ESO Build Data
LEVEL
50
CHAMPION POINTS 840
DAGGERFALL COVENANT RANK
Jacome Gro-Longenfirm
Orc Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 421
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
213 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
You and your allies gain
10
% for 30
seconds.You and your allies gain
990
Critical Resistance for 10
seconds, reducing incoming critical damage by 15
%.Sturdy Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
8 seconds
Duration
5557 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% and 10
% respectively, for 8
seconds.You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for 30
seconds.Charging Maneuver
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2507 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
18934
Health over 4
seconds.Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2507 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
1066
Physical Damage every 1
second to enemies inside, and reducing their Movement Speed by 50
%.Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
5280
for 4
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3230 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 3480
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep.Any ability with a range greater than
28
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
170 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
Each time a ward dissolves, you restore
21178
damage. Each time a ward dissolves, you restore
4
Ultimate and 1000
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
7204 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
50
%. Does not affect Leap, Move Position, and Pull abilities.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
7204 Magicka
Cost
Cleanse yourself and your group, removing
For every negative effect removed, the target is healed for
3
negative effects immediately. For every negative effect removed, the target is healed for
10
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
2631 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
4720 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for 4
seconds, and cannot return to stealth or invisibility for 3
seconds.Blinding Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Volendrung
ULTIMATES
Ruinous Cyclone
9 seconds
Channel Time
Self
Target
7 seconds
Duration
213 Ultimate
Cost
Turn into a living cyclone, dealing
14800
Physical Damage every 0.5
seconds for 7 seconds in an 8m radius, while pulling all enemies within 15m closer to you.Ruinous Cyclone
SKILLS
Rourken's Rebuke
Instant
Cast Time
Cone
Target
8 meters
Radius
0 Magicka
Cost
Batter foes in an arc in front of you, dealing
11100
Physical Damage, knocking enemies back 4
meters, and stunning them for 3.5
seconds.Rourken's Rebuke
Malacath's Vengeance
Instant
Cast Time
Enemy
Target
12 meters
Range
0 Magicka
Cost
Swing Volendrung in a mighty downward blow, dealing
15540
Physical Damage to a single target.Malacath's Vengeance
Accursed Charge
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Stamina
Cost
Spring across the battlefield to smash an enemy, dealing
11840
Physical Damage.Accursed Charge
Pariah's Resolve
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Stamina
Cost
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for
Activating this ability removes all snares and immobilizations from you.
20
seconds, increasing your Weapon Damage and Stamina Recovery by 20
% and your Movement speed by 30
%.Activating this ability removes all snares and immobilizations from you.
Pariah's Resolve
Sundering Swing
3 seconds
Channel Time
Enemy
Target
12 meters
Range
3 seconds
Duration
0 Magicka
Cost
Smash Volendrung into a structure, dealing
14800
Physical Damage every 0.8
seconds for 3
seconds.Sundering Swing
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4223 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
1480
damage for 6
seconds. Damage shield strength capped at 50
% of your Max Health.While active, whenever the shield absorbs damage, you restore
229
Magicka. Each piece of Light Armor worn increases the Magicka restored by 33
%. This effect can occur up to 3
times.Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
Current bonus:
Reduces the cost of Sprint by
Current bonus:
4
% per piece of Light Armor worn.Current bonus:
4
%.Reduces the cost of Sprint by
3
% per piece of Light Armor worn.Current bonus:
3
%.Grace 3
Evocation
Increases your Magicka Recovery by
Current bonus:
Reduces the Magicka cost of your abilities by
Current bonus:
4
% for each piece of Light Armor equipped. Current bonus:
4
%.Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.Current bonus:
2
%.Evocation 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
363
for each piece of Light Armor equipped. Current bonus:
363
.Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 2
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2473 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for 20
seconds.Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.Shuffle
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
1640
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
20
%.Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped. Current bonus:
10
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
35
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
25
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
15
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
20
%.Athletics 2
Heavy Armor
SKILLS
Immovable
Instant
Cast Time
Self
Target
20 seconds
Duration
2699 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for 20
seconds. Also grants you immunity to knockback and disabling effects for
5
seconds, but reduces your Movement Speed by 65
% for the duration.Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.Immovable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
362
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
108
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.Rapid Mending 2
Daedric Summoning
ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
An ally near the atronach can activate the
11346
Shock Damage and stuns enemies for 3
seconds. The atronach zaps the closest enemy, dealing 5489
Shock Damage every 1
second, and periodically deals 11346
Shock Damage to enemies around it.An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by 25
% for 8
seconds.Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3230 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
Once summoned, you can activate the familiar's special ability, dealing
The familiar remains until killed or unsummoned.
