Changes

Oblivion:Controls

2,380 bytes removed, 23:01, 20 August 2013
Notes
| D-pad || Hotkeys
|}
 
===Notes===
*If you find you are walking while the Left Stick is all the way in a direction, press CAPSLOCK and you will run. The left stick is analog, so if you press it a little bit, you will walk and all the way you will run.
*Your Xbox controller will in addition also act as a mouse.
**The Right Stick will move your pointer
*To turn off rumble, in Xpadder
**Click on the Right Trigger
**Click the rumble checkbox off (third checkbox in on the bottom left of the Xpadder window)
*You can adjust your camera turn speed with the Mouse Sensitivity slider within Oblivion Options->Controls
*Mouse and Keyboard will still function, handy for inventory work, and for other features that could not be implemented in the above control setup
*You may find it useful to half the up/down responsiveness for the Right Stick (look/aim) to get a much better feel. Click the wrench by the Right Stick in Xpadder and select <i>Mouse Settings</i> and adjust the up/down slider to half of the other, or double the left/right slider.
*If you remap the default keyboard/mouse controls, you will also have to remap the buttons in Xpadder.
*The above setup is a very realistic setup for playing Oblivion with a controller, however, some features, such as grabbing and dropping items from the Inventory, and placing map markers could not be implemented, due to some restrictions with Xpadder.
*Assigning Enter to Activate inside Oblivion will allow it to be used for menu selections, item selections from containers, and activation without conflict, thus requiring only Enter to be assigned to the A Button, along with Left Click for speech skipping.
*You may find it more usable to assign the left and right arrows to the bumper buttons (rather than assigning all 4 to the left joystick) because the bumpers are not otherwise used during menus, and will be less likely to leave you accidentally changing back and forth between pages while trying to scroll a list in your inventory.
*If you don't mind walking for the fraction of a second you're putting your weapon away, the X button can also be mapped to Shift to enable placing map markers or removing items from your inventory (X+A). With the above arrow key binding suggestion, mapping Shift to the X button would also enable you to quickly toggle inventory when looking in a container or change tabs in your journal (X+left/right bumper).
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