Page history
26 November 2023
8 October 2023
→Bugs: Minor fix
m+7
→Bugs: unequip -> take off
m+1
→Bugs: Typo fix
m-6
→Bugs: Added bug where you pickpocket quest rewards from NPCs' inventories
m+909
25 June 2023
23 May 2023
26 March 2023
22 January 2023
8 October 2022
18 July 2022
17 July 2022
13 April 2022
23 September 2021
8 September 2021
7 January 2021
1 July 2019
→Bugs
+42
→Notes
+8
→Notes: Chameleon has no effect above 100. The cap might actually be even lower closer to ~70, may need confirmation
+2,549
23 November 2018
13 August 2017
2 August 2017
12 June 2017
→Notes: Clarification.
+154
→Notes: Rewriting & copyediting. Moved unparseable note to the end and raised a talk page thread about it.
+69
use proper English
m+3
15 February 2017
→Sneak Mechanics: Rest of formulae assumes you know Order of Operations, so do that here too...makes it easier to read
m-11
The summary was written incorrectly for the equations, it said increased player elusiveness has a greater chance for the player to get caught. It should read the other way around, increased elusiveness means increased chance to stay hidden.
+4
30 January 2017
18 September 2013
4 September 2013
19 August 2013
7 March 2013
16 February 2013
23 January 2013
22 January 2013
17 January 2013
I made a stupid
m-21
Fatigue works the same as with spellcasting. Learn something new every day.
+50
Clarified "chance" slightly
m+3
Cleaned up the formulas a little
+79