409
Shock Damage.Once summoned, you can activate the familiar's special ability, dealing
817
Shock Damage every 2
seconds for 8
seconds to enemies near him. The final pulse will stun all enemies hit for 3
seconds.The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2733 Magicka
Cost
Curse an enemy with a destructive rune, dealing
The curse will continue to haunt the enemy and explode a second time, dealing
You can have only one Haunting Curse active at a time.
5802
Magic Damage to the target and 2668
Magic Damage to all other nearby enemies after 3.5
seconds.The curse will continue to haunt the enemy and explode a second time, dealing
5802
Magic Damage to the target and 2668
Magic Damage to all other nearby enemies after an additional 8.5
seconds.You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3230 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
The twilight matriarch remains until killed or unsummoned.
330
Shock Damage and its kicks deal 330
Shock Damage.Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for 2051
Health.The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3478 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
1480
damage for 10
seconds. Damage shield strength capped at 50
% of your Max Health.Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for 10
seconds.Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3726 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
While slotted, your Max Magicka is increased by
36
% for 3
seconds.While slotted, your Max Magicka is increased by
8
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.Bound Aegis
Daedric Summoning Skills
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.Expert Summoner 2
Dark Magic
ULTIMATES
Suppression Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression for
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for
12
seconds, removing and preventing all enemy area of effect abilities from occurring in the area.Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for
2457
Magic Damage every 0.5
seconds.Suppression Field
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2733 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
Casting any other Magicka ability has a
6082
Magic Damage.Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal 33
% more damage, and cost 50
% less Magicka.Crystal Fragments
Restraining Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
6 seconds
Duration
3726 Magicka
Cost
Call forth Daedric shards from the earth to immobilize enemies in front of you for
Gain Major Vitality for
6
seconds.Gain Major Vitality for
2
seconds plus 1
second per enemy in the area, up to 6.Restraining Prison
Defensive Rune
Instant
Cast Time
Self
Target
120 seconds
Duration
3230 Magicka
Cost
Place a rune of protection on yourself for
This stun cannot be blocked.
2
minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3
seconds.This stun cannot be blocked.
Defensive Rune
Dark Deal
1.2 seconds
Cast Time
Self
Target
20 seconds
Duration
2236 Magicka
Cost
Bargain with darkness to restore
8414
Health and 3600
Stamina instantly, and an additional 2400
Stamina over 20
seconds.Dark Deal
Daedric Minefield
Instant
Cast Time
Self
Target
30 seconds
Duration
4968 Magicka
Cost
Surprise your foes by placing
When a mine is triggered it explodes, dealing
5
volatile Daedric mines around you, which take 3
seconds to arm and last for 30
seconds.When a mine is triggered it explodes, dealing
5743
Magic Damage and immobilizing the enemy for 2
seconds.Daedric Minefield
Dark Magic Skills
PASSIVES
Unholy Knowledge
Reduces the Health, Magicka, and Stamina costs of your abilities
6
%.Unholy Knowledge 2
Blood Magic
When you hit an enemy with a directly applied Dark Magic ability, you heal for
This effect scales off your Max Health and can occur once every
2919
. This effect scales off your Max Health and can occur once every
0.5
seconds.Blood Magic 2
Persistence
After blocking an attack, your next Health, Magicka, or Stamina ability costs
15
% less.Persistence 2
Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by
1320
for 20
seconds.Exploitation 2
Storm Calling
ULTIMATES
Power Overload
Instant
Cast Time
Self
Target
22 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing
Heavy Attacks blast enemies in a
Attacks deplete Ultimate until you run out, or the ability is toggled off.
