ESO Build Data
LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
High Elf Sorcerer (Magicka)
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 0
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
39 seconds
Duration
212 Ultimate
Cost
Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by
You and your allies also gain Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
10
%.You and your allies also gain Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
1320
for 39
seconds.Sturdy Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7452 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
30
% and Mounted Speed by 30
%.Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for 8
seconds.Charging Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2484 Stamina
Cost
Renew your forces' resolve, healing yourself for
5447
Health over 5
seconds and nearby allies for 4205
Health over 5
seconds.Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
28 meters
Range
30 seconds
Duration
7452 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
Also reduces Movement Speed for enemies in the target area by
859
Physical Damage and an additional 420
Physical Damage each second. Also reduces Movement Speed for enemies in the target area by
70
% for 3
seconds and even after that, continues to reduce Movement Speed by 30
% until the caltrops expire.Razor Caltrops
Inevitable Detonation
1.8 seconds
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
2731 Magicka
Cost
Curse enemy with a magical bomb that explodes after
If the bomb is dispelled or removed early, the explosion is triggered immediately.
Each enemy within the bomb's radius increases the damage by
4
seconds, dealing 7515
Magic Damage to all enemies in the area.If the bomb is dispelled or removed early, the explosion is triggered immediately.
Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of 250
% increased damage.Inevitable Detonation
PASSIVES
Continuous Attack
Increases Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after capturing a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 0
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep.Any ability with a range greater than
15
meters is affected.Reach 0
Combat Frenzy
Grants an additional
20
Ultimate when killing an enemy player.Combat Frenzy 0
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
170 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
Each time a ward dissolves, you restore
48185
damage. Each time a ward dissolves, you restore
6
Ultimate and 609
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
5729 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
35
%.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
6 seconds
Duration
5462 Magicka
Cost
Cleanse yourself and your group, removing
If a negative effect is removed, the target is healed for
2
negative effects and reducing the duration of any further negative effects by 50
% for 6
seconds.If a negative effect is removed, the target is healed for
18
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
3726 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
12
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Scorching Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
2913 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by
50
%, take 29065
Flame Damage over 3
seconds, and cannot return to stealth or invisibility for the duration.Scorching Flare
PASSIVES
Magicka Aid
Increases Magicka Recovery by
10
% for each Support ability slotted.Magicka Aid 0
Combat Medic
Increases the effectiveness of healing you initiate by
20
% when near a Keep.Combat Medic 0
Battle Resurrection
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by
30
%.Battle Resurrection 0
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3095 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
While active, up to three times when spell damage is absorbed, you restore
17247
damage over 6
seconds.While active, up to three times when spell damage is absorbed, you restore
1216
Magicka. Each piece of Light Armor worn increases the Magicka restored by 6
%.Harness Magicka
PASSIVES
Evocation
Reduces the Magicka cost of spells by
Current bonus:
3
% per piece of Light Armor equipped. Current bonus:
15
%.Evocation 0
Recovery
Increases Magicka Recovery by
Current bonus:
4
% per piece of Light Armor equipped. Current bonus:
20
%.Recovery 0
Spell Warding
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
Current bonus:
1815
.Spell Warding 0
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 0
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 0
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
24.15 seconds
Duration
3974 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
Each piece of Medium Armor worn increases the duration of this ability by
20
% for 23
seconds.Each piece of Medium Armor worn increases the duration of this ability by
5
%.Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus:
Current bonus:
329
.Dexterity 0
Wind Walker
Increases Stamina Recovery by
Also reduces the Stamina cost of abilities by
4
% per piece of Medium Armor equipped. Current bonus: 4
%.Also reduces the Stamina cost of abilities by
3
% per piece of Medium Armor equipped. Current bonus: 3
%.Wind Walker 0
Improved Sneak
Reduces the cost of Sneak by
Reduces the size of your detection area while Sneaking by
7
