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ESO Build Data

LEVEL
50
CHAMPION POINTS 810
DAGGERFALL COVENANT RANK
Jacome Enakis
Dark Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 288

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
76 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
19087
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2069 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
5966
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Lotus Fan
Instant
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
3323 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
7154
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
8667
Magic Damage over
10
seconds to the target and nearby enemies.

All enemies hit are afflicted with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.
Lotus Fan
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
3323 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
25
% for
26
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Phantasmal Escape
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
30 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
30
seconds.

You can detect marked enemies even if they use stealth or invisibility for
3
seconds. When a marked enemy dies, you heal for
9877
. This portion of the ability scales off your Max Health.

You can only have one Piercing Mark active at a time.
Piercing Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2320 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
24394
Magic Damage, and heals for
54
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage against enemies you are flanking by
258
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
52555
Health
29502
Stamina
14438

Magicka Recovery
1806
Health Recovery
169
Stamina Recovery
724

Spell Damage
2632
10676
Spell Critical
40.9%
90%
Weapon Damage
2249
3040
Weapon Critical
11.9%
70%

Spell Resistance
15322
Physical Resistance
12781
Critical Resistance
2737

Spell Penetration
12370
Physical Penetration
3276
Artaeum Pickled Fish Bowl
Battle Spirit
Boon: The Atronach
Major Expedition
Major Intellect
Major Prophecy
Major Resolve
Minor Force
Stage 3 Vampirism
Weapon Damage Enchantment
Bar 1
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2320 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
24394
Magic Damage, and heals for
54
% of the damage dealt if you are within melee range.
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2320 Magicka
Cost
Steal an enemy's life force, dealing
11088
Magic Damage and healing you for
38
% of the damage inflicted every
2
seconds for
10
seconds.
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
3323 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3323 Magicka
Cost
Summon a dark spirit to terrify up to
6
enemies, causing them to cower in fear for
5
seconds.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1759 Magicka
Cost
Bind an enemy with chaotic magic, dealing
17424
Magic Damage over
12
seconds.

Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
       
Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
282 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r
Transform into a monstrous creature of the night, instantly healing to full Health.

While transformed, your Max Health, Magicka, and Stamina are increased by
10000
, you heal for
16
% of all damage you deal, and you can see enemies through walls.

Bats also swarm around you and shred enemies that come close, dealing
3478
Magic Damage every
1
second.
Bar 2
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
815 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1568
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
4075 Magicka
Cost
Requires 5 pieces of light armor equipped

Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
8141
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4075 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
4280
damage.

The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.

While the shield persists, the target is healed for
36
% of the shield's remaining strength every second.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
3574 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
2016
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
Race Against Time
Instant
Cast Time
Self
Target
2611 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
12
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.
       
Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
282 Ultimate
Cost
|cffffff
CRIMINAL ACT
|r
Transform into a monstrous creature of the night, instantly healing to full Health.

While transformed, your Max Health, Magicka, and Stamina are increased by
10000
, you heal for
16
% of all damage you deal, and you can see enemies through walls.

Bats also swarm around you and shred enemies that come close, dealing
3478
Magic Damage every
1
second.
Overload
       
Werewolf
       
Character data Edited on 2020-09-09 22:32:53