Light Attacks become lightning bolts, dealing
12896
Shock Damage to an enemy up to 32
meters away. Heavy Attacks blast enemies in a
6 x 15
area for 15474
Shock Damage.Attacks deplete Ultimate until you run out, or the ability is toggled off.
Power Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2236 Magicka
Cost
Call down lightning to strike an enemy, dealing
If the enemy falls to or below
If any enemy is killed within
1750
Shock Damage.If the enemy falls to or below
20
% Health within 4
seconds of being struck, an explosion deals an additional 6212
Shock Damage to them and 1355
Shock Damage to other enemies nearby.If any enemy is killed within
5
seconds of being hit with this ability, you restore 4860
Magicka.Endless Fury
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1928 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
1295
Physical Damage every 1
second for 15
seconds. The winds grow in damage and size, increasing up to 150
% more damage and up to 9
meters in size.While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by 10
%.Hurricane
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2783 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
An ally standing within the nexus can activate the
1081
Shock Damage to enemies in the area every 1
second for 8
seconds.An ally standing within the nexus can activate the
Conduit
synergy, dealing 10984
Shock Damage to enemies around them.Lightning Flood
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3726 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
While active, dealing a Critical Strike heals you for
20
% for 33
seconds.While active, dealing a Critical Strike heals you for
3432
Health. This effect can occur once every 1
second.Critical Surge
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
15 meters
Range
3478 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
This effect cannot be blocked.
Casting again within
This ability scales with your highest offensive stats.
7034
Shock Damage to enemies in your wake and stunning them for 3
seconds.This effect cannot be blocked.
Casting again within
4
seconds costs 33
% more Magicka.This ability scales with your highest offensive stats.
Streak
Storm Calling Skills
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.Energized 2
Amplitude
Increases your damage done against enemies by
1
% for every 10
% current Health they have.Amplitude 2
Expert Mage
Increases your Weapon and Spell Damage by
Current bonus:
2
% for each Sorcerer ability slotted.Current bonus:
2
%.Expert Mage 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
40
meters or closer.Keen Eye: Reagents 3
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 100% when consumed.
Snakeblood 3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Keen Eye: Ore
Ore in the world will be easier to see when you are
40
meters or closer.Keen Eye: Ore 3
Miner Hireling
A Miner hireling will search for resources for you.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Miner Hireling 3
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
40
meters or closer.Keen Eye: Cloth 3
Outfitter Hireling
An Outfitter hireling will search for resources for you.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Outfitter Hireling 3
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Legendary (gold) Aspect Runestones.
Aspect Improvement 4
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Keen Eye: Rune Stones
Runes in the world will be easier to see when you are
40
meters or closer.Keen Eye: Rune Stones 3
Hireling
An Enchanter hireling will search for resources for you.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Runestone Extraction
Increases the chance of extracting each type of Runestone by 10%.
Runestone Extraction 3
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Platinum Ounces.
Engraver 5
Keen Eye: Jewelry
Jewelry Seams in the world will be easier to see when you are
40
meters or closer.Keen Eye: Jewelry 3
Jewelry Extraction
Maximizes the chances of extracting Jewelry Crafting ingredients and allows the refining of more powerful Platings from raw materials.
Jewelry Extraction 3
Lapidary Research
Reduces research times by 25%, and limits research time to 30 days.
Lapidary Research 4
Platings Expertise
More than doubles the chances of improving items with platings.
