Bugs|bugs]]). Behind the tent is a balcony that overlooks the pool of water in the first room and can be used as a shortcut back to the exit.
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