User Contributions
28 January 2018
Skyrim:Throw Voice
Bugs: Added that the missing audio bug can also occur with female Orcs, at least according to the Unofficial Patch's changelong (3.0.1)
m+13
Skyrim:Throw Voice
Bugs: Revised the entry about the missing audio for various races to note that the Unofficial Patch has fixed this bug
-1
26 June 2014
Skyrim talk:Dragon Shouts
Same Audio Files
+1
Skyrim talk:Dragon Shouts
Same Audio Files
+792
Skyrim talk:Animal Allegiance
Affected Animals Continuing to Fight (and kill) Followers
+89
Skyrim talk:Animal Allegiance
Affected Animals Continuing to Fight (and kill) Followers: new section
+459
23 May 2014
Skyrim talk:Dragon
Dragons inside walled cities
-2
Skyrim talk:Dragon
Dragons inside walled cities
+497
1 May 2014
30 April 2014
13 April 2014
3 April 2014
Skyrim:The Break of Dawn
Notes
+2
Skyrim:The Break of Dawn
Notes: Added note about being a vampire
+179
11 August 2013
Skyrim talk:Dukaan (creature)
Conjures High Seekers, not Regular Seekers: new section
+818
Skyrim:Dukaan (creature)
Edited the description of his spells to say that he conjures a high seeker, not that he casts the "Conjure Seeker" spell. He only has a spell for conjuring high seekers (unattainable by the player), as you can see in the Creation Kit.
1 June 2013
Skyrim talk:Grimsever's Return
Does the Centurion guarding Grimsever actually fight?
+412
Skyrim talk:Werebear
Weakness to Silver Weaponry
+134
Skyrim:Grimsever's Return
Notes: Added that upgrade made to grimsever before giving it back to Mjoll will be lost. I'm guessing that the actual Grimsever you get in the quest and the one that appears in her inventory are different copies.
+118
Skyrim talk:Grimsever's Return
Level up quest activation - again
+1,207
26 May 2013
Skyrim:Glitches
Removed the PS3 tag for the "dungeon clearing tune" glitch mentioned under Sound. This bug occurs on PC as well (don't know about Xbox).
m-9
Skyrim:Ward
Deleted the word "The" at the beginning of the sentence, " Wards don't provide any...." It was unnecessary and awkward sounding.
m-4
28 April 2013
Skyrim:Ward
no edit summary
m-12
Skyrim:Ward
Edited some passages for brevity, style, and voice (e.g. edited sections with more conversational wording and slang)
m-127
Skyrim:Ward
Notes: Reworded this sentence for brevity and style.
m-35
Skyrim:Arcwind Point
Notes: Added note about the powerful draugr enemy that often spawns in the coffin past the trap building. Several people were talking about this in the discussion.
+448
4 April 2013
27 March 2013
Skyrim:Disease
Notes: Took out the clause about vampires and werewolves sometimes contracting diseases from traps since this is already noted in the "Bugs" section below.
-44
Skyrim:Traps
Deadly Light: clarified that Become Ethereal does not protect the player from the deadly light in Twilight Sepulcher. Originally the text said that this shout worked (with a verification note next to it).
-15
22 February 2013
18 February 2013
Skyrim:Unrelenting Force
Notes
m+90
Skyrim:Unrelenting Force
Possible Uses
m+6
Skyrim:Draugr
no edit summary
m+54
Skyrim:Draugr
Combat Strategy
m+120
12 January 2013
Skyrim:Disease
Created a "Bugs" section and moved the point about werewolves/vampires getting diseases from traps here. It's very doubtful that Bethesda intended for vamps/werewolves to still get diseases from traps. I also reworded the bug report for brevity.
-9
Skyrim:Werewolf
Bugs
-1
Skyrim:Werewolf
Bugs: Added note about contracting diseases from traps
+118
Skyrim:Disease
Added that the traps that give players diseases can be found outside
m+35
Skyrim:Silver Hand
Notes: Edited note on Krev to say "he or she" instead of just "he" since Krev can be male or female.
m+7
5 January 2013
Skyrim:Vampire
Just clarified that Sanguinare Vampiris turns one into a vampire within three days. The original wording just said it would turn the player into a vampire quickly, which was vague.
m+10
Skyrim:Vingalmo
I added in the bug report about Vingalmo's lack of headtracking. You can clearly see the source of the bug if you examine the settings for the "HighElfVampire" race in the creation kit--they do not have a checkmark in the box for headtracking.
+218