% per piece of Medium Armor equipped. Current bonus: 7
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus: 5
%.Improved Sneak 0
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.Agility 0
Athletics
Increases your movement speed while using Sprint by
Current Roll Dodge bonus:
3
% and reduces the cost of Roll Dodge by 4
% per piece of Medium Armor equipped. Current Roll Dodge bonus:
4
%.Athletics 0
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
15.75 seconds
Duration
4471 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
Also grants you immunity to knockback and disabling effects for
Each piece of Heavy Armor worn increases the duration of this ability by
5280
for 15
seconds.Also grants you immunity to knockback and disabling effects for
5
seconds.Each piece of Heavy Armor worn increases the duration of this ability by
5
%.Unstoppable
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
Current bonus:
362
.Resolve 0
Constitution
Increases Health Recovery by
Also restores Magicka and Stamina each time you are hit, but only once every
4
% per piece of Heavy Armor equipped. Current bonus: 4
%.Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus: 186
.Constitution 0
Juggernaut
Increases Max Health by
Current bonus:
2
% per piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 0
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain
20
Weapon and Spell Damage for 6
seconds when you take damage, stacking up to 10
times.Wrath 0
Rapid Mending
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by
8
% and increases the Magicka or Stamina your Heavy Attacks restore by 50
%.Rapid Mending 0
Daedric Summoning
ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
11432
Shock Damage and stuns nearby enemies for 3
seconds. The atronach cannot move but attacks nearby enemies with targeted and area attacks. An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for 8
seconds.Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
2429 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
The familiar remains until killed or unsummoned.
1185
Shock Damage plus an additional 30
% damage.Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
4738
Shock Damage every 2
seconds for 4
seconds to enemies near him. The final pulse will stun all enemies hit for 3
seconds.The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Velocious Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
2002 Magicka
Cost
Curse an enemy with a destructive rune, dealing
You can have only one Velocious Curse active at a time.
13412
Magic Damage to the target and 6175
Magic Damage to all other nearby enemies after 3.5
seconds.You can have only one Velocious Curse active at a time.
Velocious Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2429 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
The twilight matriarch remains until killed or unsummoned.
4738
Shock Damage plus an additional 18
% damage.Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for 8117
Health.The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Bound Aegis
Instant
Cast Time
Self
Target
3095 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
The armor also increases your Max Magicka by
1320
. The armor also increases your Max Magicka by
8
%.Bound Aegis
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2367 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
18267
damage for 6
seconds. Your own globe absorbs 33
% additional damage.Hardened Ward
PASSIVES
Rebate
WHILE USING DAEDRIC SUMMONING ABILITIES
When one of your summoned creatures is killed or unsummoned, you're restored
1452
Magicka.Rebate 0
Power Stone
Reduces the cost of Ultimate abilities by
15
%.Power Stone 0
Daedric Protection
WHILE A DAEDRIC SUMMONING ABILITY IS SLOTTED
Increases your Health and Stamina Recovery by
20
% when a Daedric Summoning ability is slotted.Daedric Protection 0
Expert Summoner
Increases your Max Health by
8
% if you have a Daedric Summoning pet active.Expert Summoner 0
Dark Magic
ULTIMATES
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
191 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
The globe also heals you and your allies for
10
seconds. Enemy players will be silenced rather than stunned.The globe also heals you and your allies for
1787
Health every 0.5
seconds.Absorption Field
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2731 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
Casting any other Magicka ability has a
15561
Magic Damage and stunning them for 2
seconds.Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal 20
% more damage, and cost 50
% less Magicka.Crystal Fragments
Restraining Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4.5 seconds
Duration
2913 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
Affected enemies remain slowed for
This ability cannot be blocked.
4.5
seconds.Affected enemies remain slowed for
5.5
seconds after the effect ends.This ability cannot be blocked.
Restraining Prison
Defensive Rune
Instant
Cast Time
Self
Target
28 meters
Range
120 seconds
Duration
1456 Magicka
Cost
Place a rune of protection on yourself for
You can only have one Defensive Rune active at a time.
2
minutes. The next enemy to attack you is imprisoned in a sphere of dark magic, disorienting them for 16.6
seconds. The disorient is broken if the enemy takes damage.You can only have one Defensive Rune active at a time.
