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Level

Health

Magicka

Stamina

Spell Damage

Weapon Damage

Armor


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ARCANIST
DRAGONKNIGHT
NECROMANCER
NIGHTBLADE
SORCERER
TEMPLAR
WARDEN
WEAPON
ARMOR
WORLD
Excavation
Legerdemain
Scrying
Soul Magic
Vampire
Werewolf
GUILD
ALLIANCE WAR
RACIAL
CRAFT
Werewolf
ULTIMATES
1
Werewolf Transformation IV
325 Ultimate
Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%.
SKILLS
2
Pounce IV
4016 Stamina
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1296 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health.
2
Pounce I
4016 Stamina
Pounce on an enemy with primal fury, dealing 1687 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1260 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health.
2
Pounce II
4016 Stamina
Pounce on an enemy with primal fury, dealing 1705 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1272 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health.
2
Pounce III
4016 Stamina
Pounce on an enemy with primal fury, dealing 1724 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1284 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health.
2
Pounce IV
4016 Stamina
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1296 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health.
2
Brutal Pounce I
4016 Stamina
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 85 for each enemy hit, up to 0 times.
Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy.
2
Brutal Pounce II
4016 Stamina
Pounce on an enemy with primal fury, dealing 1761 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 90 for each enemy hit, up to 0 times.
Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy.
2
Brutal Pounce III
4016 Stamina
Pounce on an enemy with primal fury, dealing 1780 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 95 for each enemy hit, up to 0 times.
Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy.
2
Brutal Pounce IV
4016 Stamina
Pounce on an enemy with primal fury, dealing 1799 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 100 for each enemy hit, up to 0 times.
Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy.
2
Feral Pounce I
4016 Stamina
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 85 Stamina and extends your Werewolf Transformation by.
You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability.
2
Feral Pounce II
4016 Stamina
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 90 Stamina and extends your Werewolf Transformation by.
You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability.
2
Feral Pounce III
4016 Stamina
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 95 Stamina and extends your Werewolf Transformation by.
You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability.
2
Feral Pounce IV
4016 Stamina
Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by.
You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability.
4
Hircine's Bounty IV
5737 Magicka
Invoke the Huntsman's blessing, healing you for 6198 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%.
5
Roar IV
4303 Stamina
Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629.
6
Piercing Howl IV
2869 Stamina
Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack.
9
Infectious Claws IV
3442 Stamina
Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect.
PASSIVES
1
Devour
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health. Every second you spend devouring a corpse adds 3 seconds to the duration of your Werewolf Transformation and restores 8% of your Max Health. Each corpse can be devoured for up to 4 seconds.
7
Pursuit II
Increases your Movement Speed by 30%. Increases the Stamina your Heavy Attacks restore by 50%.
8
Blood Rage II
When you deal damage, the duration of your Werewolf Transformation is increased by 4 seconds. This effect can occur once every 5 seconds.
9
Savage Strength II
Increases your Weapon and Spell Damage by 18%. Grants you Major Resolve, increasing your Physical and Spell Resistance by 5948.
6
Bloodmoon
Allows you to infect another player with Lycanthropy once every week by returning to the Werewolf ritual site. Players already infected with Noxiphilic Sanguivoria cannot be infected with Lycanthropy.
10
Call of the Pack II
Reduces the cost of remaining in your Werewolf Transformation by 20% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of 80%.