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ESO Skills

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Level

Health

Magicka

Stamina

Spell Damage

Weapon Damage


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DRAGONKNIGHT
NECROMANCER
NIGHTBLADE
Assassination
Shadow
Siphoning
SORCERER
TEMPLAR
WARDEN
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
Assassination
ULTIMATES
12
Death Stroke IV
70 Ultimate
Ravage an enemy with a swift strike, dealing 3716 Magic Damage and causing them to take 20% more damage from your attacks for 6 seconds.
SKILLS
1
Assassin's Blade IV
2430 Magicka
Thrust a magic blade with lethal precision to stab an enemy, dealing 1161 Magic Damage. Deals 300% more damage to enemies below 25% Health.
4
Teleport Strike IV
3780 Magicka
Flash through the shadows and ambush an enemy, dealing 1392 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
20
Blur IV
3780 Magicka
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.
30
Mark Target IV
2700 Magicka
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health. You can only have one Mark Target active at a time.
42
Grim Focus IV
2700 Magicka
Focus your senses for 40 seconds, increasing your Weapon and Spell Damage by 60 with every Light or Heavy Attack, up to 5 times. While active, hitting an enemy with 5 Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost to deal 4182 Magic Damage, and healing for 33% of the damage dealt if you are within melee range.
PASSIVES
18
Master Assassin II
Increases your Physical and Spell Penetration against enemies you are flanking by 2974. Increases the duration of the stun from Sneak by 100%.
27
Executioner II
When an enemy dies within 2 seconds of being damaged by you, you restore 1000 Magicka and Stamina.
36
Pressure Points II
Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: 0.
22
Pressure Points I
Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: 0.
36
Pressure Points II
Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: 0.
50
Hemorrhage II
Increases your Critical Damage by 10%. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by 1314 for 20 seconds.