Page history
22 March 2024
20 March 2024
19 March 2024
28 July 2023
23 July 2023
→Notes: Correcting math again
m+7
→Notes: Correcting math
m→Notes: Added note about the number of attribute points players can expect to gain over the course of the game
+689
removed redundant parenthesis in strength description
-1
17 July 2023
27 December 2022
28 June 2021
no edit summary
m+5
Explanation rewrite + added the abbreviations to table. I'm not sure the list of things that alter attributes is exhaustive.
+966
15 April 2021
6 June 2020
22 April 2020
13 April 2020
29 March 2020
(Corrected the bug note links.)
m+6
Added display bug information regarding Strength damage modifier per reverse-engineering research by Daggerfall Unity developers (https://forums.dfworkshop.net/viewtopic.php?f=5&t=3527#p41674).
+345
6 March 2020
14 December 2019
6 October 2019
1 October 2019
22 September 2019
11 August 2019
Edited notes to remove redundant information and to reflect actual usefulness of certain attributes (Endurance arguably much more useful than Agility, Willpower not critically important).
-113
Various consistency/accuracy edits made to attribute descriptions.
+217
3 August 2019
2 August 2019
1 August 2019
23 July 2019
28 June 2019
22 June 2019
6 November 2018
3 August 2018
8 May 2018
Partial revert; to-hit isn’t the only important factor (that is supposed to be) affected by Agility, bug template, general cleanup
+15
Added info about agility, information from JayH's testing on the DFworkshop forums, so a reliable source.
+69
25 February 2018
changed the hyperlink of Harpy to point to "Harpy_(skill)" instead of "Harpy", the same to Nymph
+8
no edit summary
+8
14 June 2017
6 April 2017
21 February 2017
14 February 2017
26 March 2013
3 June 2012
more details on fatigue
m+44
Grammar and typo fixes, making tone consistent, adding more info on attributes
-86