Defensive Rune
Dark Conversion
1 seconds
Cast Time
Self
Target
1987 Stamina
Cost
Bargain with darkness to restore
8059
Health and 4696
Magicka.Dark Conversion
Daedric Minefield
Instant
Cast Time
Self
Target
30 seconds
Duration
4370 Magicka
Cost
Surprise your foes by placing
5
volatile Daedric mines around you, which arm after 3
seconds. When a mine is triggered it explodes, dealing 11498
Magic Damage and immobilizing the enemy for 1.5
seconds.Daedric Minefield
PASSIVES
Unholy Knowledge
Reduces Magicka and Stamina costs for all abilities by
5
%.Unholy Knowledge 0
Blood Magic
WHILE USING DARK MAGIC ABILITIES
Hitting an enemy with a Dark Magic ability heals you for
8
% Max Health.Blood Magic 0
Persistence
WHILE USING DARK MAGIC ABILITIES
Increases the duration of Dark Magic abilities by
20
%.Persistence 0
Exploitation
Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell Critical by
657
for 20
seconds.Exploitation 0
Storm Calling
ULTIMATES
Power Overload
Instant
Cast Time
Self
Target
63 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
Both attacks deal
Attacks deplete Ultimate until you run out or the ability is toggled off.
21382
Shock Damage, and heavy attacks blast enemies in the target area for 8436
Shock Damage. Both attacks deal
6
% additional damage.Attacks deplete Ultimate until you run out or the ability is toggled off.
Power Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1638 Magicka
Cost
Call down lightning to strike an enemy, dealing
If the enemy falls to or below
If any enemy is killed by this ability, you restore
4348
Shock Damage.If the enemy falls to or below
20
% Health within 4
seconds, an explosion deals an additional 15468
Shock Damage to them and 2812
Shock Damage to other enemies nearby.If any enemy is killed by this ability, you restore
4417
Magicka.Endless Fury
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
2731 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
1163
Shock Damage every 1
second for 23
seconds.While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for 7.5
seconds.Boundless Storm
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
6 seconds
Duration
2367 Magicka
Cost
Create a nexus of storm energy at the target location that deals
While active, allies can activate Conduit to deal
3615
Shock Damage to nearby enemies every 1
second.While active, allies can activate Conduit to deal
11250
Shock Damage to enemies near the ally.Lightning Flood
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2731 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
While active, dealing a Critical Strike heals you for
20
% for 33
seconds.While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every 1
second.Critical Surge
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
2549 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
Casting again within
2
seconds. Also absorbs any spell projectiles directed at you for 2.5
seconds. Casting again within
4
seconds costs 50
% more Magicka.Ball of Lightning
PASSIVES
Capacitor
Increases Magicka Recovery by
10
%.Capacitor 0
Energized
Increases your Physical and Shock Damage by
5
%.Energized 0
Implosion
Whenever you deal Shock Damage you have a
Whenever you deal Physical Damage you have a
6
% chance to instantly disintegrate enemies under 15
% Health, dealing 12420
Shock Damage.Whenever you deal Physical Damage you have a
6
% chance to instantly pulverize enemies under 15
% Health, dealing 9382
Physical Damage.Implosion 0
Expert Mage
Increases Spell Damage and Weapon Damage by
Current value:
2
% for each Sorcerer ability slotted.Current value:
0
%.Expert Mage 0
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
13068
Physical Damage to enemies in front of you and an additional 14659
Physical Damage over 5
seconds. Enemies hit are also knocked down for 2.5
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
28 meters
Range
3229 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for
Activating a second time pulls you to the target and deals
2754
Physical Damage and reduce their movement speed by 40
% for 6
seconds.Activating a second time pulls you to the target and deals
2409
Physical Damage.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
10 seconds
Duration
7100 Stamina
Cost
Brand the earth at your location with a rune of protection. Allies in the target area gain Minor Protection and Minor Endurance, reducing damage taken by
Roll Dodging from inside the ring costs
8
% and increasing Stamina Recovery by 10
%.Roll Dodging from inside the ring costs
20
% less Stamina.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4968 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
. Critical hits from crouch grant Minor Berserk, increasing attack damage by 8
% for 8
seconds.Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
3477 Stamina
Cost
Launch a sharpened blade trap at a target location. When triggered, the trap deals
The trap takes 1.5 seconds to arm and lasts for
1622
Physical Damage, an additional 4392
Physical Damage over 6
seconds, immobilizes an enemy for 6
seconds, and grants Minor Force which increases critical damage by 12
%.The trap takes 1.5 seconds to arm and lasts for
1
minute.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by
Also reduces the Stamina costs of Fighters Guild abilities by
20
%.Intimidating Presence 0
Slayer
Increases Weapon Damage by
3
% for each Fighters Guild ability slotted.Slayer 0
Banish the Wicked
Grants you
9
extra Ultimate when killing Undead, Daedra and Werewolves.Banish the Wicked 0
