Changes

Morrowind:Slowfall

148 bytes added, 00:16, 15 December 2016
Notes
*Slowfall is best when combined with [[Morrowind:Jump|Jump]] and/or [[Morrowind:Fortify Skill|Fortify Acrobatics]]. These spells allow you to jump much higher, while Slowfall makes you fall slower, but also stalls your horizontal momentum. You can still manouver with your movement keys but will not be pushed in the jump direction after about 2 seconds of being airborne.
*Any value of Slowfall will make you completely immune to fall damage. A Constant Effect enchantment of 1 point of Slowfall will eliminate fall damage from any height, while having hardly any effect on vertical fall speed.
*Fall damage can also be negated by fortifying your [[Morrowind:Acrobatics|Acrobatics]] to 125, which has no effects on falling speed and momentum.
 
==Related Effects==
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