Platings Expertise 3
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 50 Recipes.
Recipe Improvement 5
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Connoisseur
Adds 20 minutes to the duration of any consumed drink.
Connoisseur 3
Chef
Creates 3 extra servings for each food recipe made.
Chef 3
Brewer
Creates 3 extra servings for each drink recipe made.
Brewer 3
Hireling
A Provisioner hireling will search for resources for you.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Keen Eye: Wood
Wood in the world will be easier to see when you are
40
meters or closer.Keen Eye: Wood 3
Lumberjack Hireling
A Lumberjack hireling will search for resources for you.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Lumberjack Hireling 3
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Carpentry
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Carpentry 4
Resin Expertise
More than doubles the chances to improve items with resins.
Resin Expertise 3
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
This ability does not work on players or difficult targets.
Blade of Woe 1
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
After activating, your Weapon Damage is increased by
15669
Physical Damage to enemies in front of you and an additional 18803
Physical Damage over 6
seconds.After activating, your Weapon Damage is increased by
300
for 20
seconds.Flawless Dawnbreaker
SKILLS
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
1863 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
Fires additional bolts at other enemies near the initial target for
11281
Physical Damage.Fires additional bolts at other enemies near the initial target for
22
% less damage.Silver Shards
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
8 seconds
Duration
3168 Stamina
Cost
Brand the earth at your location with a rune of protection for
8
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 8
% and increasing Stamina Recovery by 10
%, and are healed for 804
every 0.5
seconds.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3540 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 8
% .Camouflaged Hunter
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2236 Stamina
Cost
Set a sharpened blade trap at your location, which takes
When triggered, the trap deals
Enemies who activate the trap are immobilized for
1.5
seconds to arm and lasts for 1
minuteWhen triggered, the trap deals
6265
Physical Damage, an additional 30096
Physical Damage over 18
seconds, and grants you Minor Force, increasing your Critical Damage by 10
% for the duration.Enemies who activate the trap are immobilized for
2
seconds.Barbed Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Fighters Guild Skills
PASSIVES
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
6
%.Slayer 3
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
105 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
While slotted you gain Minor Protection, reducing your damage taken by
4
seconds ago.While slotted you gain Minor Protection, reducing your damage taken by
8
%.Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
5822 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for 3
seconds when the duration completes.Time Freeze
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
1874 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
If the power is not consumed in time, you store
2
seconds to deal an additional 11651
Physical Damage and heal you for 26
% of the damage done.If the power is not consumed in time, you store
1629
Stamina.Crushing Weapon
Race Against Time
Instant
Cast Time
Self
Target
2703 Magicka
Cost
Bend time and space around you to gain Major Expedition for
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds and Minor Force for 12
seconds, increasing your Movement Speed by 30
% and Critical Damage by 10
%.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
0 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for
Your Heavy Attacks heal for
You heal yourself for
Your Light Attacks heal for
1683
.Your Heavy Attacks heal for
1496
every 1
second, and restore 1155
Magicka to you for successfully healing.You heal yourself for
52
% of the amount of healing done to the ally.Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
Maintaining the channel increases the Health restored by
You will remain in a meditative state until you toggle this ability off or are interrupted.