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and WerewolvesSkilled Tracker 0
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 0
Mages Guild
ULTIMATES
Ice Comet
Instant
Cast Time
Enemy
Target
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
20710
Cold Damage to all enemies in the area, knocking them back, and reducing their Movement Speed by 50
% for 8
seconds. After impact, enemies in the target area take
6003
Cold Damage every second for 10
seconds.Ice Comet
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3641 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted, your Max Magicka is increased by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by 2191
.Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1092 Magicka
Cost
Bind an enemy with chaotic magic, dealing
Also grants you Major Sorcery, increasing your Spell Damage by
While slotted, your Max Health is increased by
10513
Magic Damage over 14.4
seconds and restoring 2146
Health to you and an additional 2146
Health every 6
seconds.Also grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.While slotted, your Max Health is increased by
8
%.Structured Entropy
Volcanic Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2731 Magicka
Cost
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for
7750
Flame Damage, knocking them back and stunning them for 4
seconds.Volcanic Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
Also grants you Major Resolve and Major Ward, increasing your Physical Resistance by
The exchange prevents you from healing yourself for
4084
Health in exchange for 2048
Magicka.Also grants you Major Resolve and Major Ward, increasing your Physical Resistance by
5280
and Spell Resistance by 5280
for 4
seconds.The exchange prevents you from healing yourself for
4
seconds, but you can receive healing from other players.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 0
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.Mage Adept 0
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.Everlasting Magic 0
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.Magicka Controller 0
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within 5
seconds.Might of the Guild 0
Undaunted
SKILLS
Overflowing Altar
1.5 seconds
Cast Time
Area
Target
8 meters
Radius
33 seconds
Duration
2913 Magicka
Cost
Conjure a fountain of blood to grant Minor Lifesteal to you and your allies, healing you for
Allies can also activate the Blood Feast synergy to heal themselves for
2
% of all damage done.Allies can also activate the Blood Feast synergy to heal themselves for
65
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
3230 Stamina
Cost
Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by
Allies can activate the Arachnophobia synergy against any snared enemy, dealing
50
%. After 5
seconds the webs burst into venom, dealing 3184
Poison Damage to enemies within.Allies can activate the Arachnophobia synergy against any snared enemy, dealing
10137
Poison Damage to them, fearing them for 3.8
seconds, and summoning 2
spiders to attack for 15
seconds.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3230 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
Grants a
1669
Physical Damage and forcing them to attack you for 15
seconds.Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing 3856
Magic Damage to a target enemy over 2
seconds, and then causing the target to explode for 11402
Magic Damage to all nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3229 Stamina
Cost
Surround yourself with a whirlwind of bones, absorbing damage equivalent to
Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
The Spinal Surge synergy lasts
37
% of your Max Health. Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
75
% of their Max Health. It also grants them Minor Vitality, which increases healing received by 8
%. The Spinal Surge synergy lasts
10
seconds and affects up to four nearby allies.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3095 Magicka
Cost
Project a globe of regeneration that floats forward, restoring
An ally can also activate the Healing Combustion synergy, healing themselves for
1109
Health to nearby allies. An ally can also activate the Healing Combustion synergy, healing themselves for
7708
and restoring 0
Magicka instantly and 1
% Magicka over 10
seconds to nearby allies per enemy hit.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
680
Health, 400
Stamina, and 1623
Magicka.Undaunted Command 0
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 0
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
Increases your experience gained by
15
%.Increases your experience gained by
1
%.Highborn 0
Spellcharge
Increases your Magicka Recovery by
9
%.Spellcharge 0
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.Elemental Talent 0
Two Handed
SKILLS
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2980 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
You also gain a damage shield that absorbs
1722
Physical Damage and causing them to bleed for an additional 2513
Physical Damage over 10
seconds.You also gain a damage shield that absorbs
1327
damage for 8
seconds. Each enemy hit increases the damage shield's strength by 100
%.Brawler
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3477 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
2326
Physical Damage. Deals up to 68
% more damage based on the distance traveled.This attack is always a Critical Strike.
