ESO Skills

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DRAGONKNIGHT
NECROMANCER
NIGHTBLADE
SORCERER
Daedric Summoning
Dark Magic
Storm Calling
TEMPLAR
WARDEN
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
Daedric Summoning
ULTIMATES
12
Summon Storm Atronach IV
200 Ultimate
Summon an immobile storm atronach at the target location. Its arrival deals 818 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 409 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting the ally and the atronach Major Berserk, increasing their damage done by 25% for 8 seconds.
SKILLS
1
Summon Unstable Familiar IV
3510 Magicka
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 245 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 410 Shock Damage every 2 seconds for 10 seconds to enemies near him. The familiar remains until killed or unsummoned.
4
Daedric Curse IV
2970 Magicka
Curse an enemy with a destructive rune, dealing 1026 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time.
4
Daedric Curse I
2970 Magicka
Curse an enemy with a destructive rune, dealing 994 Magic Damage to the target and 457 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time.
4
Daedric Curse II
2970 Magicka
Curse an enemy with a destructive rune, dealing 1004 Magic Damage to the target and 462 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time.
4
Daedric Curse III
2970 Magicka
Curse an enemy with a destructive rune, dealing 1015 Magic Damage to the target and 467 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time.
4
Daedric Curse IV
2970 Magicka
Curse an enemy with a destructive rune, dealing 1026 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time.
4
Daedric Prey I
2430 Magicka
Curse an enemy with a destructive rune, dealing 1027 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 20% damage to the target. You can have only one Daedric Prey active at a time.
Reduces the cost and your pets deal additional damage to the cursed target.
4
Daedric Prey II
2340 Magicka
Curse an enemy with a destructive rune, dealing 1027 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 20% damage to the target. You can have only one Daedric Prey active at a time.
Reduces the cost and your pets deal additional damage to the cursed target.
4
Daedric Prey III
2250 Magicka
Curse an enemy with a destructive rune, dealing 1027 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 20% damage to the target. You can have only one Daedric Prey active at a time.
Reduces the cost and your pets deal additional damage to the cursed target.
4
Daedric Prey IV
2160 Magicka
Curse an enemy with a destructive rune, dealing 1027 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 20% damage to the target. You can have only one Daedric Prey active at a time.
Reduces the cost and your pets deal additional damage to the cursed target.
4
Haunting Curse I
2970 Magicka
Curse an enemy with a destructive rune, dealing 1027 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 1027 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time.
The curse will continue to haunt the enemy and explode a second time.
4
Haunting Curse II
2970 Magicka
Curse an enemy with a destructive rune, dealing 1038 Magic Damage to the target and 477 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 1038 Magic Damage to the target and 477 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time.
The curse will continue to haunt the enemy and explode a second time.
4
Haunting Curse III
2970 Magicka
Curse an enemy with a destructive rune, dealing 1049 Magic Damage to the target and 482 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 1049 Magic Damage to the target and 482 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time.
The curse will continue to haunt the enemy and explode a second time.
4
Haunting Curse IV
2970 Magicka
Curse an enemy with a destructive rune, dealing 1060 Magic Damage to the target and 487 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 1060 Magic Damage to the target and 487 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time.
The curse will continue to haunt the enemy and explode a second time.
20
Summon Winged Twilight IV
3510 Magicka
Call on Azura to send a winged twilight to fight at your side. The winged twilight's zaps deal 245 Shock Damage and its kicks deal 245 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal the winged twilight and 1 other friendly target for 2465 Health. The winged twilight remains until killed or unsummoned.
30
Conjured Ward IV
4320 Magicka
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 2465 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health.
42
Bound Armor IV
4050 Magicka
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 36% for 3 seconds. While slotted, your Max Magicka is increased by 5%
PASSIVES
18
Rebate II
You restore 1452 Magicka when one of your Daedric Summoning pets is killed or unsummoned.
27
Power Stone II
Reduces the cost of your Ultimate abilities by 15%.
36
Daedric Protection II
Increases your Health and Stamina Recovery by 20% while you have a Daedric Summoning ability slotted.
50
Expert Summoner II
Increases your Max Health by 8% while you have a Daedric Summoning pet active.