1872
Health and restoring 1500
Magicka and Stamina every 1
second.Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of 50
%.You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
The spell charges must be generated within
5
spell charges, you launch a spell orb at the closest enemy to you dealing 2174
Magic Damage or 6062
Physical Damage, whichever is higher.The spell charges must be generated within
10
seconds of each other or all charges will be lost.Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs
This damage shield recharges back to full strength after you spend
2500
damage. This damage shield recharges back to full strength after you spend
10
seconds not Blocking.Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.Deliberation 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
Increases your crafting inspiration gained by
15
%.Increases your crafting inspiration gained by
10
%.Craftsman 1
Brawny
Increases your Max Stamina by
2000
.Brawny 3
Unflinching Rage
Increases your Max Health by
When you deal damage with a weapon ability, you heal for
1000
.When you deal damage with a weapon ability, you heal for
624
Health. This can occur once every 4
seconds.Unflinching Rage 3
Swift Warrior
Increases your Weapon Damage by
Reduces the cost of Sprint by
258
.Reduces the cost of Sprint by
12
% and increases the Movement Speed bonus of Sprint by 10
%.Swift Warrior 3
Two Handed
ULTIMATES
Berserker Rage
0.4 seconds
Cast Time
Enemy
Target
5 meters
Radius
7 meters
Range
128 Ultimate
Cost
Strike at an enemy with a vicious blow, dealing
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the intial target for
You are immune to all disabling, snare, and immobilization effects for the duration.
22662
Physical Damage to them and all nearby enemies.This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the intial target for
8
seconds.You are immune to all disabling, snare, and immobilization effects for the duration.
Berserker Rage
SKILLS
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
1863 Stamina
Cost
Slam an enemy with an upward swing, dealing
17668
Physical Damage, stunning them for 3
seconds, and knocking them back 4
meters.Dizzying Swing
Critical Rush
Instant
Cast Time
Enemy
Target
22 meters
Range
2609 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
7771
Physical Damage. Deals up to 50
% more damage based on the distance traveled.This attack is always a Critical Strike.
Critical Rush
Carve
Instant
Cast Time
Cone
Target
7 meters
Radius
2236 Stamina
Cost
Focus your strength into a mighty swing, dealing
9401
Physical Damage to enemies in front of you, and causing them to bleed for an additional 16173
Physical Damage over 10
seconds.Carve
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1491 Stamina
Cost
Spin around and strike an enemy down, dealing
Other enemies nearby take
6265
Physical Damage. Deals up to 300
% more damage to enemies with less than 50
% Health.Other enemies nearby take
78
% of the damage inflicted to the primary target.Reverse Slice
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2609 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 10
% for 20
seconds.You heal for
4549
when Rally ends. The final heal is increased by 15
% every 1
second, up to a maximum of 300
%.Rally
PASSIVES
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
6
%.Axes grant your melee attacks
16
% chance to apply a bleed dealing 16193
Physical Damage over 6
seconds.Maces cause your attacks to ignore
20
% of your target's Physical Resistance.Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional 10
% damage.Follow Up 2
One Hand and Shield
ULTIMATES
Shield Discipline
Instant
Cast Time
Self
Target
8 seconds
Duration
115 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost for
Your One Hand and Shield abilities cost nothing while this effect persists.
8
seconds.Your One Hand and Shield abilities cost nothing while this effect persists.
Shield Discipline
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1134 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
6474
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for 15
seconds.Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2495 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
You gain Minor Heroism, granting you
7771
Physical Damage and afflicting them with Minor Maim, reducing their damage done by 15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 12
seconds.Heroic Slash
Absorb Missile
Instant
Cast Time
Self
Target
6 seconds
Duration
3629 Stamina
Cost
Bolster your defenses, absorbing up to
While the shield persists, you are healed for
This ability scales off your Max Health.
4350
damage for 6
seconds. While the shield persists, you are healed for
4673
the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.This ability scales off your Max Health.
