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ESO Skills

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Level

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Magicka

Stamina

Spell Damage

Weapon Damage

Armor


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ARCANIST
DRAGONKNIGHT
NECROMANCER
NIGHTBLADE
SORCERER
TEMPLAR
WARDEN
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
Assault
Emperor
Support
RACIAL
CRAFT
Assault
ULTIMATES
4
War Horn IV
250 Ultimate
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds.
SKILLS
2
Vigor IV
2984 Stamina
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3480 Health over 10 seconds.
5
Rapid Maneuver IV
6426 Stamina
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds.
6
Caltrops IV
2295 Stamina
Hurl a ball of caltrops that scatter over the target area, dealing 280 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%.
7
Magicka Detonation IV
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 434 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
7
Magicka Detonation I
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 421 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
7
Magicka Detonation II
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 425 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
7
Magicka Detonation III
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 430 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
7
Magicka Detonation IV
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 434 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
7
Inevitable Detonation I
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 435 Magic Damage to all enemies in the area. If the bomb is dispelled or removed early, the explosion is triggered immediately. Each enemy within the bomb's radius increases the damage by 100%.
If the bomb is dispelled or removed early, the explosion is triggered immediately.
7
Inevitable Detonation II
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 439 Magic Damage to all enemies in the area. If the bomb is dispelled or removed early, the explosion is triggered immediately. Each enemy within the bomb's radius increases the damage by 100%.
If the bomb is dispelled or removed early, the explosion is triggered immediately.
7
Inevitable Detonation III
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 444 Magic Damage to all enemies in the area. If the bomb is dispelled or removed early, the explosion is triggered immediately. Each enemy within the bomb's radius increases the damage by 100%.
If the bomb is dispelled or removed early, the explosion is triggered immediately.
7
Inevitable Detonation IV
3510 Magicka
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 449 Magic Damage to all enemies in the area. If the bomb is dispelled or removed early, the explosion is triggered immediately. Each enemy within the bomb's radius increases the damage by 100%.
If the bomb is dispelled or removed early, the explosion is triggered immediately.
7
Proximity Detonation I
3510 Magicka
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 435 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate.
7
Proximity Detonation II
3510 Magicka
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 439 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate.
7
Proximity Detonation III
3510 Magicka
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 444 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate.
7
Proximity Detonation IV
3510 Magicka
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 449 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate.
PASSIVES
9
Continuous Attack II
Increases your Weapon and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after you capture a Lumber Mill, Farm, Mine, or Keep. Gain Major Gallop at all times, increasing your Mount Speed by 30%.
10
Reach II
Increases the range of long-range abilities by 5 meters while near a keep or outpost. Any ability with a range greater than 28 meters is affected.
10
Combat Frenzy II
You generate 20 Ultimate when you kill an enemy player.