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ESO Skills

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Level

Health

Magicka

Stamina

Spell Damage

Weapon Damage

Armor


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ARCANIST
DRAGONKNIGHT
NECROMANCER
NIGHTBLADE
SORCERER
TEMPLAR
WARDEN
WEAPON
ARMOR
WORLD
GUILD
Dark Brotherhood
Fighters Guild
Mages Guild
Psijic Order
Thieves Guild
Undaunted
ALLIANCE WAR
RACIAL
CRAFT
Undaunted
SKILLS
1
Blood Altar IV
4320 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
1
Blood Altar I
4320 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
1
Blood Altar II
4320 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
1
Blood Altar III
4320 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
1
Blood Altar IV
4320 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
1
Sanguine Altar I
2160 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
Increases the duration and reduces the cost.
1
Sanguine Altar II
2160 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
Increases the duration and reduces the cost.
1
Sanguine Altar III
2160 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
Increases the duration and reduces the cost.
1
Sanguine Altar IV
2160 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
Increases the duration and reduces the cost.
1
Overflowing Altar I
4320 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health.
The synergy heals allies for more. Reduces the cost as the ability ranks up.
1
Overflowing Altar II
4230 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health.
The synergy heals allies for more. Reduces the cost as the ability ranks up.
1
Overflowing Altar III
4140 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health.
The synergy heals allies for more. Reduces the cost as the ability ranks up.
1
Overflowing Altar IV
4050 Health
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health.
The synergy heals allies for more. Reduces the cost as the ability ranks up.
2
Trapping Webs IV
2984 Stamina
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage.
3
Inner Fire IV
1620 Magicka
Ignite the fires of hate in an enemy's heart, dealing 1045 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies.
4
Bone Shield IV
3672 Stamina
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds.
5
Necrotic Orb IV
2970 Magicka
Project a globe of annihilation that slowly floats forward for 10 seconds, dealing 316 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher.
PASSIVES
8
Undaunted Command II
Activating a synergy restores 4% of your Max Health, Stamina, and Magicka. Current Bonus: 640 Health, 480 Stamina, and 480 Magicka.
9
Undaunted Mettle II
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%.