Critical Rush
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2980 Stamina
Cost
Slam an enemy with an upward swing, dealing
Grants you Empower for
4989
Physical Damage.Grants you Empower for
5
seconds, increasing the damage of your next attack by 20
%.Wrecking Blow
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
2732 Stamina
Cost
Spin around and strike an enemy down, dealing
1672
Physical Damage. Deals up to 350
% more damage to enemies with less than 50
% Health.Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3726 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
You also heal yourself for
20
% for 33
seconds.You also heal yourself for
441
Health every 2
seconds while active, and an additional 681
Health when Rally expires. The final heal is increased in proportion to the length of time Rally has been active.Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
2
other nearby enemies for 25
% of the damage inflicted to the primary target.Forceful 0
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
Axes grant your melee attacks
Maces cause your attacks to ignore
Swords increase your damage done by
5
%.Axes grant your melee attacks
16
% chance to apply a bleed dealing 3971
Physical Damage over 6
seconds.Maces cause your attacks to ignore
20
% of your target's Physical Resistance.Heavy Weapons 0
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
20
%.Balanced Blade 0
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for 7
seconds.Follow Up 0
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for 10
seconds after killing a target.Battle Rush 0
One Hand and Shield
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1564 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
2754
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for 12
seconds.Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2732 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
Also afflicts the enemy with Minor Maim, reducing their damage done by
You gain Minor Heroism, granting you
3011
Physical Damage and reducing their Movement Speed by 60
% for 12
seconds.Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 9
seconds.Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2235 Stamina
Cost
Bolster your defenses, absorbing up to
While slotted, the amount of damage you can block is increased by
10637
Damage from the next spell projectile cast at you and healing for 15
% of your Max Health.While slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by 8
%.Absorb Magic
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3477 Stamina
Cost
Rush an enemy and ram them, dealing
Stuns up to
2508
Physical Damage and stunning them for 3
seconds.Stuns up to
88
% longer based on the distance traveled.Invasion
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
3229 Stamina
Cost
Strike an enemy full-force with your shield, dealing
While slotted, blocking any attack increases the damage of your next Power Slam by
3183
Physical Damage.While slotted, blocking any attack increases the damage of your next Power Slam by
25
% for 5
seconds.Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by 36
%.Fortress 0
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by 20
%.Sword and Board 0
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs 40
% less Stamina.Deadly Bash 0
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.Deflect Bolts 0
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.Battlefield Mobility 0
Dual Wield
SKILLS
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
972 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You also heal for
865
Physical Damage and causing them to bleed for an additional 4054
Physical Damage over 9
seconds.You also heal for
456
Health every 2
seconds for the duration.Blood Craze
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1944 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
The final hit deals
429
Physical Damage. The final hit deals
300
% more damage and heals you for 60
% of the damage caused.Bloodthirst
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2721 Stamina
Cost
Launch yourself into a lethal spin, dealing
1722
Physical Damage to nearby enemies. Deals up to 100
% more damage to enemies based on each percentage of their missing Health.Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
2721 Stamina
Cost
Create a ring of floating razors around you, dealing
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
1036
Physical Damage to all nearby enemies every 3
seconds for 15
seconds.The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
20
%.Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
28 meters
Range
2138 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
Also grants Major Brutality, increasing your Weapon Damage by
2930
Physical Damage and reducing their Movement Speed by 50
% for 6
seconds.Also grants Major Brutality, increasing your Weapon Damage by
20
% for 20
seconds.Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under 25
% Health.Slaughter 0
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.Dual Wield Expert 0
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.Controlled Fury 0
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.Ruffian 0
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
Each mace causes your attacks to ignore
Each sword increases your damage done by
Each dagger increases your Weapon Critical rating. Current bonus:
Each axe gives your melee attacks a
8
% chance to bleed enemies for 3971
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance. Each sword increases your damage done by
2.5
%.Each dagger increases your Weapon Critical rating. Current bonus:
