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ESO Skills

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Level

Health

Magicka

Stamina

Spell Damage

Weapon Damage

Armor


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ARCANIST
DRAGONKNIGHT
NECROMANCER
NIGHTBLADE
SORCERER
TEMPLAR
WARDEN
WEAPON
ARMOR
WORLD
GUILD
Dark Brotherhood
Fighters Guild
Mages Guild
Psijic Order
Thieves Guild
Undaunted
ALLIANCE WAR
RACIAL
CRAFT
Fighters Guild
ULTIMATES
10
Dawnbreaker IV
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds.
10
Dawnbreaker I
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2812 Physical Damage to enemies in front of you and an additional 3372 Physical Damage over 6 seconds.
10
Dawnbreaker II
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2842 Physical Damage to enemies in front of you and an additional 3408 Physical Damage over 6 seconds.
10
Dawnbreaker III
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2873 Physical Damage to enemies in front of you and an additional 3444 Physical Damage over 6 seconds.
10
Dawnbreaker IV
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds.
10
Flawless Dawnbreaker I
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 14 seconds.
After activating, your Weapon and Spell Damage is increased.
10
Flawless Dawnbreaker II
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 16 seconds.
After activating, your Weapon and Spell Damage is increased.
10
Flawless Dawnbreaker III
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 18 seconds.
After activating, your Weapon and Spell Damage is increased.
10
Flawless Dawnbreaker IV
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 20 seconds.
After activating, your Weapon and Spell Damage is increased.
10
Dawnbreaker of Smiting I
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3485 Physical Damage to enemies in front of you, an additional 4179 Physical Damage over 6 seconds, and stunning them for 2 seconds.
Increases the damage and stuns enemies hit.
10
Dawnbreaker of Smiting II
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3523 Physical Damage to enemies in front of you, an additional 4224 Physical Damage over 6 seconds, and stunning them for 2 seconds.
Increases the damage and stuns enemies hit.
10
Dawnbreaker of Smiting III
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3561 Physical Damage to enemies in front of you, an additional 4269 Physical Damage over 6 seconds, and stunning them for 2 seconds.
Increases the damage and stuns enemies hit.
10
Dawnbreaker of Smiting IV
125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3600 Physical Damage to enemies in front of you, an additional 4314 Physical Damage over 6 seconds, and stunning them for 2 seconds.
Increases the damage and stuns enemies hit.
SKILLS
2
Silver Bolts IV
2700 Stamina
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing 2090 Physical Damage.
4
Circle of Protection IV
3780 Stamina
Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 5% and increasing your Stamina Recovery by 15%.
6
Expert Hunter IV
5130 Stamina
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629.
8
Trap Beast IV
3240 Stamina
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3470 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds.
PASSIVES
1
Intimidating Presence
Allows you to Intimidate NPCs in conversation. Reduces the Stamina cost of your Fighters Guild abilities by 15%.
7
Slayer III
Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted. Current bonus: 0%.
10
Banish the Wicked III
You generate 3 Ultimate whenever you kill an enemy.
7
Skilled Tracker
Your Fighters Guild abilities deal an additional 10% damage. This bonus doubles against player Vampires and Werewolves.
9
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.