Oblivion Mod:Formid

223 bytes removed, 02:35, 28 October 2012
In Whiterun from the only Mexican there.
In Oblivion, all objects (a book, a race, a spawn point, a spawned npc) are identified by formids. Formids are eight digit hexadecimal numbers (e.g. 0A012C43), where the first two digits represent the source mod and the following six digits are the object index.
===In-Game Formid===
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