0
.Twin Blade and Blunt 0
Bow
SKILLS
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2235 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
The damage over time deals up to
1911
Poison Damage and an additional 3679
Poison Damage over 10
seconds.The damage over time deals up to
260
% more damage to enemies under 50
% Health.Poison Injection
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
33 meters
Range
8 seconds
Duration
3230 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
503
Physical Damage to enemies in the target area every 0.5
seconds for 8
seconds.Arrow Barrage
Draining Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2732 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
After the disorient ends, you heal for
2174
Physical Damage, knocking them back 6
meters, and disorienting them for 5
seconds.After the disorient ends, you heal for
3939
Health.Draining Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3726 Stamina
Cost
Fire a burst of arrows in one shot, dealing
Also reduces enemies' Movement Speed by
2162
Poison Damage to enemies in front of you. Also reduces enemies' Movement Speed by
40
% and deals an additional 1154
Poison Damage over 5
seconds.Acid Spray
Focused Aim
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2980 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
The mark increases the range from which the enemy can be hit by Bow attacks by
Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
5160
Physical Damage and marking the target. The mark increases the range from which the enemy can be hit by Bow attacks by
5
meters for 10
seconds. Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
1320
for 10
seconds.Focused Aim
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.Long Shots 0
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.Accuracy 0
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
20
%.Ranger 0
Hawk Eye
WITH BOW EQUIPPED
Your successful Light and Heavy Attacks increase the damage of your Bow abilities by
5
% for 4
seconds, stacking up to 3
times.Hawk Eye 0
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.Major Expedition increases your Movement Speed by
30
%.Hasty Retreat 0
Destruction Staff
SKILLS
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2564 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
6069
Magic Damage and an additional 8036
Magic Damage over 8
seconds.Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2199 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance.
2529
Magic Damage to enemies in the target area every 1
second.Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance.
Elemental Blockade
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
1820 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
3206
Flame Damage, 3206
Cold Damage, and 3455
Shock Damage. Up to 2 nearby enemies will take
3917
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.Force Pulse
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Magicka
Cost
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by
While the effect is active, attacks with Flame, Shock, or Frost Damage restore
5280
for 21
seconds.While the effect is active, attacks with Flame, Shock, or Frost Damage restore
525
Magicka to the attacker.Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2185 Magicka
Cost
Release a surge of elemental energy to deal
6257
Magic Damage to nearby enemies and afflict them with Minor Mangle, which reduces their Max Health by 10
% for 33
seconds.Pulsar
PASSIVES
Tri Focus
Grants bonus effects based on the element used:
Fully-charged Flame Heavy Attacks deal
Fully-charged Frost Heavy Attacks grant a damage shield that absorbs
Shock Heavy Attacks damage nearby enemies for
Fully-charged Flame Heavy Attacks deal
12
% additional damage.Fully-charged Frost Heavy Attacks grant a damage shield that absorbs
1361
damage.Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.Tri Focus 0
Penetrating Magic
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore
10
% of an enemy's Spell Resistance.Penetrating Magic 0
Elemental Force
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by
100
%.Elemental Force 0
Ancient Knowledge
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a Heavy Attack by
10
%.Ancient Knowledge 0
Destruction Expert
WITH DESTRUCTION STAFF EQUIPPED
Restores
3600
Magicka when you kill a target with a Destruction Staff spell or weapon attack.Destruction Expert 0
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2367 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
You restore
2384
Health and an additional 2384
Health every 1
second for 3
seconds. You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of 3
targets.Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1456 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
If you or your allies fall below
2
nearby allies for 18377
over 20
seconds. If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate 6356
Health and removes 1
harmful effect.Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2549 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
6131
Health.Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by 1320
for 8
seconds.Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3095 Magicka
Cost
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for
The ward's strength is increased by up to
When the ward expires, target is healed for
3083
and giving them a ward to absorb 7156
damage.The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.When the ward expires, target is healed for
100
% of the ward's remaining strength.Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1274 Magicka