Absorb Missile
Invasion
Instant
Cast Time
Enemy
Target
22 meters
Range
3176 Stamina
Cost
Rush an enemy and ram them, dealing
Stuns up to
7521
Physical Damage and stunning them for 4
seconds.Stuns up to
50
% longer based on the distance traveled.Invasion
Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2268 Stamina
Cost
Strike an enemy full-force with your shield, dealing
After the stun ends, the enemy takes an additional
6265
Physical Damage and stunning them for 3
seconds.After the stun ends, the enemy takes an additional
6265
Physical Damage.Reverberating Bash
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by 36
%.Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by 20
%.Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks.Your Bash attacks gain an additional
500
Weapon and Spell Damage and cost 40
% less Stamina.Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.Battlefield Mobility 2
Dual Wield
ULTIMATES
Thrive in Chaos
0.5 seconds
Cast Time
Cone
Target
10 meters
Radius
128 Ultimate
Cost
Slash enemies in front of you, causing them to bleed for
Each enemy hit increases your damage done by
37599
Physical Damage over 8
seconds and healing you for 52
% of the damage done.Each enemy hit increases your damage done by
6
% for the duration. This effect can stack up to 6
times.Thrive in Chaos
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2268 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
The final hit deals
1957
Physical Damage. The final hit deals
300
% more damage and heals you for 63
% of the damage caused.Bloodthirst
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2268 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You also reduce their Movement Speed by
3882
Physical Damage with each weapon and causing them to bleed for an additional 25079
Physical Damage over 10
seconds.You also reduce their Movement Speed by
30
% for 4
seconds.Rending Slashes
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2949 Stamina
Cost
Launch yourself into a lethal spin, dealing
9712
Physical Damage to nearby enemies. Deals up to 100
% more damage to enemies with less than 50
% Health.Whirling Blades
Deadly Cloak
Instant
Cast Time
Self
Target
8 seconds
Duration
2541 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
Every
8
seconds, reducing damage from area attacks by 25
%. Every
1
second the shrapnel will pulse, dealing 2158
Physical Damage to all enemies within 5
meters.Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
3176 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
While an enemy is marked, reactivating this ability on them allows you to jump to them, dealing
7771
Physical Damage and marking them for 5
seconds.If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.While an enemy is marked, reactivating this ability on them allows you to jump to them, dealing
7771
Physical Damage and grants you Major Brutality, increasing your Weapon Damage by 20
% for 20
seconds.Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under 25
% Health.Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by
15
%.Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for 1607
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance. Each sword increases your damage done by
3
%.Each dagger increases your Weapon Critical rating. Current bonus:
0
.Twin Blade and Blunt 2
Bow
ULTIMATES
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
5 seconds
Duration
149 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
84187
Physical Damage over 5
seconds.Ballista
SKILLS
Focused Aim
1 seconds
Cast Time
Enemy
Target
40 meters
Range
2586 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
16965
Physical Damage.Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
1320
for 10
seconds.Focused Aim
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
8 seconds
Duration
2359 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
2589
Physical Damage to enemies in the target area every 1
second for 8
seconds.Arrow Barrage
Draining Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
3176 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
If the enemy is hit, you heal for
7523
Physical Damage knocking them back 8
meters.If the enemy is hit, you heal for
9099
.Draining Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
2949 Stamina
Cost
Fire a burst of arrows in one shot, dealing
9083
Poison Damage to enemies in front of you, and dealing an additional 6767
Poison Damage over 4
seconds.Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2268 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
The damage over time deals up to
6053
Poison Damage and an additional 24233
Poison Damage over 10
seconds.The damage over time deals up to
100
% more damage to enemies under 50
% Health.Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for 5
seconds, stacking up to 5
times.Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
4
seconds after you use Roll Dodge.Major Expedition increases your Movement Speed by
30
%.Hasty Retreat 2
Two Handed Skills
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for 50
% of the damage inflicted to the primary target.Forceful 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for 10
seconds after killing a target.Battle Rush 2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2484 Magicka
Cost
Lay claim to an enemy's soul, dealing
Fills an empty Soul Gem if an affected enemy dies.
11226
Magic Damage or 31318
Physical Damage over 10
seconds. The damage dealt is based on your highest offensive stats.Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
340 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
While Transformed your Max Stamina is increased by
While slotted, your Stamina Recovery is increased by
3
seconds. While Transformed your Max Stamina is increased by
30
%.While slotted, your Stamina Recovery is increased by
15
%.Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores 8
% of your Max Health. Each corpse can be devoured for up to 4
seconds.Devour 1
61 Master-at-Arms
Increases your damage done with direct damage attacks by 21.18%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
Critical Leech
When you deal direct Critical Damage, you heal for 330 Health. This effect can occur once every 5 seconds.
