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Morrowind talk:Morrowind

935 bytes added, 11:28, 20 March 2017
Development history subheading
:Neither pages are lists of characters, so the wording is wrong, and the NPCs page should provide links to all NPCs. The people page is only for named people, so it excludes all the guards, and generic NPCs and enemies. [[User:The Silencer|<font color="B8860B">Silence is Golden</font>]]<sup>[[User talk:The Silencer|<font color="800000">Break the Silence</font>]]</sup> 22:11, 10 August 2016 (UTC)
== Development history ==
Would it be worth putting a few words down regarding Morrowind's development history? The old (and now archived) Bethesda page had this nice information in it :
Morrowind was originally conceived during development of Daggerfall. It was to be called Tribunal and set in Summerset Isle. It was then redesigned after Daggerfall to use a new SVGA version of the XnGine (later used in Battlespire) and feature the entire province of Morrowind, not just the subsection of Vvardenfell where the final game actually takes place. The original story featured all 5 houses of the Dark Elves, including your ability to join House Indoril and House Dres. The original design also featured the progressive expansion of the Blight, cities being destroyed, armies marching, along with the return of Dagoth-Ur." [[User:Hunts-for-Wisdom|Hunts-for-Wisdom]] ([[User talk:Hunts-for-Wisdom|talk]]) 11:28, 20 March 2017 (UTC)