Cost
Bind an enemy with your staff's power and siphon life to you and nearby allies. Each attack against the enemy restores
For you, the effect is increased by
676
Health.For you, the effect is increased by
150
%.Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25
%.You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.Essence Drain 0
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under 30
% Health.Restoration Expert 0
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.Cycle of Life 0
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.Absorb 0
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.Restoration Master 0
Soul Magic
ULTIMATES
Soul Assault
4.2 seconds
Channel Time
Enemy
Target
28 meters
Range
3.85 seconds
Duration
85 Ultimate
Cost
Burn enemy from the inside with soulfire, dealing
Enemies affected by this ability are revealed for
74239
Magic Damage over 3.9
seconds and reducing Movement Speed by 70
%.Enemies affected by this ability are revealed for
2
seconds and may not enter stealth or invisibility.Soul Assault
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
10 seconds
Duration
1820 Magicka
Cost
Lay claim to enemy souls, dealing
Fills a soul gem and restores
8333
Magic Damage to the target and one other nearby enemy over 10
seconds.Fills a soul gem and restores
10
% Health, Magicka, and Stamina if an affected enemy dies.Consuming Trap
PASSIVES
Soul Shatter
If your Health drops below
This effect can only be triggered once every
20
%, your soul explodes, dealing 2234
Magic Damage to nearby enemies.This effect can only be triggered once every
2
minutes.Soul Shatter 0
Soul Summons
Allows you to revive once every hour without spending a soul gem.
Soul Summons 0
Soul Lock
Your weapon kills have a
10
% chance of automatically filling a soul gem.Soul Lock 0
Arcane Well
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 1819 Magicka up to three allies within 2.5 meters of the enemy.
100 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 25%.
47 Elfborn
Increases damage and healing dealt by Spell Criticals by 14.7%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
30 Spell Erosion
Increases Spell Penetration by 1761.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
39 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 12.9%.
38 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 12.7%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
100 Bastion
Increases the effectiveness of damage absorbing effects by 25%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
Infusion
Increases another player's Magicka Recovery by 363 for 8 seconds after you resurrect them.
Revival
Absorbs 10230 damage for 5 seconds after you are resurrected by another player.
80 Arcanist
Increases your Magicka Recovery by 21.4%.
Master Gatherer
Reduces gathering times by 50%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
97 Magician
Reduces the Magicka cost of spells by 15.7%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
Two Handed
One Hand and Shield
Dual Wield
Bow
Destruction Staff
Restoration Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Soul Magic
GUILD
Fighters Guild
Mages Guild
Undaunted
ALLIANCE WAR
Assault
Support
RACIAL
High Elf Skills
531 CP
177
The Lord
0
The Lady
0
The Steed
0
177
The Ritual
0
The Atronach
0
The Apprentice
0
177
The Shadow
0
The Lover
0
The Tower
0
The Tower
97
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
0
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
100
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
25
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
77
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.27
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.45
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
0
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
0
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
177
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
15
%.Spell Erosion
Increases your Spell Penetration by
2692
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
17.98
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
0
%.Tumbling
Reduces the cost of Roll Dodge by
0
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
80
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
14.34
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
40588
Health
17021
Stamina
10000
Magicka Recovery
834
Health Recovery
543
Stamina Recovery
637
Spell Damage
3477
9017
Spell Critical
62.5%
64.7%
Weapon Damage
1850
2344
Weapon Critical
25.8%
50%
Spell Resistance
11484
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
11905
Physical Penetration
5260
Magicka
40588
Health
17021
Stamina
10000
Magicka Recovery
834
Health Recovery
543
Stamina Recovery
637
Spell Damage
3477
9017
Spell Critical
62.5%
64.7%
Weapon Damage
1850
2344
Weapon Critical
25.8%
50%
Spell Resistance
11484
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
11905
Physical Penetration
5260
Magicka
38261
Health
17021
Stamina
10000
Magicka Recovery
824
Health Recovery
543
Stamina Recovery
637
Spell Damage
2932
7115
Spell Critical
52.5%
64.7%
Weapon Damage
1401
1695
Weapon Critical
25.8%
50%
Spell Resistance
11484
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
6745
Physical Penetration
100
Magicka
40588
Health
17021
Stamina
10000
Magicka Recovery
834
Health Recovery
543
Stamina Recovery
637
Spell Damage
3477
9017
Spell Critical
62.5%
64.7%
Weapon Damage
1850
2344
Weapon Critical
25.8%
50%
Spell Resistance
11484
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
11905
Physical Penetration
5260
Stats are only correct for bar #1.