43 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 10.15%.
43 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 10.15%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
56 Thick Skinned
Reduces your damage taken from damage over time effects by 20.15%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 80%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
23 Quick Recovery
Increases your healing received by 6.17%.
19 Healthy
Increases your Health Recovery by 5.22%.
Master Gatherer
Reduces your gathering time by 50%.
56 Mooncalf
Increases your Stamina Recovery by 12.08%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 8 seconds. This effect can occur once every 20 seconds.
75 Mighty
Increases your Physical, Poison, and Disease Damage done by 14%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 9%.
47 Piercing
Increases your Physical Penetration by 3796.
26 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by 11.35%.
61 Thaumaturge
Increases your damage done with damage over time effects by 21.18%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
51 Shadow Ward
Reduces the cost of Block by 19%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
50 Tumbling
Reduces the cost of Roll Dodge by 18.75%.
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
56 Ironclad
Reduces your damage taken against direct damage attacks by 20.15%.
4 Medium Armor Focus
Increases your Physical Resistance by 413 while wearing 5 or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
45 Resistant
Increases your Critical Resistance by 1151.
35 Bashing Focus
Reduces the cost of Bash by 20.26%.
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
Mara's Gift
When you die, you heal all allies within 8 meters of you for 3300 Health.
3 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by 0.9% for 3 seconds.
56 Warlord
Reduces the cost of Break Free by 20.15%.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Dark Magic Skills
Storm Calling
Storm Calling Skills
WEAPON
Two Handed
One Hand and Shield
Dual Wield
Bow
Two Handed Skills
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Soul Magic
Werewolf
GUILD
Dark Brotherhood
Fighters Guild
Fighters Guild Skills
Psijic Order
Thieves Guild
ALLIANCE WAR
Assault
Support
Volendrung
RACIAL
Orc Skills
CRAFT
Alchemy
Blacksmithing
Clothing
Enchanting
Jewelry Crafting
Provisioning
Woodworking
810 CP
270
The Lord
0
The Lady
0
The Steed
0
270
The Ritual
0
The Atronach
0
The Apprentice
0
270
The Shadow
0
The Lover
0
The Tower
0
The Tower
94
Bashing Focus
Reduces the cost of Bash by
20.26
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0.9
% for 3
seconds.Warlord
Reduces the cost of Break Free by
20.15
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
23
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
6.17
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
142
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
20.15
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.15
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
105
Medium Armor Focus
Increases your Physical Resistance by
413
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
20.15
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
1151
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
209
Thaumaturge
Increases your damage done with damage over time effects by
21.18
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
11.35
%.Piercing
Increases your Physical Penetration by
3796
.Mighty
Increases your Physical, Poison, and Disease Damage done by
14
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
61
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
21.18
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.Spell Erosion
Increases your Spell Penetration by
0
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
101
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
19
%.Tumbling
Reduces the cost of Roll Dodge by
18.75
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
75
Mooncalf
Increases your Stamina Recovery by
12.08
%.Arcanist
Increases your Magicka Recovery by
0
%.Healthy
Increases your Health Recovery by
5.22
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9549
Health
28072
Stamina
32522
Magicka Recovery
585
Health Recovery
2283
Stamina Recovery
1369
Spell Damage
2303
2638
Spell Critical
9.9%
50%
Weapon Damage
4713
9839
Weapon Critical
36.4%
61%
Spell Resistance
17204
Physical Resistance
17254
