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Lore:Pocket Guide to the Empire, 3rd Edition/Orsinium

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:High in the mountains, far from their enemies, the Orc chieftain {{Lore Link|Torug gro-Igron}} brought his people together. A few huts grew into more permanent structures as word spread to the far-flung Orcs of {{Lore Link|Tamriel}} that there was a civilization on the rise that would welcome them from their wanderings. If the Myth of {{Lore Link|Mauloch}} is to be believed, the Orcs or Orsimer had been pariah of the land for two hundred years, and if it is not true, their destitution was even longer. The dream of Orsinium was too beautiful not to be sought.
 
:It is impossible to achieve an objective look at the reality of the first Orsinium. The chronicles of the time paint a picture of a fortress ruled by savage law, leading raids on its neighbors along the {{Lore Link|Bjoulsae River}}. According to Orc historians, though, it was a utopia, a peaceable land of agriculture and commerce. The truth is likely somewhere in between, but all written and archeological evidence was destroyed in the {{Lore Link|Siege of Orsinium}}. For thirty years, a joint military force from {{Lore Link|Daggerfall (kingdom)|Daggerfall}}, {{Lore Link|Sentinel (kingdom)|Sentinel}}, and the {{Lore Link|Ansei}} {{Lore Link|Order of the Diagna|Order of Diagna}} attempted to breach the seemingly impenetrable walls of Torug gro-Igron's fortress kingdom. In {{Year|1E 980}}, they succeeded, annihilating all who lived within, scattering the stones into dust.
 
:The Orsimer exodus was long and particularly deleterious to the character of its people. They had never been well-regarded by the other inhabitants of Tamriel, but now, with no hope, they became little more than monsters. Other Orcs with vision attempted to create homelands over the next three thousand years, but all were attacked and destroyed before they could take root.
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