Magicka
40588
Health
17021
Stamina
10000
Magicka Recovery
834
Health Recovery
543
Stamina Recovery
637
Spell Damage
3477
9017
Spell Critical
62.5%
64.7%
Weapon Damage
1850
2344
Weapon Critical
25.8%
50%
Spell Resistance
11484
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
11905
Physical Penetration
5260
Stats are only correct for bar #1.
Boon: The Thief
Major Prophecy
Major Sorcery
Solitude Salmon-Millet Soup
Bar 1
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1638 Magicka
Cost
Call down lightning to strike an enemy, dealing
If the enemy falls to or below
If any enemy is killed by this ability, you restore
4348
Shock Damage.If the enemy falls to or below
20
% Health within 4
seconds, an explosion deals an additional 15468
Shock Damage to them and 2812
Shock Damage to other enemies nearby.If any enemy is killed by this ability, you restore
4417
Magicka.Velocious Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
2002 Magicka
Cost
Curse an enemy with a destructive rune, dealing
You can have only one Velocious Curse active at a time.
13412
Magic Damage to the target and 6175
Magic Damage to all other nearby enemies after 3.5
seconds.You can have only one Velocious Curse active at a time.
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2731 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
Casting any other Magicka ability has a
15561
Magic Damage and stunning them for 2
seconds.Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal 20
% more damage, and cost 50
% less Magicka.Bound Aegis
Instant
Cast Time
Self
Target
3095 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
The armor also increases your Max Magicka by
1320
. The armor also increases your Max Magicka by
8
%.Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3641 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted, your Max Magicka is increased by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by 2191
.Power Overload
Instant
Cast Time
Self
Target
63 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
Both attacks deal
Attacks deplete Ultimate until you run out or the ability is toggled off.
21382
Shock Damage, and heavy attacks blast enemies in the target area for 8436
Shock Damage. Both attacks deal
6
% additional damage.Attacks deplete Ultimate until you run out or the ability is toggled off.
Bar 2
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Magicka
Cost
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by
While the effect is active, attacks with Flame, Shock, or Frost Damage restore
5280
for 21
seconds.While the effect is active, attacks with Flame, Shock, or Frost Damage restore
525
Magicka to the attacker.Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2367 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
18267
damage for 6
seconds. Your own globe absorbs 33
% additional damage.Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
3477 Stamina
Cost
Launch a sharpened blade trap at a target location. When triggered, the trap deals
The trap takes 1.5 seconds to arm and lasts for
1622
Physical Damage, an additional 4392
Physical Damage over 6
seconds, immobilizes an enemy for 6
seconds, and grants Minor Force which increases critical damage by 12
%.The trap takes 1.5 seconds to arm and lasts for
1
minute.Inevitable Detonation
1.8 seconds
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
2731 Magicka
Cost
Curse enemy with a magical bomb that explodes after
If the bomb is dispelled or removed early, the explosion is triggered immediately.
Each enemy within the bomb's radius increases the damage by
4
seconds, dealing 7515
Magic Damage to all enemies in the area.If the bomb is dispelled or removed early, the explosion is triggered immediately.
Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of 250
% increased damage.Overload
Werewolf
Character data Edited on 2016-10-25 10:11:01
Retrieved from "https://en.uesp.net/wiki/Special:EsoBuildData"