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ESO Build Data

LEVEL
50
CHAMPION POINTS 810
DAGGERFALL COVENANT RANK
Jacome Enakis
Dark Elf Nightblade (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 282

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
16235
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2382 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
5074
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Lotus Fan
Instant
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
3705 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
6085
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
9279
Magic Damage over
10
seconds to the target and nearby enemies.

All enemies hit are afflicted with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.
Lotus Fan
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
3705 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
25
% for
26
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Phantasmal Escape
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
30 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
30
seconds.

You can detect marked enemies even if they use stealth or invisibility for
3
seconds. When a marked enemy dies, you heal for
14175
. This portion of the ability scales off your Max Health.

You can only have one Piercing Mark active at a time.
Piercing Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2646 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
20751
Magic Damage, and heals for
62
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage against enemies you are flanking by
258
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Shadow Skills
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32947
Health
37172
Stamina
14675

Magicka Recovery
1842
Health Recovery
722
Stamina Recovery
833

Spell Damage
2746
6576
Spell Critical
0%
70%
Weapon Damage
1941
3023
Weapon Critical
0%
60%

Spell Resistance
22995
Physical Resistance
22632
Critical Resistance
3353

Spell Penetration
3960
Physical Penetration
0
Artaeum Pickled Fish Bowl
Battle Spirit
Boon: The Atronach
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Weapon Damage Enchantment
Bar 1
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2646 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
20751
Magic Damage, and heals for
62
% of the damage dealt if you are within melee range.
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2646 Magicka
Cost
Steal an enemy's life force, dealing
9432
Magic Damage and healing you for
43
% of the damage inflicted every
2
seconds for
10
seconds.
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2646 Magicka
Cost
Lay claim to an enemy's soul, dealing
15232
Magic Damage or
7702
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.

If an affected enemy dies, you fill an empty Soul Gem and heal for
9151
. You also restore
6588
Magicka and
2935
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3705 Magicka
Cost
Summon a dark spirit to terrify up to
6
enemies, causing them to cower in fear for
5
seconds.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2025 Magicka
Cost
Bind an enemy with chaotic magic, dealing
17436
Magic Damage over
12
seconds.

Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
       
Soul Assault
6 seconds
Channel Time
Enemy
Target
28 meters
Range
6 seconds
Duration
175 Ultimate
Cost
Burn an enemy from the inside with soulfire, dealing
87390
Magic Damage over
6
seconds.

While channeling this ability, you gain immunity to all disabling effects.

Enemies affected by this ability are revealed for
3
seconds and may not enter stealth or invisibility.
Bar 2
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
1059 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1786
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Debilitate
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2911 Magicka
Cost
Sap an enemy's agility and wrack them with pain, dealing
15441
Magic Damage over
10
seconds and reducing their movement speed by
50
% for
4
seconds.

While this effect persists the enemy is afflicted with Minor Magickasteal, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Dark Cloak
Instant
Cast Time
Self
Target
6 seconds
Duration
3969 Magicka
Cost
Shroud yourself in protective shadow to heal for
2756
every
1
second, over
6
seconds. This portion of the ability scales off your Max Health.

You gain Minor Protection while shrouded, reducing your damage taken by
8
%.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
3969 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
1813
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
3705 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
25
% for
26
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
15720
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2245
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
13629
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2020-08-27 00:38:45