50
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Changes
→Stat Decreases
== Stat Decreases ==
problem:you may have your attributes drop unexpectedly.
'''Answer''':may come from wearing a attribute enhancing ring equipped and saving the game.re-load the game and unequip the ring
]''
'''Answer''': Maybe you have been hit by spell? Try a "Heal Wisdom" custom spell. This option in the spellmaker seems to imply that there is a way to have a "damaged" attribute!.▼
'''Answer''': Early versions of the game had a problem with the poison / disease part. If you were hit by a nightblade and you were poisoned, a cure poison spell didn't work and several attributes dived towards 0. After 12-24 hours or so the 'poison' changed to witches pox, a deadlyanother disease. disease. Then a cure disease spell worked. It turns out that casting cure disease when you are poisoned in this case heals you. This is fixed in the v1.79 patch I believe.▼
▲'''Answer''': Maybe you have been hit by spell? Try a "Heal Wisdom" custom spell. This option in the spellmaker seems to imply that there is a way to have a "damaged" attribute!
'''Answer''': This problem was addressed in ''The (In)Famous Beginner's Guide to Daggerfall'' by Mark Stinson on page 47. It's not clear whether this effect was a bug or a 'feature.' However, this problem does not seem too uncommon. Basically, an attribute may fail to return to normal after unequipping an attribute-boosting item that was worn for long periods. (So consider removing such items before traveling or extended periods of sleep!. Besides, this saves these items from wearing out too fast.) The sudden drop in attribute may be up to half of the original value. But there are two methods of fixing this in-game. One is to get healed at a temple. The other is to create and use a custom ''Heal Attribute'' Restoration spell that's specific for the damaged attribute. (However, I've been wearing these items for long periods in v2.13 and I have yet to be bothered with this problem.)▼
▲'''Answer''': Early versions of the game had a problem with the poison / disease part. If you were hit by a nightblade and you were poisoned, a cure poison spell didn't work and several attributes dived towards 0. After 12-24 hours or so the 'poison' changed to witches pox, a deadly disease. Then a cure disease spell worked. It turns out that casting cure disease when you are poisoned in this case heals you. This is fixed in the v1.79 patch I believe.
▲'''Answer''': This problem was addressed in ''The (In)Famous Beginner's Guide to Daggerfall'' by Mark Stinson on page 47. It's not clear whether this effect was a bug or a 'feature.' However, this problem does not seem too uncommon. Basically, an attribute may fail to return to normal after unequipping an attribute-boosting item that was worn for long periods. (So consider removing such items before traveling or extended periods of sleep! Besides, this saves these items from wearing out too fast.) The sudden drop in attribute may be up to half of the original value. But there are two methods of fixing this in-game. One is to get healed at a temple. The other is to create and use a custom ''Heal Attribute'' Restoration spell that's specific for the damaged attribute. (However, I've been wearing these items for long periods in v2.13 and I have yet to be bothered with this problem.)
== Information on Switches ==