Critical Resistance
2957
Spell Penetration
0
Physical Penetration
3796
Magicka
9549
Health
28072
Stamina
32522
Magicka Recovery
585
Health Recovery
2283
Stamina Recovery
1369
Spell Damage
2303
2638
Spell Critical
9.9%
50%
Weapon Damage
4713
9839
Weapon Critical
36.4%
61%
Spell Resistance
17204
Physical Resistance
17254
Critical Resistance
2957
Spell Penetration
0
Physical Penetration
3796
Magicka
9549
Health
28072
Stamina
32522
Magicka Recovery
585
Health Recovery
2283
Stamina Recovery
1173
Spell Damage
1858
2272
Spell Critical
9.9%
50%
Weapon Damage
3926
8470
Weapon Critical
41.4%
61%
Spell Resistance
17204
Physical Resistance
17254
Critical Resistance
2957
Spell Penetration
0
Physical Penetration
3796
Magicka
9549
Health
28072
Stamina
32522
Magicka Recovery
585
Health Recovery
2283
Stamina Recovery
1369
Spell Damage
2303
2638
Spell Critical
9.9%
50%
Weapon Damage
4713
9839
Weapon Critical
36.4%
61%
Spell Resistance
17204
Physical Resistance
17254
Critical Resistance
2957
Spell Penetration
0
Physical Penetration
3796
Stats are only correct for bar #1.
Magicka
9549
Health
28072
Stamina
32522
Magicka Recovery
585
Health Recovery
2283
Stamina Recovery
1369
Spell Damage
2303
2638
Spell Critical
9.9%
50%
Weapon Damage
4713
9839
Weapon Critical
36.4%
61%
Spell Resistance
17204
Physical Resistance
17254
Critical Resistance
2957
Spell Penetration
0
Physical Penetration
3796
Stats are only correct for bar #1.
Battle Spirit
Boon: The Steed
Major Brutality
Major Endurance
Major Resolve
Major Savagery
Major Ward
Minor Berserk
Sticky Pork and Radish Noodles
Weapon Damage Enchantment
Bar 1
Dark Deal
1.2 seconds
Cast Time
Self
Target
20 seconds
Duration
2236 Magicka
Cost
Bargain with darkness to restore
8414
Health and 3600
Stamina instantly, and an additional 2400
Stamina over 20
seconds.Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
1863 Stamina
Cost
Slam an enemy with an upward swing, dealing
17668
Physical Damage, stunning them for 3
seconds, and knocking them back 4
meters.Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1491 Stamina
Cost
Spin around and strike an enemy down, dealing
Other enemies nearby take
6265
Physical Damage. Deals up to 300
% more damage to enemies with less than 50
% Health.Other enemies nearby take
78
% of the damage inflicted to the primary target.Critical Rush
Instant
Cast Time
Enemy
Target
22 meters
Range
2609 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
7771
Physical Damage. Deals up to 50
% more damage based on the distance traveled.This attack is always a Critical Strike.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3540 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 8
% .Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
After activating, your Weapon Damage is increased by
15669
Physical Damage to enemies in front of you and an additional 18803
Physical Damage over 6
seconds.After activating, your Weapon Damage is increased by
300
for 20
seconds.Bar 2
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2473 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for 20
seconds.Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2268 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
The damage over time deals up to
6053
Poison Damage and an additional 24233
Poison Damage over 10
seconds.The damage over time deals up to
100
% more damage to enemies under 50
% Health.Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2507 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
18934
Health over 4
seconds.Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1928 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
1295
Physical Damage every 1
second for 15
seconds. The winds grow in damage and size, increasing up to 150
% more damage and up to 9
meters in size.While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by 10
%.Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3726 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
While active, dealing a Critical Strike heals you for
20
% for 33
seconds.While active, dealing a Critical Strike heals you for
3432
Health. This effect can occur once every 1
second.Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
5 seconds
Duration
149 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
84187
Physical Damage over 5
seconds.Overload
Werewolf
Character data Edited on 2019-09-10 22:39:18
Retrieved from "https://en.uesp.net/wiki/Special:EsoBuildData"