Changes

Daggerfall:Hints

400 bytes added, 03:01, 18 July 2013
Stat Decreases: Just removed the first person perspective and changed to better wording.
 
== Stat Decreases ==
problem:you mayProblem-You have your attributesstats drop unexpectedly.-
problem:you may have your attributes drop unexpectedly.-
'''Answer''': Maybe you have been hit by spell? Try a "Heal Wisdom" custom spell. This option in the spellmaker seems to imply that there is a way to have a "damaged" attribute.
'''Answer''':may come from wearing a attribute enhancing ring equipped and saving the game.re-load the game and unequip the ring to remedy this.
'''Answer''': This problem was addressed in ''The (In)Famous Beginner's Guide to Daggerfall'' by Mark Stinson on page 47. It's not clear whether this effect was a bug or a 'feature.' However, this problem does not seem too uncommon. Basically, an attribute may fail to return to normal after unequipping an attribute-boosting item that was worn for long periods. (So consider removing such items before traveling or extended periods of sleep! Besides, this saves these items from wearing out too fast.) The sudden drop in attribute may be up to half of the original value. But there are two methods of fixing this in-game. One is to get healed at a temple. The other is to create and use a custom ''Heal Attribute'' Restoration spell that's specific for the damaged attribute.
'''Answer''': Early versions of the game had a problem with the poison / disease part. If you were hit by a nightblade and you were poisoned, a cure poison spell didn't work and several attributes dived towards 0. After 12-24 hours or so the 'poison' changed to witches pox, a another disease. disease. Then a cure disease spell worked. casting cure disease when you are poisoned in this case heals you. This is fixed in the v1.79 patch.
'''Answer''': This problem was addressed in ''The (In)Famous Beginner's Guide to Daggerfall'' by Mark Stinson on page 47. It's not clear whether this effect was a bug or a 'feature.' However, this problem does not seem too uncommon. Basically, an attribute may fail to return to normal after unequipping an attribute-boosting item that was worn for long periods. (So consider removing such items before traveling or extended periods of sleep! Besides, this saves these items from wearing out too fast.) The sudden drop in attribute may be up to half of the original value. But there are two methods of fixing this in-game. One is to get healed at a temple. The other is to create and use a custom ''Heal Attribute'' Restoration spell that's specific for the damaged attribute.
 
== Information on Switches ==
One switch I found yesterday is the torch switch that is on the wall. When you click with the 'grab' icon readied the switch will slide from left to right. My switch opened a secret wall (there was a corridor with a dead end to the left of it and when I pulled the switch the wall opened). MOST of the time the switches will reveal something near it but not always. In the random dungeons a rule I use is always pull every lever and switch you find, as sometimes two switches pulled will open those floor doors you have seen. One human skull I have seen that hangs in mid air is a teleporter. Another skull with "fangs" that come out the side is a lever that I was able to pull from top to bottom. I think that most secret levers are on the wall.