Skyrim talk:Undead

100 bytes added, 04:55, 8 April 2013
Classifying Ghosts: Possibly unrelated comment.
::Yes, ghosts are ghosts according to data, but considering most of them ''were'' NPCs when they were alive, doesn't categorizing them as NPCs rather than creatures make more sense? <font color="#2187A3">&#8672;</font>[[User:Eshe|<font color="#756651">eshe</font>]]<sup><small>'''[[User talk:Eshe|<font color="#A32E1F">talk</font>]]'''</small></sup> 19:04, 5 April 2013 (GMT)
:::There might be some distinction between 'people' ghosts and 'creature' ghosts in the game data. Possibly having to do with whether they can talk to you, or some other keyword thing. [[User:Jeancey|Jeancey]] ([[User talk:Jeancey|talk]]) 23:17, 5 April 2013 (GMT)
::::Not sure if its relevant to this discussion, but evidently Bethesda doesn't consider ghosts to be "undead". One of the loading screens, which doesn't appear to be listed on the [[Skyrim:Loading Screens|loading screens]] page, says something like "Silver weapons are especially effective against ghosts, undead, and werewolves." --[[User:Xyzzy|Xyzzy]] <sup><small>[[User talk:Xyzzy|Talk]]</small></sup> 04:55, 8 April 2013 (GMT)
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