Changes

Online:Guilds

2,475 bytes added, 23:48, 28 April 2014
best I can sum it up
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'''Guilds''' are player-made [[Online:factions|factions]]. A maximum of five guilds can be joined per account, but all characters can access those guilds no matter any Alliance affiliation.
 
Anyone can create a guild, but it won't be visible in the guild tab until another member joins. You need to be online to accept people to your guild. There is no technical minimum number of members, but obviously a Guildmaster is needed to create the guild and send invites. There is a maximum limit of 500 members to a guild.
 
To communicate with other guild members, the [[Online:chat|chat]] buttons are <code>/guild#</code> (or <code>/g#</code>) and <code>/officer#</code> (or <code>/o#</code>) where <code>#</code> is the order number of that guild (which can be found in the guild tab).
 
==Alliance Affiliation==
Guilds are affiliated to one Alliance, which is selected when creating the guild, and it is permanent. When fighting in Cyrodiil you can claim resources for a guild, though your characters and the guilds Alliance affiliation must align in order to do so. If you capture a fort you can claim it for a guild too, which unlocks some guild bonuses.
 
==Permissions==
There are four ranks in any guild; Guildmaster, Officer, Member, and Recruit. The ranks can be renamed, though no more can be created. By default the lower ranks have no permissions (except for Officers being able to send invites), but the Guildmaster can assign permissions to each rank. These permissions include resource management and access to the [[#Guild Bank|guild bank]] and [[#Guild Store|store]]. Only the Guildmaster can promote or demote player ranks, and assign permissions to each rank. There can only be one Guildmaster, but someone can be promoted to that position at the cost of the current Guildmaster being demoted.
 
Disbanding a guild is possible. To do so the Guildmaster must leave the guild before all other members, whereupon the guild will vanish when the last person present leaves. Any items left in the bank will be destroyed. If the Guildmaster becomes inactive and the other Guild members wish to keep the Guild alive, they must contact Customer Support.
 
===Guild Bank===
To open a bank for the guild it must have a minimum of ten members.
 
===Guild Store===
To open a store for a guild it must have a minimum of 50 members and control a [[Online:Keep|Keep]] in Cyrodiil. Players set their own prices when putting items up for sale in the store.
 
Trading with other guilds or players not from the same guild is not possible.
 
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